Dungeon Crawl Stone Soup version 0.19-a0-726-g4af737f (webtiles) character file. 0 Thrkk the Changer (level 1, 13/13 HPs) Began as a Demonspawn Wanderer on June 22, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:06 (32 turns). Thrkk the Changer (Demonspawn Wanderer) Turns: 32, Time: 00:01:06 Health: 13/13 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . e - +0 pair of boots MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour c - a +0 robe (worn) e - a +0 pair of boots (worn) Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 b - the Grimoire of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 Comestibles f - a bread ration Skills: Level 1.7 Shields + Level 2.0 Spellcasting Level 1.0 Charms Level 1.1 Necromancy Level 2.6 Transmutations Level 1.0 Ice Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a pair of boots. Found a staircase leading out of the dungeon. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You see here a pair of boots. e - a pair of boots Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of boots. x4 You finish putting on your +0 pair of boots. You open the door. There is an open door here. Found a mace. You don't know any spells. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ###.......### #...........## ....##'##....## . ####.####...# ##.......##..## #..≈≈≈≈≈..#...# #.≈≈...≈≈.##..# #.≈≈.<.≈≈.##@.# #.≈≈...≈≈.##..# #..≈≈.≈≈..#...# ##.......##..## #########...# ...## ..# )## There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Thrkk the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Thrkk set off with: a book of Geomancy, the Grimoire of Flames, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Identified the Grimoire of Flames 32 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_concentric_ovals