Dungeon Crawl Stone Soup version 0.22.0-6-g71bd7aa (webtiles) character file. 30 Timbabwe the Ruffian (level 3, -9/31 HPs) Began as a Ghoul Monk on Aug 15, 2018. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:52 (1240 turns). Timbabwe the Ruffian (Ghoul Monk) Turns: 1240, Time: 00:02:52 Health: -9/31 AC: 4 Str: 15 XL: 3 Next: 18% Magic: 2/2 EV: 12 Int: 5 God: Gold: 85 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . k - +0 helmet rElec . Reflect . c - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling (You found it on level 2 of the Dungeon) Missiles j - 40 stones (quivered) m - 9 poisoned needles Armour a - a +0 robe (worn) c - a +0 cloak (worn) (You found it on level 1 of the Dungeon) k - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery e - an uncursed ring of fire (You found it on level 1 of the Dungeon) l - an uncursed amulet of the gourmand {unknown} (You found it on level 1 of the Dungeon) Scrolls d - a scroll of magic mapping {unknown} f - 2 scrolls of remove curse {unknown} g - 2 scrolls of blinking {unknown} h - 2 scrolls of identify {unknown} n - a scroll of fear {unknown} Potions i - a potion of agility {unknown} p - 2 potions of might {unknown} Comestibles o - 7 chunks of flesh q - 3 rations Skills: - Level 3.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth * Level 4.6 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History A hobgoblin comes into view. Firing (i - inventory) j - 20 stones (quivered) Aim: a hobgoblin (resting) You shoot a stone. The stone hits the hobgoblin but does no damage. The hobgoblin shouts! You hear a shout! You are now empty-clawed. The hobgoblin hits you. You take 1 damage, and have 25/26 hp. You claw the hobgoblin! You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You regained 5 hp, and now have 30/31 hp. MP restored: 2 A kobold and a dart slug come into view. You see here a hobgoblin corpse. The kobold hits you but does no damage. You see here a stone. You barely miss the kobold. The kobold hits you with a dagger. You take 3 damage, and have 27/31 hp. You closely miss the kobold. The kobold hits you but does no damage. You scratch the kobold. You kill the kobold! Things that are here: a dagger; a kobold corpse The dart slug barely misses you. You claw the dart slug! You kill the dart slug! No target in view! Things that are here: a dagger; a kobold corpse You butcher the kobold corpse. o - 6 chunks of flesh (gained 3) You see here a dagger. j - 20 stones (gained 1) There isn't anything here! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. o - 7 chunks of flesh (gained 1) There isn't anything here! You see here a dagger. You start resting. You feel your flesh rotting away. You start resting. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. You feel more resilient. This raw flesh tastes great! Health restored: 31 b - a +0 hunting sling (weapon) j - 40 stones (gained 20) A frilled lizard comes into view. Firing (i - inventory) j - 40 stones (quivered) Aim: a frilled lizard (resting) You shoot a stone. The stone hits the frilled lizard! You kill the frilled lizard! No target in view! j - 40 stones (gained 1) You see here a frilled lizard corpse. You butcher the frilled lizard corpse. o - 7 chunks of flesh (gained 1) You see here a frilled lizard skeleton. A frilled lizard comes into view. Firing (i - inventory) j - 40 stones (quivered) Aim: a frilled lizard You shoot a stone. The stone barely misses the frilled lizard. The frilled lizard bites you. You take 1 damage, and have 30/31 hp. You are now empty-clawed. You claw the frilled lizard! You kill the frilled lizard! Health restored: 31 j - 40 stones (gained 1) You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. An orc comes into view. It is wielding a flail. There are monsters nearby! The orc priest shouts! You hear an angry hiss. The orc priest miscasts a cantrip. The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 11 damage, and have 20/31 hp. MASSIVE DAMAGE!! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 8/31 hp. MASSIVE DAMAGE!! The orc priest miscasts a cantrip. The orc hits you with a flail! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/31 hp. MASSIVE DAMAGE!! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #..........### #...'.....# .....<.....'.. #.###......... #.......o..# #.###....###### ##......o..####.# #..##.......... #..............# #..####+#.##### ##.........o#### #.)####.#.###.. ......#+###.# #...........#.. ####### #o#########.###.#.#.#.. #..oo.@.......#.# #.. ####+### ############..#.# #.. .......# #..#.# #.. .......# ##.#.# #.. .......# #.#.#####.. .......# #.#.#...#.. .......# #...#.#.#.. .......# #...#.#.#.. ####'##################..>#.#.).. You could see an orc priest and 2 orcs. Vanquished Creatures A worm (D:2) A dart slug (D:2) A leopard gecko (D:2) 2 orcs (D:1) A giant cockroach (D:1) 2 hobgoblins 3 kobolds A quokka (D:2) A ball python (D:2) A bat (D:1) 4 frilled lizards 2 goblins (D:2) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Timbabwe the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 634 | D:1 | Reached XP level 2. HP: 15/26 MP: 1/1 771 | D:2 | Reached skill level 4 in Unarmed Combat 1146 | D:2 | Reached XP level 3. HP: 30/31 MP: 2/2 1234 | D:2 | HP: 1/31 [orc/flail (7)] 1240 | D:2 | Killed from afar by an orc priest Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.6 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 83 Punch || 1 Fire: Hunting sling || 3 Stab: Sleeping || 2 Eat: Chunk || 6 Armor: Robe || 21 Dodge: Dodged || 47 Vault maps used: D:1: onia_arrival_pyramid D:2: cheibrodos_pilgrimage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.5 | 11.6 | 60.8 | 567.0 Dungeon | 100.0 | 100.0 | 8.5 | 11.6 | 60.8 | 567.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 +-------+-------+-------+-------+-------+----------------------