Dungeon Crawl Stone Soup version 0.17-a0-293-g006947c (webtiles) character file. 2 Tollund the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Mar 30, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (40 turns). Tollund the Vexing (Felid Enchanter) Turns: 40, Time: 00:00:15 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 3/3 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books c - a book of Maledictions Comestibles d - a meat ration Skills: - Level 2.6 Dodging - Level 4.0 Stealth - Level 1.0 Unarmed Combat + Level 2.1 Spellcasting * Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your paws have sharp claws that are effective at stabbing. Message History Welcome, Tollund the Felid Enchanter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A goblin comes into view. You pounce on the unaware helpless goblin! You claw the goblin! You kill the goblin! You see here a goblin corpse. You butcher the goblin corpse. a - 2 chunks of flesh Eating one of 2 chunks of flesh. This raw flesh tastes great. You continue eating. x2 Eating a chunk of flesh. This raw flesh tastes great. You continue eating. x2 A jackal comes into view. 2 jackals come into view. The jackal barks! You catch the helpless jackal momentarily off-guard. You scratch the jackal. You kill the jackal! The jackal bites you but does no damage. You scratch the jackal but do no damage. You bite the jackal. The jackal is moderately wounded. The jackal closely misses you. You scratch the jackal. You kill the jackal! You scratch the jackal but do no damage. The jackal bites you. The jackal misses you. You scratch the jackal. The jackal begins to bleed from its wounds! The jackal is heavily wounded. The jackal completely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal completely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. You scratch the jackal but do no damage. The jackal is heavily wounded. The jackal is no longer bleeding. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the jackal. The jackal is heavily wounded. The jackal bites you. You scratch the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... . #.### ..#.. #.#.# #.#.# #.#.# #.#.# #.#h##### #.@.....# #.#######.# #.........# #.######### #.......# #.#####.# #.#...#.# #.#.#<#.# #.#.###.# You could see a jackal. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Tollund, the Felid Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 2/2 40 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 14 Stab: Distracted || 1 Sleeping || 1 Eat: Chunk || 2 Vault maps used: D:1: matt_arrival_spirals, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_clump_diagonal, infiniplex_forest_side_room, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2, minmay_crystal_room Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 22.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 22.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------