Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad (webtiles) character file. Game seed: 16515224526269899370 2 Trismagistus the Vexing (level 1, 11/11 HPs) Began as a Deep Elf Arcane Marksman on July 26, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (51 turns). Trismagistus the Vexing (Deep Elf Arcane Marksman) Turns: 51, Time: 00:00:39 Health: 11/11 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 5/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 14 arrows (quivered) Armour e - a +0 robe (worn) Potions b - a potion of might {unknown} c - a potion of invisibility {unknown} Comestibles f - 2 rations Skills: + Level 0.7 Fighting + Level 2.1 Bows + Level 2.6 Dodging + Level 1.5 Spellcasting + Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 6% 2 ###.... Inner Flame Hex/Fire #....... 26% 3 ####... Portal Projectile Hex/Tloc #..... 26% 3 ####... Cause Fear Hex ###....... 36% 4 #####.. Leda's Liquefaction Hex/Erth #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You shoot an arrow. The arrow closely misses the hobgoblin. Firing (i - inventory) d - 17 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead) You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! A goblin comes into view. It is wielding a +0 dagger. Firing (i - inventory) d - 16 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (hasn't noticed you) You shoot an arrow. The arrow hits the goblin. The goblin is moderately wounded. Firing (i - inventory) d - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded) You shoot an arrow. The arrow hits the goblin. The goblin is severely wounded. A goblin comes into view. It is wielding a +0 dagger. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# #!......?...# #.....?.....# #...........g #..........(. #..........(( #....@...g... ##..........# #.......#### #.......# ###.###### #### #.# ... ###..# #.##.###.. ###....# #........###......# ##.#######........# You could see 2 goblins. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trismagistus the Deep Elf Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 51 | D:1 | Quit the game Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, minmay_misc_feat_four_crosses, st_stairs_14, minmay_split_cup_small Action || total -------------------------++------- Fire: Shortbow || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------