Dungeon Crawl Stone Soup version 0.26-a0-43-g20b394c (webtiles) character file. Game seed: 6305866209980600517 3 TigOlBitties the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on June 4, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (73 turns). TigOlBitties the Grave Robber (Mummy Necromancer) Turns: 73, Time: 00:00:21 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 2/4 EV: 12 Int: 14 God: Gold: 2 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn b - -4 ring of strength (curse) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a cursed -4 ring of strength (left hand) Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.0 Spellcasting + Level 4.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 38% 4 N/A Agony Necr ##...... 75% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (chance to defeat MR: 83%) The kobold writhes in agony. You kill the kobold! Your Spellcasting skill increases to level 3! Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel weaker. Oops, that ring feels deathly cold. b - a cursed -4 ring of strength (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## .......# ... .......# ... .......# #.### .......# #... .......# #†.# .......# #..###### .......#########.......# ................@....... .###.##.......##.......# .##..##.......##.......# .##..##.......##........ .##(..#.########.#.....# .###..#.# ........# ..##..#.# ........# #.# ..#.# .....#### .# #.# There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TigOlBitties the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 73 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.0 Action || total -------------------------++------- Cast: Pain || 5 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------