Dungeon Crawl Stone Soup version 0.25-a0-435-g4b9beb1 (webtiles) character file. Game seed: 17346243417342231559, levelgen mode: deterministic 0 Traror the Skirmisher (level 1, 23/23 HPs) Began as a Gnoll Wanderer on Jan 29, 2020. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Traror the Skirmisher (Gnoll Wanderer) Turns: 1, Time: 00:00:06 Health: 23/23 AC: 9 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +2 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour c - a +2 scale mail (worn) Potions b - a potion of curing Comestibles d - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 2.3 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Traror the Gnoll Wanderer. Will you be the one to retrieve the awesome Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a potion of curing, a +2 scale mail, a ration. Your library has no spells. You don't know any spells. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #8.8# #...# ##...## #≈...≈# #≈...≈# #≈...≈# #≈...≈# #≈.@.≈# ##...## ##.## ### ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Traror the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Traror set off with the following items: a +0 mace, a | potion of curing, a +2 scale mail, a ration 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, minmay_lizard_pond Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------