Dungeon Crawl Stone Soup version 0.22-a0-614-g34fbaa0 (webtiles) character file. 0 Theoretic the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on July 11, 2018. Was a Follower of Lugonu. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (281 turns). Theoretic the Skirmisher (Formicid Abyssal Knight) Turns: 281, Time: 00:01:21 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start resting. An adder comes into view. An adder is nearby! The adder hisses angrily. A worm comes into view. The adder closely misses you. You closely miss the adder. The adder closely misses you. The adder barely misses you. You miss the adder. The adder bites you but does no damage. You completely miss the adder. The adder bites you. The adder bites you but does no damage. Are you sure you want to shaft yourself? [Y]es or [N]o only, please. Are you sure you want to shaft yourself? You feel quite a bit more hungry. The adder closely misses you. You riposte. You barely miss the adder. The worm bites you! You die... ##....... #<....... #........ #..##.#.. ###........ #.......... #.#...###.. #S#........ #@#.......# #w######### #.# #.# #.# #.# #.# #.# You could see a worm and an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Theoretic the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 88 | Abyss:1 | Noticed a large abomination 98 | Abyss:1 | Noticed a wraith 110 | D:1 | Escaped the Abyss 281 | D:2 | Slain by a worm Vault maps used: D:1: nicolae_arrival_memento_mori D:2: lemuel_doored_altar, minmay_misc_feat_secret_circle, uniq_natasha Action || total -------------------------++------- Melee: Falchion || 4 Abil: Dig || 1 Shaft Self || 1 Armor: Leather armour || 3 Dodge: Dodged || 13 Rpst.: Falchion || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 281 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------