Dungeon Crawl Stone Soup version 0.25-a0-245-gd0e028f (webtiles) character file. Game seed: 2434262097628592184, levelgen mode: deterministic 16 TheNord the Charmwright (level 2, 17/17 HPs) Began as a Merfolk Skald on Dec 2, 2019. Got out of the dungeon alive. The game lasted 00:08:32 (2178 turns). TheNord the Charmwright (Merfolk Skald) Turns: 2178, Time: 00:08:33 Health: 17/17 AC: 9 Str: 11 XL: 2 Next: 54% Magic: 1/4 EV: 1 Int: 10 God: Gold: 44 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . i - -1 plate armour (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn c - ring of flight MPRegen 0.09/turn (no ring) @: very slightly contaminated, extremely drained A: change form in water, swift swim, stealthy swim, blurry vision 1, dopey 1, frail 2, low mp 1, no potion heal 1 a: Evoke Flight You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour i - a cursed -1 plate armour (worn) Jewellery c - a ring of flight (left hand) Scrolls f - a scroll of remove curse {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} j - 2 scrolls of fear {unknown} k - a scroll of immolation {unknown} m - a scroll of identify {unknown} Skills: + Level 2.2(0.0) Fighting + Level 3.4(0.0) Polearms + Level 0.6(0.0) Armour + Level 3.0(0.0) Dodging + Level 2.2(0.0) Spellcasting + Level 3.5(0.0) Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 100% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shroud of Golubria Chrm/Tloc #..... 100% 2 ###.... Song of Slaying Chrm #....... 100% 2 ###.... Regeneration Chrm/Necr #......... 100% 3 ####... Spectral Weapon Hex/Chrm #....... 100% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) Scrolls take you a little longer to read. You are dopey. (Int -2) You are very frail. (-20% HP) Your magical capacity is low. (-10% MP) Potions are less effective at restoring your health. Message History You feel drained. You feel drained. You float gracefully downwards. Why would you want to do that? There is a staircase leading out of the dungeon here. There is a fountain of clear blue water here. You can't go down here! You can't go up here! There are no items here. There is a fountain of clear blue water here. You aren't carrying any food. Drop what? 10/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You aren't carrying any potions. Press: ? - help, v - describe, . - travel A fountain of clear blue water. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #......# #.# #.# #......# #.### #.############### .....).####...###................ .....).)....#..............#####. ....(..............#####......... #......####...'#≈≈##.......#####. ..............#....#.....#....... #.##########..≈....≈.....#..####. #.# #..≈.@⌠.≈.....#....##. #.# #..≈....≈.....#.##.##. #.# #..#..§§#.....#....##. #.# #.###§§###≈≈###.###### #.# #.#..§§.#)...#........ #.# #.#.....≈....≈...##### ..# #.#.....≈.⌠..≈...# ..# #.#.....≈....≈...# ..# #.#..(..#....#...# There were no monsters in sight! Vanquished Creatures 3 bats (D:1) A giant cockroach (D:1) 5 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNord the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 373 | D:1 | Reached XP level 2. HP: 14/22 MP: 5/5 563 | D:1 | Gained mutation: You are frail. (-10% HP) [mutagenic glow] 703 | D:1 | Gained mutation: Scrolls take you a little longer to read. | [mutagenic glow] 810 | D:1 | Gained mutation: You are very frail. (-20% HP) [mutagenic | glow] 856 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [mutagenic glow] 881 | D:1 | Gained mutation: You are dopey. (Int -2) [mutagenic glow] 915 | D:1 | Gained mutation: Potions are less effective at restoring | your health. [mutagenic glow] 2178 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, amethyst_killhole Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 2.2 Polearms | | 3.4 Armour | | 0.6 Spellcasting | | 2.2 Charms | | 3.5 Action || total -------------------------++------- Melee: Spear || 57 Cast: Infusion || 2 Abil: Evoke Flight || 2 Use: Potion || 2 Eat: Ration || 2 Armor: Leather armour || 11 Plate armour || 36 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 4 | 17.4 | 11 | 2 | 15.4 +---------+---------+-------+---------+---------+------- D:1 | 19 | 4 | 17.4 | 11 | 2 | 15.4 +---------+---------+-------+---------+---------+-------