Dungeon Sprint DCSS version 0.20-a0-251-g16a58bf (webtiles) character file. 0 TimeCube the Ducker (level 1, -3/18 HPs) Began as a Tengu Gladiator on Dec 1, 2016. Slain by a merfolk siren ... wielding a +0 trident (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (5 turns). TimeCube the Ducker (Tengu Gladiator) Turns: 5, Time: 00:00:16 Health: -3/18 AC: 3 Str: 20 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) (no ring) (no ring) @: berserking, very quick A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a bread ration Skills: + Level 2.0 Fighting * Level 3.2 Long Blades - Level 2.0 Throwing + Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Okay, then. Sorry, you're not good enough to have a special ability. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You feel a strong urge to attack something. There is an open door here. You closely miss the merfolk siren. Your kick misses the merfolk siren. The merfolk siren barely misses you. You riposte. You closely miss the merfolk siren. You claw the merfolk siren! Your peck misses the merfolk siren. The merfolk siren is lightly wounded. You closely miss the merfolk siren. You claw the merfolk siren, but do no damage. The merfolk siren is lightly wounded. The merfolk siren hits you with a trident! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | TimeCube the Tengu Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 1 | D | Noticed a merfolk siren 5 | D | Slain by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Long sword || 2 Kick || 2 Use: Potion || 1 Dodge: Dodged || 1 Rpst.: Long sword || 1