Dungeon Crawl Stone Soup version 0.20-a0-1122-gb7cbeb9 (webtiles) character file. 5 Treemains the Charmwright (level 1, -1/14 HPs) Began as a Halfling Skald on May 12, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (85 turns). Treemains the Charmwright (Halfling Skald) Turns: 85, Time: 00:00:30 Health: -1/14 AC: 3 Str: 12 XL: 1 Next: 88% Magic: 0/3 EV: 14 Int: 11 God: Gold: 3 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of magic mapping {unknown} f - a scroll of teleportation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration g - 4 chunks of flesh Skills: + Level 1.8 Fighting + Level 2.8 Short Blades - Level 1.1 Armour - Level 2.1 Dodging + Level 1.7 Spellcasting - Level 3.2 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You hit the jackal. You kill the jackal! Your magical infusion is running out. The jackal closely misses you. You hit the jackal! You kill the jackal! You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is lightly wounded. The jackal completely misses you. You aren't carrying any potions. The jackal barely misses you. You are no longer magically infusing your attacks. The jackal bites you. You die... #.# ##### #.# #...# #.# #...# #.# #...# ### #.# #...# ..# #.# #...# 8.# #.# #...# ######$ ..###########.####...##....... '###............@hh.r'†....... (..#.#############...##......# ...#.# ##### ......# 8..'.# ......# ...### ......# ...# ...!..# '### ....)$# ..# ......# <.# You could see 2 jackals and a rat. Vanquished Creatures 4 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Treemains the Halfling Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 85 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_stair_chambers Action || total -------------------------++------- Melee: Short sword || 22 Cast: Infusion || 2 Armor: Leather armour || 7 Dodge: Dodged || 15