Dungeon Crawl Stone Soup version 0.22.0-25-g7663229 (webtiles) character file. 45 Tinen the Conjurer (level 3, 0/37 HPs) Began as a Gnoll Conjurer on Aug 21, 2018. Succumbed to a worker ant's poison ... on level 2 of the Dungeon. The game lasted 00:03:03 (746 turns). Tinen the Conjurer (Gnoll Conjurer) Turns: 746, Time: 00:03:04 Health: 0/37 AC: 21 Str: 11 XL: 3 Next: 64% Magic: 1/9 EV: 2 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 11/12 levels left rFire . . . SeeInvis . d - +1 short sword rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -3), tree-form A: distributed training, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. ((You are partially covered in slimy green scales. (AC +2))) ((Your flesh is cold resistant. (rC+))) Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ####.. 1% 2 #...... Iskenderun's Mystic Bla Conj ####.... 8% 4 ####... Dazzling Spray Conj/Hex ###... 9% 3 ###.... Force Lance Conj/Tloc ###..... 28% 4 ####... Fulminant Prism Conj/Hex ###....... 28% 4 ####... Inventory: Hand Weapons d - a +1 short sword (weapon) Armour a - a +0 robe (melded) Scrolls b - a scroll of amnesia g - 2 scrolls of identify {@r1} Comestibles c - 3 rations {@e1} i - 2 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #......## #...)...# .. .. +....)..####.... ....##.............. ........####.###... #######.# #.# #.####.#####.# #######............# #.....♣..###.####### #.....†...# #.##.# #.........# #....# #...........####.# #...##).....# #.# #... #......# #.# #.. #......# #.# #. #......# #.# #.# There were no monsters in sight! Message History You miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Unknown command. You hit the jackal. You kill the jackal! Unknown command. There is a lethal amount of poison in your body! You aren't carrying any potions. As you read the scroll labeled MEGOICHO JAAPO, it crumbles to dust. It is a scroll of identify. b - a scroll of amnesia Okay, then. As you read the scroll labeled POXEGUL DOPLUZ, it crumbles to dust. It is a scroll of enchant weapon. Your +0 short sword glows red for a moment. You die... Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 7.1 Hexes | | 0.5 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Short sword || 61 Bite || 4 Cast: Magic Dart || 9 Use: Potion || 3 Scroll || 2 Stab: Sleeping || 3 Armor: Robe || 9 Skin || 9 Dodge: Dodged || 54 Vault maps used: D:1: lemuel_arrival_broad_hall, minmay_strange_pillars, minmay_misc_feat_x D:2: dancing_weapons_uskayaw Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinen the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 192 | D:1 | Reached XP level 2. HP: 17/19 MP: 7/7 734 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) [potion of mutation] 734 | D:2 | Gained mutation: You are partially covered in slimy green scales. (AC +2) [potion of mutation] 739 | D:2 | Reached skill level 5 in Spellcasting 739 | D:2 | Reached skill level 1 in Invocations 739 | D:2 | Reached XP level 3. HP: 5/25 MP: 0/9 741 | D:2 | HP: 3/37 [jackal (1)] 743 | D:2 | HP: 1/37 [jackal (1)] 746 | D:2 | Succumbed to a worker ant's poison Vanquished Creatures A worker ant (D:2) A giant cockroach (D:2) 4 goblins (D:1) 5 hobgoblins A jackal (D:2) A ball python (D:1) 3 bats (D:1) A kobold (D:1) 4 rats (D:1) 21 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 22.0 | 54.6 | 368.0 Dungeon | 100.0 | 100.0 | 1.3 | 22.0 | 54.6 | 368.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 65 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 41 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------