Dungeon Crawl Stone Soup version 0.24-a0-232-g49d9ff8 (webtiles) character file. Game seed: 7206880676731657463 0 Traror the Stinger (level 1, 13/13 HPs) Began as a Merfolk Wanderer on Apr 3, 2019. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Traror the Stinger (Merfolk Wanderer) Turns: 1, Time: 00:00:07 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 1.1 Stealth Level 1.0 Shields + Level 1.0 Spellcasting Level 2.1 Ice Magic Level 1.5 Earth Magic Level 3.2 Poison Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Freeze Ice #... 12% 1 ##..... Sting Conj/Pois #... 16% 1 ##..... Throw Frost Conj/Ice #..... 28% 2 ###.... Flame Tongue Conj/Fire #.... 30% 1 ##..... Ignite Poison Fire/Tmut/Pois #....... 50% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 50% 3 ####... Ozocubu's Armour Chrm/Ice #....... 50% 3 ####... Summon Ice Beast Ice/Summ #....... 88% 4 #####.. Throw Icicle Conj/Ice #....... 88% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Traror the Merfolk Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 12 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a ration; and the following spells available to memorise: Freeze, Sting, Throw Frost, Flame Tongue, Ignite Poison, Mephitic Cloud, Ozocubu's Armour, Summon Ice Beast, Throw Icicle. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## # ###P#P#P# #...$.... #@....... #........ ###P#P#P# ## # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Traror the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Traror set off with the following items: a +0 club, a +0 | robe, a ration; and the following spells available to | memorise: Freeze, Sting, Throw Frost, Flame Tongue, Ignite | Poison, Mephitic Cloud, Ozocubu's Armour, Summon Ice Beast, | Throw Icicle 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------