Dungeon Crawl Stone Soup version 0.15-a0-890-g337b859 (webtiles) character file. 7 Tollund the Chiller (level 1, 0/11 HPs) Began as a Plutonian Ice Elementalist on Apr 1, 2015. Slain by a hobgoblin (5 damage) ... on Level 1 of the Dungeon. The game lasted 00:01:02 (224 turns). Tollund the Chiller (Plutonian Ice Elementalist) Turns: 224, Time: 00:01:02 HP 0/11 AC 2 Str 8 XL: 1 Next: 83% MP 1/3 EV 12 Int 15 God: Gold 0 SH 0 Dex 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . Spirit . (no gloves) rMut . Warding . (no boots) Gourm . Stasis . (no amulet) MR ..... (no ring) (no ring) @: slightly contaminated, glowing, not resistant to hostile enchantments, very unstealthy A: no striking features a: Overload You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions c - a potion of curing Books b - a book of Frost Skills: - Level 2.0 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting Level 0.8 Conjurations * Level 3.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History HP restored. Magic restored. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! A rat comes into view. The jackal barely misses you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You freeze the jackal. You kill the jackal! Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. You kill the jackal! You hit the rat. You kill the rat! You start resting. Magic restored. You see here a ring mail. A kobold comes into view. The kobold throws a dart. The dart hits you but does no damage. You see here a dart. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold You freeze the kobold. The kobold is heavily wounded. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (heavily wounded) You freeze the kobold. You kill the kobold! You start resting. Magic restored. You see here a kobold corpse. A giant newt comes into view. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - giant newt Aim: a giant newt You miscast Freeze. You shiver with cold. The giant newt bites you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - giant newt Aim: a giant newt You freeze the giant newt. You kill the giant newt! A hobgoblin comes into view. You see here a giant newt corpse. You start butchering the giant newt corpse. You continue butchering the corpse. HP restored. You continue butchering the corpse. x2 You finish butchering the giant newt corpse. You see here a chunk of giant newt flesh. A hobgoblin is nearby! The hobgoblin hits you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. Use which ability? (? or * to list) Okay, then. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... # ######.##.##.# #.......#.##.# #.####..#.##.# # #.....(##.# #. #.#.......# #.##.##.###### #.......# ##.....## #.g@.%# ...........# .####.....# #.....# ####### You could see a hobgoblin. Vanquished Creatures A bat (D:1) 2 jackals (D:1) A kobold (D:1) A giant newt (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Tollund, the Plutonian Ice Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 224 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 8 Vault maps used: D:1: dpeg_arrival_round_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.3 | 8.3 | 48.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.3 | 8.3 | 48.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------