Dungeon Crawl Stone Soup version 0.23-a0-106-g63f3d0b (webtiles) character file. 40 Trees the Ducker (level 3, -5/29 HPs) Began as a Demonspawn Gladiator on Aug 20, 2018. Slain by Sigmund ... wielding a +5 scythe of venom (18 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (1431 turns). Trees the Ducker (Demonspawn Gladiator) Turns: 1431, Time: 00:01:00 Health: -5/29 AC: 4 Str: 14 XL: 3 Next: 30% Magic: 3/3 EV: 13 Int: 9 God: Gold: 106 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: drained A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of teleportation {unknown} g - a scroll of amnesia {unknown} h - a scroll of magic mapping {unknown} i - a scroll of identify {unknown} j - a scroll of noise {unknown} l - 3 scrolls of remove curse {unknown} n - a scroll of fog {unknown} Potions k - a potion of cancellation {unknown} m - a potion of brilliance {unknown} Comestibles f - 2 rations Skills: + Level 3.0(2.9) Fighting - Level 2.6(2.5) Axes - Level 1.7(1.6) Throwing + Level 3.4(3.3) Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Sigmund the Dreaded comes into view. He is wielding a scythe of venom. Sigmund shouts! Sigmund giggles. "Time to reap what you sow." Found a fuming ruby potion. Sigmund is nearby! Sigmund smiles chillingly. Sigmund hits you with a scythe of venom! You barely miss Sigmund. Your iron imp hits Sigmund. Sigmund casts a spell at you. The puff of flame hits you! You slash Sigmund! Sigmund is moderately wounded. Your iron imp completely misses Sigmund. Sigmund barely misses you. You barely miss Sigmund. Sigmund is moderately wounded. Your iron imp closely misses Sigmund. Sigmund hits you with a scythe of venom!! Ouch! That really hurt! You die... ########### #.........# ###### #....[....# ##..... #!........# ##...... #.........### #....... #...........###....... #...@@....#........... #....5....#####....... #.........# #...†..† .. #######.#######....... .. ............#..... #. ####.#..######### .. ##### #.†#......## #. #...### ##.####....# #.##.....######......###### You could see Sigmund and a friendly iron imp. Vanquished Creatures A worm (D:2) A leopard gecko (D:1) A giant cockroach (D:1) 4 hobgoblins 4 jackals (D:1) A ball python (D:1) 6 bats 3 frilled lizards (D:1) 7 goblins 2 kobolds (D:1) 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trees the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 32 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 32 | D:1 | Reached XP level 2. HP: 5/23 MP: 2/2 307 | D:1 | You fall through a shaft! 1101 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 1425 | D:2 | Noticed Sigmund 1431 | D:2 | Slain by Sigmund Vault maps used: D:1: wheals_arrival_shading, corexii_hall_statues_l D:2: first_ration, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Fighting | 3 | 3.0 Axes | | 2.6 Throwing | | 1.7 Action || total -------------------------++------- Melee: War axe || 88 Eat: Chunk || 1 Armor: Leather armour || 52 Dodge: Dodged || 99 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 58 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------