Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 8 Timbabwe the Caller (level 2, -1/19 HPs) Began as a Barachi Summoner on Apr 23, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (385 turns). Timbabwe the Caller (Barachi Summoner) Turns: 385, Time: 00:01:20 Health: -1/19 AC: 2 Str: 9 XL: 2 Next: 8% Magic: 0/5 EV: 12 Int: 15 God: Gold: 7 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls g - a scroll of remove curse {unknown} i - a scroll of identify {unknown} Potions e - a potion of cancellation {unknown} f - a potion of resistance {unknown} Books b - a book of Callings Comestibles c - 2 rations {@e1} h - a chunk of flesh {@w0} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 5.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You now have 7 gold pieces. The rat barely misses you. You barely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! No target in view! You see here a rat corpse. You butcher the rat corpse. h - a chunk of flesh {@w0} i - a scroll labeled MOELOIN RURUCW c - 2 rations {@e1} (gained 1) A hobgoblin comes into view. The hobgoblin shouts! You hear a bark! A jackal comes into view. You closely miss the hobgoblin. The jackal barks! The hobgoblin hits you. You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! The hobgoblin hits you. A jackal comes into view. You take 4 damage, and have 5/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your quokka bites the hobgoblin. You take 2 damage, and have 3/13 hp. You now have 1/3 mp. Your quokka bites the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * A jackal comes into view. You take 2 damage, and have 1/13 hp. You now have 0/3 mp. Your quokka barely misses the hobgoblin. Your quokka bites the hobgoblin but does no damage. Your quokka closely misses the jackal. The jackal misses you. Your quokka barely misses the hobgoblin. Your quokka bites the hobgoblin. A jackal comes into view. The jackal bites your quokka but does no damage. The jackal closely misses you. The jackal closely misses you. Your quokka barely misses the hobgoblin. Something bites your quokka. Your quokka closely misses the hobgoblin. The jackal misses you. The jackal barely misses you. The jackal closely misses you. Your quokka bites the hobgoblin. The hobgoblin dies! The jackal barely misses you. Your quokka bites the jackal. The jackal closely misses your quokka. The jackal barely misses your quokka. You now have 0/3 mp. Your quokka closely misses the jackal. Your quokka bites the jackal. The jackal dies! You have reached level 2! Your quokka barely misses the jackal. What are your orders? t - Ribbit! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! The jackal closely misses your quokka. Your quokka misses the jackal. The jackal pauses to sniff the ground. The jackal misses your quokka. Your quokka misses the jackal. Your quokka bites the jackal. Your quokka closely misses the jackal. The jackal misses your quokka. Your quokka bites the jackal. The jackal misses your quokka. Your quokka bites the jackal. The jackal dies! Your quokka closely misses the jackal. Your quokka barely misses the jackal. Your quokka closely misses the jackal. The jackal closely misses you. The jackal barely misses you. Your quokka disappears in a puff of smoke! The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You swap places. The jackal bites your quokka. The jackal misses your quokka. Your quokka closely misses the jackal. The jackal bites your quokka. Your quokka bites the jackal but does no damage. Your quokka bites the jackal. You now have 0/5 mp. The jackal barely misses your quokka. Your quokka barely misses the jackal. The jackal misses your quokka. Your quokka closely misses the jackal. The jackal completely misses your quokka. Your quokka barely misses the jackal. Your quokka misses the jackal. The jackal closely misses your quokka. Your quokka bites the jackal but does no damage. The jackal bites your quokka. Your quokka barely misses the jackal. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your quokka bites the jackal. The jackal dies! Your quokka barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/19 hp. The jackal bites you. You die... #............. #####.........#.# #...#.........#.### #.#................ #.................# ####............... #............... #........b....# ##.....@......## ###....h.#.#.... #......r........ #.##...r##..###. ... #.##.......# ### #.##.##.....# #.##.# ###.# #.##.# #....# ####.##.##..##.# You could see a jackal, 2 friendly quokkas and a friendly bat. Vanquished Creatures A rat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 10 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Timbabwe the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D:1 | Reached skill level 5 in Summonings 46 | D:1 | HP: 3/13 [giant cockroach (1)] 356 | D:1 | HP: 3/13 [hobgoblin (2)] 357 | D:1 | HP: 1/13 [hobgoblin (2)] 369 | D:1 | Reached XP level 2. HP: 2/19 MP: 0/5 376 | D:1 | HP: 1/19 [jackal (1)] 384 | D:1 | HP: 1/19 [jackal (1)] 385 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.2 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Club || 4 Cast: Summon Small Mamm || 10 Armor: Robe || 5 Dodge: Dodged || 19 Vault maps used: D:1: scummos_arrival_gate, kennysheep_another_room, patterned_corridor Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 60.8 | 19.0 | 385.0 Dungeon | 100.0 | 100.0 | 0.0 | 60.8 | 19.0 | 385.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------