Dungeon Crawl Stone Soup version 0.25-a0-435-g4b9beb1 (webtiles) character file. Game seed: 9200033090009111003, levelgen mode: deterministic 1 Tilon the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on Jan 28, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (62 turns). Tilon the Vexing (Vampire Enchanter) Turns: 62, Time: 00:00:43 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: no food, fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.3 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Flash Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal is outlined in light. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. You kill the jackal! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... ###h..... #.......h #.### #...# #...#### ##.###.# #h.#...# #h##.### #.##@#....# #......#..# ########..# # #...#.###...# #....<....# #...###.#(..# ## ..##### #..# #... You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tilon the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 62 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, hangedman_glass_garden Action || total -------------------------++------- Melee: Dagger || 26 Bite || 1 Cast: Corona || 4 Abil: Exsanguinate || 1 Armor: Robe || 3 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------