Dungeon Crawl Stone Soup version 0.22-b1-26-g9dbaab1 (webtiles) character file. 31 Timbabwe the Firebug (level 3, 0/19 HPs) Began as a Deep Elf Fire Elementalist on Aug 8, 2018. Slain by a hornet zombie (10 damage) ... on level 2 of the Dungeon. The game lasted 00:08:30 (2363 turns). Timbabwe the Firebug (Deep Elf Fire Elementalist) Turns: 2363, Time: 00:08:31 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 7% Magic: 7/9 EV: 13 Int: 20 God: Gold: 101 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . SeeInvis . f - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons f - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Missiles e - 71 stones (quivered) g - 4 poisoned needles i - 29 bolts Armour a - a +0 robe (worn) Jewellery k - a +3 ring of intelligence {unknown} (You found it on level 1 of the Dungeon) Scrolls b - 4 scrolls of identify {unknown} m - a scroll of teleportation {unknown} n - 4 scrolls of magic mapping {unknown} o - a scroll of immolation {unknown} p - a scroll of remove curse {unknown} Potions d - a potion of cancellation {unknown} h - a potion of berserk rage {unknown} j - 2 potions of flight {unknown} l - a potion of curing {unknown} r - a potion of agility {unknown} Comestibles c - 7 rations q - 2 chunks of flesh Skills: + Level 2.8 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting * Level 2.1 Conjurations * Level 3.8 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire ##........ 75% 5 ######. Conjure Flame Conj/Fire ##...... 13% 3 ###.... Throw Flame Conj/Fire ##.... 6% 2 ##..... Sticky Flame Conj/Fire ##...... 38% 4 ####... Inner Flame Hex/Fire ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusions: downstairs, hobgoblin and leopard gecko D:2 exclusion: adder Message History Attack whom? Aim: a bat You reach to attack! You closely miss the bat. The bat barely misses you. Attack whom? Aim: a bat You reach to attack! You hit the bat. The bat misses you. You hit the bat. You kill the bat! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. A rat comes into view. Attack whom? Aim: a rat (resting) You reach to attack! The helpless rat fails to defend itself. You hit the rat. You hit the rat but do no damage. The rat closely misses you. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat. The rat barely misses you. The rat closely misses you. You hit the rat. You kill the rat! No target in view! You open the door. There is an open door here. You open the door. You open the door. There is an open door here. You open the door. A dart slug comes into view. There is an open door here. The helpless dart slug fails to defend itself. You hit the dart slug. The dart slug closely misses you. You hit the dart slug. The dart slug closely misses you. You hit the dart slug. The dart slug launches a dart at you. The slug dart hits you! You hit the dart slug. Aim: a dart slug (almost dead, clinging) The flame tongue hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. Some of the chunks of flesh in your inventory have rotted away. You see here a dart slug corpse. You butcher the dart slug corpse. q - 2 chunks of flesh (gained 1) There is an open door here. You close the door. You start resting. Unknown command. Saving game... please wait. Level annotation: exclusion: adder Welcome back, Timbabwe the Deep Elf Fire Elementalist. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. You open the door. There is an open door here. e - 71 stones (gained 7) There is an open door here. You open the door. There is an open door here. A frilled lizard comes into view. Attack whom? Aim: a frilled lizard (resting) You reach to attack! The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! No target in view! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. q - 2 chunks of flesh (gained 1) c - 7 rations (gained 1) A hornet zombie comes into view. The hornet zombie closely misses you. You barely miss the hornet zombie. The hornet zombie hits you. Aim: a hornet zombie The flame tongue hits the hornet zombie. The hornet zombie closely misses you. The hornet zombie hits you. Aim: a hornet zombie (lightly damaged) The flame tongue hits the hornet zombie. The hornet zombie hits you! Ouch! That really hurt! You die... # #.. . ##.# #.. .$. #.. #.. #.. ... #.. #.# #############.. #.# ####..........##.. #S# #....########.##.. #<# #@#### #..... #.#.......Z.# #.###. #.#..####.#.# #..... #.# #.#.# #.###. ... #.# # #.# ## #.. #.# #.# # ### ..# #.# # #.# #. # .#### You could see a hornet zombie. Vanquished Creatures A dart slug (D:2) 3 leopard geckos (D:2) 2 bats 2 giant cockroaches (D:1) A goblin (D:1) 5 hobgoblins A quokka (D:2) 3 frilled lizards 4 kobolds 4 rats (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Timbabwe the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 718 | D:1 | Reached XP level 2. HP: 11/15 MP: 8/8 1939 | D:2 | Reached skill level 2 in Conjurations 2175 | D:2 | Reached XP level 3. HP: 11/19 MP: 7/9 2338 | D:2 | Reached skill level 3 in Stealth 2363 | D:2 | Slain by a hornet zombie Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 3.0 Fire Magic | | 3.8 Action || total -------------------------++------- Melee: Spear || 55 Throw: Stone || 5 Cast: Flame Tongue || 33 Stab: Sleeping || 6 Eat: Chunk || 4 Armor: Robe || 11 Dodge: Dodged || 37 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4, hangedman_decor_growths, minmay_close_crescents D:2: first_ration, minmay_door_square, kennysheep_generic_room_5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.2 | 30.0 | 35.3 | 1097.0 Dungeon | 100.0 | 100.0 | 7.2 | 30.0 | 35.3 | 1097.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+----------------------