Zot Defence DCSS version 0.15.2 (webtiles) character file. 2 Tigers11223344556 the Skirmisher (level 1, 0/1 (14) HPs) Began as a Gargoyle Fighter on Oct 3, 2019. Rotted away (a bat) ... in the Realm of Zot (Scenario I: Hall of Zot). The game lasted 00:00:30 (199 turns). Tigers11223344556 the Skirmisher (Gargoyle Fighter) Turns: 199, Time: 00:00:30 HP 0/1 (14) AC 9 Str 19 XL: 1 Next: 40% MP 1/1 EV 6 Int 8 God: Gold 0 SH 9 Dex 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 scale mail rNeg + . . rCorr . c - +0 shield rPois + rRot + (no helmet) rElec + Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Realm of Zot. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles f - a bread ration Scrolls k - a scroll of blinking Potions d - 3 potions of curing e - a potion of might g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 3.4 Fighting + Level 2.0 Maces & Flails + Level 3.2 Armour + Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Zot (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Things that are here: the Orb of Zot; a bat corpse A bat comes into view. The bat hits you. You closely miss the bat. The bat closely misses you. Your flesh rots away as the Orb of Zot is desecrated. You block the bat's attack. Things that are here: the Orb of Zot; a bat corpse A bat is nearby! Are you sure you want to leave the Orb unguarded? The bat closely misses you. A kobold comes into view. Your flesh rots away as the Orb of Zot is desecrated. x3 Your shield and scale mail prevent you from hitting the bat. Your flesh rots away as the Orb of Zot is desecrated. x4 You completely miss the bat. Your flesh rots away as the Orb of Zot is desecrated. x2 Ouch! That really hurt! You die... ....#### ####.... .......### ###....... .........## ##......... ..........# ▓▓▓▓▓▓▓▓▓ #.......... ..........▓▓▓.......▓▓▓.......... ..........▓▓.........▓▓.......... ..........▓...........▓.......... ................b....K........... ..........▓.....@.....▓.......... ..........▓▓.........▓▓.......... ..........▓▓▓.......▓▓▓.......... ..........▓ ▓▓▓▓▓▓▓▓▓ ▓.......... .........▓▓ ▓▓......... .......▓▓▓ ▓▓▓....... ....▓▓▓▓ ▓▓▓▓.... ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ #▓∆∆▓ ▓∆∆▓# You could see a bat and a kobold. Vanquished Creatures A bat (Zot) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Zot | Tigers11223344556, the Gargoyle Fighter, began the quest for the Orb. 0 | Zot | Reached XP level 1. HP: 14/14 MP: 1/1 199 | Zot | Rotted away (a bat) Action || total -------------------------++------- Melee: Flail || 8