Dungeon Crawl Stone Soup version 0.23-a0-119-ga86c9e7 (webtiles) character file. 16 Trees the Ducker (level 2, 18/23 HPs) Began as a Demonspawn Gladiator on Aug 24, 2018. Got out of the dungeon alive. The game lasted 00:00:11 (234 turns). Trees the Ducker (Demonspawn Gladiator) Turns: 234, Time: 00:00:11 Health: 18/23 AC: 4 Str: 14 XL: 2 Next: 37% Magic: 2/2 EV: 13 Int: 9 God: Gold: 9 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of identify {unknown} Potions e - a potion of lignification {unknown} Comestibles f - a ration Skills: + Level 2.3 Fighting + Level 3.0 Axes + Level 1.8 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History You kill the hobgoblin! You slash the ooze! The ooze is severely wounded. The ooze closely misses you. x2 You slash the ooze! You kill the ooze! Your Axes skill increases to level 3! Your Dodging skill increases to level 3! No target in view! No target in view! You see here a frilled lizard corpse. You see here a bat corpse. You see here a helmet. Things that are here: a club; a hobgoblin corpse You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### ##.#.#.#.## #.#.#.#.#.# ##.#.#.#.## #.#.#.#.#.# ###.≈≈≈≈≈.## #..#≈...≈#.# #.#.≈@..≈.## #..#≈...≈#.# #.#.≈≈≈≈≈.## #..#.#.#.#.# #.#.#.#.#.## #..#.#.#.#.# # #.#.#.#.#.## # #.......### # #.####### #### There were no monsters in sight! Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) A bat (D:1) 2 frilled lizards (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trees the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 135 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 135 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 234 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: ncdulo_watergridlock, minmay_misc_feat_cross Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 2.3 Throwing | | 1.8 Action || total -------------------------++------- Melee: War axe || 26 Armor: Leather armour || 7 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 23 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------