Dungeon Crawl Stone Soup version 0.24-a0-232-g49d9ff8 (webtiles) character file. Game seed: 16943594016860232079 11 Traror the Charmwright (level 2, 0/26 HPs) Began as a Gnoll Skald on Apr 4, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:02 (241 turns). Traror the Charmwright (Gnoll Skald) Turns: 241, Time: 00:02:03 Health: 0/26 AC: 3 Str: 13 XL: 2 Next: 25% Magic: 7/7 EV: 14 Int: 15 God: Gold: 7 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of noise Comestibles d - a ration f - a chunk of flesh Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 4.4 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The ball python completely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. You hit the ball python. You kill the ball python! The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. You die... #(.(.).......# #........ ..#####.###### #........ ### #...###### #........ ###......# #.....[.. ###....# ##.# #....# #####.h# ##...## #....h#......# #....####.#####......# ####.@h†..# .....## ##..#### .....# #..# .....# #### .....# ###### You could see a jackal. Vanquished Creatures An ooze (D:1) 3 jackals (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Traror the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 228 | D:1 | HP: 1/20 [jackal (1)] 231 | D:1 | Reached XP level 2. HP: 2/26 MP: 7/7 234 | D:1 | HP: 1/26 [jackal (1)] 241 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms Action || total -------------------------++------- Melee: Mace || 26 Bite || 2 Use: Scroll || 2 Armor: Leather armour || 11 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------