Dungeon Sprint DCSS version 0.20-a0-187-ge5586d949a (webtiles) character file. 0 TimeCube the Poker (level 1, -8/28 HPs) Began as a Naga Gladiator on Nov 24, 2016. Mangled by a merfolk siren ... wielding a +0 spear (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (9 turns). TimeCube the Poker (Naga Gladiator) Turns: 9, Time: 00:00:17 Health: -8/28 AC: 2 Str: 22 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois + Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no barding) Stlth .......... (no amulet) (no ring) (no ring) @: berserking, quick A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a bread ration Skills: - Level 2.0 Fighting + Level 3.0 Polearms - Level 1.7 Throwing - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk siren Aim: a merfolk siren, wielding a spear You reach to attack! You puncture the merfolk siren! The merfolk siren is moderately wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk siren Aim: a merfolk siren, wielding a spear (moderately wounded) You reach to attack! You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * You are too berserk! Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk siren Aim: a merfolk siren, wielding a spear (moderately wounded) You reach to attack! You puncture the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren hits you from afar with a spear! You die... # #+# .## ##.##.w.# +.<.+# ##@##$w.# #'# .## .m. # ..#.. ##. .## ## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | TimeCube the Naga Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 4 | D | Noticed a merfolk siren 9 | D | Mangled by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Trident || 4 Use: Potion || 1