Dungeon Crawl Stone Soup version 0.16.0-14-g63f578d (webtiles) character file. 53 Tollund the Cudgeler (level 3, -4/30 HPs) Began as a Minotaur Gladiator on Mar 18, 2015. Slain by Terence ... wielding a +1 morningstar of distortion (19 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1138 turns). Tollund the Cudgeler (Minotaur Gladiator) Turns: 1138, Time: 00:03:27 Health: -4/30 AC: 5 Str: 19 XL: 3 Next: 64% Magic: 2/2 EV: 11 Int: 5 God: Gold: 64 SH: 0 Dex: 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . m - +0 ring mail rNeg . . . SustAb + (no shield) rPois . Gourm . c - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) o - ring of sustain abilities {SustAb} @: not resistant to hostile enchantments, very unstealthy A: retaliatory headbutt, horns 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets {=f, !d} e - 11 stones (quivered) Armour b - a +0 leather armour c - a +0 hat (worn) m - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Jewellery o - a ring of sustain abilities (left hand) {SustAb} (You found it on level 2 of the Dungeon) Scrolls i - a scroll of noise {unknown} j - 2 scrolls of remove curse {unknown} k - a scroll of identify {unknown} n - a scroll of enchant armour {unknown} p - a scroll of teleportation {unknown} q - a scroll of immolation {unknown} Potions l - a potion of cure mutation {unknown} r - a potion of poison {unknown} Comestibles f - a bread ration h - a meat ration Skills: - Level 2.4 Fighting + Level 5.6 Maces & Flails - Level 2.0 Throwing - Level 3.2 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Jessica says, "I'm really upset." Throwing (i - inventory. (,) - cycle): e - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Jessica Aim: Jessica, wearing a robe (moderately wounded) You throw a stone. The stone hits Jessica but does no damage. Jessica is moderately wounded. Jessica mumbles some strange words. Jessica seems to speed up. Throwing (i - inventory. (,) - cycle): e - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Jessica Aim: Jessica, wearing a robe (moderately wounded, fast) You throw a stone. The stone hits Jessica. Jessica is moderately wounded. You hit Jessica! You kill Jessica! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. r - a grey potion You see here a robe. e - 16 stones (gained 2) e - 17 stones (gained 1) All of the chunks of flesh in your inventory have rotted away. An adder comes into view. The adder closely misses you. You thump the adder! You kill the adder! No target in view! You see here an adder corpse. You butcher the adder corpse. g - a chunk of flesh You see here an adder skeleton. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. A kobold comes into view. It is wielding a short sword. The kobold shouts! There is a stone staircase leading up here. Throwing (i - inventory. (,) - cycle): e - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a short sword You throw a stone. The stone closely misses the kobold. You sock the kobold!! You kill the kobold! No target in view! Things that are here: a short sword; a kobold corpse e - 17 stones (gained 1) Eating a chunk of flesh. This raw flesh tastes terrible. You continue eating. x2 j - 2 scrolls labeled STRAICA LAKHIQ (gained 1) You open the door. There is an open door here. Marking area around Terence as unsafe for travelling. Terence the Incautious comes into view. He is wielding a morningstar of distortion. Throwing (i - inventory. (,) - cycle): e - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a morningstar of distortion and wearing a scale mail You throw a stone. The stone hits Terence but does no damage. Throwing (i - inventory. (,) - cycle): e - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a morningstar of distortion and wearing a scale mail You throw a stone. The stone barely misses Terence. Throwing (i - inventory. (,) - cycle): e - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a morningstar of distortion and wearing a scale mail You throw a stone. The stone closely misses Terence. Throwing (i - inventory. (,) - cycle): e - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a morningstar of distortion and wearing a scale mail You throw a stone. The stone closely misses Terence. Throwing (i - inventory. (,) - cycle): e - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a morningstar of distortion and wearing a scale mail You throw a stone. The stone hits Terence but does no damage. Throwing (i - inventory. (,) - cycle): e - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a morningstar of distortion and wearing a scale mail You throw a stone. The stone hits Terence but does no damage. Terence misses you. You hit Terence. You headbutt Terence, but do no damage. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a morningstar of distortion. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a morningstar of distortion! Space warps horribly around you! Ouch! That really hurt! You die... ####.#.#.# #..#.#..............#. .....#.#.# #..#.#..............#. ######.#.# #.<#.# .............## .........# #....+ ............## ######.#####.##.# ............ ######.#......#.# .. .......... .....รท.#.###..#.# .#### ####.... ########.#....#.##.....## #.... ................@@(...... ... ########.#.#.##.##......# ### #....#.#....#.# ....( # #....#......#.# ..(( # ###....#.##...#.# ... # ..'....#......#.# . ###....#......#.# ####.#......#.# #.#.#....#.# You could see Terence. Vanquished Creatures Jessica (D:2) An adder (D:2) A giant gecko (D:1) 5 hobgoblins A ball python (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) 2 giant newts (D:1) 5 goblins 3 kobolds 6 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Tollund, the Minotaur Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 66 | D:1 | Reached skill level 4 in Maces & Flails 183 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 783 | D:2 | Reached skill level 5 in Maces & Flails 895 | D:2 | Noticed Jessica 900 | D:2 | Killed Jessica 900 | D:2 | Reached XP level 3. HP: 30/30 MP: 2/2 1129 | D:2 | Noticed Terence 1138 | D:2 | Slain by Terence Action || total -------------------------++------- Melee: Flail || 46 Throw: Stone || 55 Eat: Chunk || 1 Vault maps used: D:1: evilmike_arrival_fibonacci_small D:2: nicolae_overflow_hidden_temple, corner_web_ring, minmay_stone_trees_medium, lemuel_another_geyser, uniq_terence, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 0.0 | 15.7 | 130.5 Dungeon | 100.0 | 100.0 | 1.1 | 0.0 | 15.7 | 130.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.5 +-------+-------+-------+-------+-------+----------------------