Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 7 Theoretic the Charmwright (level 2, 9/15 HPs) Began as a Vine Stalker Skald on June 4, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (190 turns). Theoretic the Charmwright (Vine Stalker Skald) Turns: 190, Time: 00:00:30 Health: 9/15 AC: 3 Str: 13 XL: 2 Next: 4% Magic: 3/6 EV: 11 Int: 13 God: Gold: 11 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of teleportation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 1.7 Fighting + Level 2.0 Polearms + Level 0.7 Armour + Level 1.5 Dodging + Level 2.4 Spellcasting + Level 3.1 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You kill the dart slug! Your Polearms skill increases to level 2! No target in view! Found a glowing mace. A bat comes into view. The bat hits you. A bat is nearby! You miss the bat. The bat barely misses you. No target in view! No target in view! No target in view! The bat misses you. The bat is too close now for your liking. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You hit the bat. You kill the bat! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.#.# #.....# ...#.# ####### ####.. ######## #)....# ######.##.# #### ...)....#.# †.# ######..#.######.# # #..#.....##@# # ########....# # ###### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theoretic the Vine Stalker Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 189 | D:1 | Reached XP level 2. HP: 9/15 MP: 3/6 190 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Polearms | 2 | 2.0 Fighting | | 1.7 Armour | | 0.7 Dodging | | 1.5 Spellcasting | | 2.4 Charms | | 3.1 Action || total -------------------------++------- Melee: Spear || 10 Cast: Infusion || 2 Dodge: Dodged || 4