Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971 (webtiles) character file. Game seed: 10405476832908255904, levelgen mode: deterministic 18 Tonbert the Skirmisher (level 2, 24/25 HPs) Began as a Formicid Fighter on Sept 3, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (371 turns). Tonbert the Skirmisher (Formicid Fighter) Turns: 371, Time: 00:00:27 Health: 24/25 AC: 6 Str: 20 XL: 2 Next: 90% Magic: 2/2 EV: 7 Int: 7 God: Gold: 70 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls h - a scroll of fear {unknown} i - a scroll of enchant armour {unknown} Potions d - a potion of might e - a potion of mutation {unknown} j - a potion of curing {unknown} Comestibles f - 3 rations g - 3 chunks of flesh Skills: * Level 3.8 Fighting * Level 2.6 Axes - Level 3.2 Armour - Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You now have 70 gold pieces (gained 11). j - a fuming inky potion You sense a monster nearby. Unknown command. A bat comes into view. Some of the chunks of flesh in your inventory have rotted away. Unknown command. A bat is nearby! Unknown command. A bat is nearby! Unknown command. A bat is nearby! Your shield and scale mail prevent you from hitting the bat. The bat hits you but does no damage. The bat barely misses you. The bat hits you. You barely miss the bat. You block the bat's attack. Unknown command. You hit the bat. You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# #.### ...= #. ##..# .##########...## ... ...........# ... ........@..# . #.# #####.†...#############. #.# #................... #####.# #.#...........(..... ....)÷# #.##.#..P#≈#P.....P# ####..########......P##≈##P...P## #.[.>..........#..≈≈≈≈≈..<..≈≈ ####.#.#######.##.#.P##≈##P...P## ....###....###.##.# .P#≈#P.....P# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tonbert the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 138 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 371 | D:1 | Quit the game Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring Action || total -------------------------++------- Melee: War axe || 55 Armor: Scale mail || 19 Dodge: Dodged || 24 Block: Shield || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------