Dungeon Crawl Stone Soup version 0.22-a0-265-g0d8bc90 (webtiles) character file. 4 Trevor the Grave Robber (level 1, 0/14 HPs) Began as a Vampire Necromancer on Mar 7, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:09:16 (366 turns). Trevor the Grave Robber (Vampire Necromancer) Turns: 366, Time: 00:09:38 Health: 0/14 AC: 4 Str: 7 XL: 1 Next: 58% Magic: 3/3 EV: 12 Int: 17 God: Gold: 6 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + b - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, horns 1, thin metallic scales 1, see invisible, robust 1, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) g - a +0 club h - a +0 whip Missiles f - 20 stones (quivered) Armour a - a +0 robe (worn) Potions c - a potion of blood Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You have a pair of small horns on your head. You are partially covered in thin metallic scales. (AC +2) You are robust. (+10% HP) Message History The jackal completely misses you. The jackal bites you but does no damage. The jackal closely misses you. The frilled lizard barely misses you. The hobgoblin shouts! You see here a stone. You hit the hobgoblin. The hobgoblin is heavily wounded. The frilled lizard closely misses you. The jackal closely misses you. The jackal misses you. The hobgoblin hits you but does no damage. The frilled lizard misses you. The jackal closely misses you. You completely miss the hobgoblin. The hobgoblin is heavily wounded. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The hobgoblin barely misses you. The frilled lizard bites you but does no damage. The jackal bites you. You die... #...⌠...........⌠...##.... #.........≈.........#..##. ##...⌠.........⌠...##..... #......⌠...⌠......######. ###...............##...... #.####.........########### #...############.##....... #.######...###.#h#..##..##....... .............lhh@g......##....... ..............†lh...........†.... #...........(.......#....#.>..... ######.#...#.#(.....#....#....... #.#.K....##....†....#....... #.#...#..#######.########### #........# #.# #........# #.# l... #.# You could see 4 jackals, a hobgoblin, a kobold (wandering) and 2 frilled lizards. Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trevor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 299 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of mutation] 299 | D:1 | Gained mutation: You have a pair of small horns on your head. [potion of mutation] 299 | D:1 | Gained mutation: You are partially covered in thin metallic scales. (AC +2) [potion of mutation] 366 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_stone_temple_mockup Action || total -------------------------++------- Melee: Whip || 12 Mace || 10 Bite || 4 Headbutt || 2 Throw: Stone || 13 Use: Scroll || 3 Potion || 1 Armor: Robe || 10 Dodge: Dodged || 46 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 366 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 366 +---------+---------+-------+---------+---------+-------+---------