Dungeon Crawl Stone Soup version 0.23-a0-106-g63f3d0b (webtiles) character file. 9 Trees the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Aug 20, 2018. Got out of the dungeon alive. The game lasted 00:00:11 (308 turns). Trees the Ducker (Demonspawn Gladiator) Turns: 308, Time: 00:00:12 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 6% Magic: 2/2 EV: 13 Int: 9 God: Gold: 14 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - 2 rations Skills: + Level 2.1 Fighting + Level 2.9 Long Blades + Level 1.8 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a helmet. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ################ #.......'......# #.......#......# #.......#..[...# #...########...# #...#...'..#...# ##### #...#...#..#...# #...# #...#...##'###'###'#.# #'###'####@#...#...#.# #...#....###...#...#.# ####...#....#.....#...#.### #..#...#....#.....#...#...# #.##...#....'.....#...###.# #.##...############...###.### #.##........#.........#.....# ##.##......).#.........#†###.## #..##........'.........### ##.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A kobold (D:1) A bat (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trees the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 231 | D:1 | Reached skill level 3 in Dodging 231 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 231 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 308 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_widening_spiral_wide, minmay_tetromino_s4 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Fighting | | 2.1 Long Blades | | 2.9 Throwing | | 1.8 Action || total -------------------------++------- Melee: Long sword || 27 Armor: Leather armour || 12 Dodge: Dodged || 32 Rpst.: Long sword || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 1 | 7.1 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+------- D:1 | 13 | 1 | 7.1 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+-------