Dungeon Crawl Stone Soup version 0.24-a0-614-geaf2f25 (webtiles) character file. Game seed: 1379708628417422291, levelgen mode: deterministic 138722 TheMeInTeam the Thaumaturge (level 16, -2/122 HPs) Began as a Mummy Wizard on Sept 12, 2019. Was the Champion of Kikubaaqudgha. Slain by a six-headed hydra (5 damage) ... on level 4 of the Swamp on Sept 13, 2019. The game lasted 02:55:51 (41868 turns). TheMeInTeam the Thaumaturge (Mummy Wizard) Turns: 41868, Time: 02:55:52 Health: -2/122 AC: 11 Str: 11 XL: 16 Next: 72% Magic: 6/32 EV: 12 Int: 25 God: Kikubaaqudgha [******] Gold: 1849 SH: 9 Dex: 12 Spells: 3/39 levels left rFire . . . SeeInvis . a - +0 dagger (elec) rCold + + . Gourm . G - +0 shield rNeg + + + Faith . x - +0 troll leather armour rPois ∞ Spirit . M - +2 helmet {Int+3} rElec . Reflect . J - scarf {rC+ rF+} rCorr . Harm . r - +0 pair of gloves MR +++.. y - +1 pair of boots Stlth ++++...... h - amulet of magic regeneration HPRegen 0.70/turn L - ring of protection from magic MPRegen 0.48/turn q - ring of wizardry @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing, in touch with death 1 a: Receive Corpses, Torment, Renounce Religion You were on level 4 of the Swamp. You worshipped Kikubaaqudgha. Kikubaaqudgha was exalted by your worship. You were not hungry. You visited 4 branches of the dungeon, and saw 27 of its levels. You also visited: Sewer and Gauntlet. You collected 2756 gold pieces. You spent 907 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger of electrocution (weapon) b - a +4 dagger of freezing Missiles c - 689 stones (quivered) k - 5 throwing nets Armour r - a +0 pair of gloves (worn) x - a +0 troll leather armour (worn) y - a +1 pair of boots (worn) G - a +0 shield (worn) J - a scarf of resistance (worn) M - a +2 helmet of intelligence (worn) Magical Staves w - an uncursed staff of wizardry P - an uncursed staff of death Jewellery g - the ring "Tedet" {rElec rC+ rN+} (You found it on level 11 of the Dungeon) [ring of protection from cold] It protects you from cold. It insulates you from electricity. It protects you from negative energy. h - an amulet of magic regeneration (around neck) m - an uncursed ring of fire q - a ring of wizardry (right hand) u - an uncursed ring of flight B - an uncursed amulet of faith {unknown} E - an uncursed ring of see invisible F - an uncursed ring of resist corrosion I - an uncursed ring of protection from magic L - a ring of protection from magic (left hand) Wands n - a wand of random effects (34) t - a wand of digging (2) z - a wand of polymorph (30) A - a wand of paralysis (3) C - a wand of flame (51) K - a wand of enslavement (9) N - a wand of iceblast (12) Scrolls d - 5 scrolls of enchant armour e - 12 scrolls of remove curse f - a scroll of silence j - 3 scrolls of noise l - 3 scrolls of immolation o - 4 scrolls of amnesia p - 4 scrolls of identify s - 9 scrolls of teleportation v - 6 scrolls of fog D - 2 scrolls of enchant weapon R - a scroll of vulnerability Miscellaneous i - a box of beasts O - a phial of floods Q - a phantom mirror Skills: + Level 10.1 Fighting + Level 8.3 Short Blades - Level 6.0 Armour - Level 6.0 Dodging + Level 9.1 Stealth + Level 6.6 Shields - Level 12.0 Spellcasting - Level 6.0 Conjurations - Level 3.0 Charms Level 2.0 Summonings + Level 9.9 Necromancy - Level 4.0 Translocations - Level 3.0 Fire Magic - Level 3.0 Ice Magic + Level 5.8 Air Magic + Level 6.7 Earth Magic - Level 3.0 Poison Magic + Level 8.2 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 N/A b - Bolt of Draining Conj/Necr ######.... 6% 5 N/A c - Blink Tloc N/A 1% 2 N/A d - Conjure Flame Conj/Fire #####... 2% 3 N/A e - Animate Skeleton Necr N/A 1% 1 N/A f - Borgnjor's Vile Clut Necr/Erth ######.... 6% 5 N/A g - Confusing Touch Hex ###... 6% 1 N/A h - Vampiric Draining Necr #######... 1% 3 N/A r - Mephitic Cloud Conj/Pois/Air #####... 2% 3 N/A t - Airstrike Air #####..... 6% 4 N/A w - Dispel Undead Necr #######. 2% 5 N/A z - Ozocubu's Armour Chrm/Ice ####.... 5% 3 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Apportation Tloc #####. 1% 1 N/A Flame Tongue Conj/Fire ##### 1% 1 N/A Freeze Ice #### 1% 1 N/A Infusion Chrm #### 1% 1 N/A Pain Necr #### 1% 1 N/A Shock Conj/Air #### 1% 1 N/A Sting Conj/Pois #### 1% 1 N/A Corpse Rot Necr N/A 1% 2 N/A Poisonous Vapours Pois/Air #####. 1% 2 N/A Swiftness Chrm/Air #####... 1% 2 N/A Throw Flame Conj/Fire #####. 1% 2 N/A Throw Frost Conj/Ice #####. 1% 2 N/A Static Discharge Conj/Air #####... 1% 3 N/A Stone Arrow Conj/Erth #####. 1% 3 N/A Summon Butterflies Summ ####.... 2% 1 N/A Summon Small Mammal Summ #### 2% 1 N/A Shroud of Golubria Chrm/Tloc ####.. 2% 2 N/A Song of Slaying Chrm ####.... 2% 2 N/A Gell's Gravitas Tloc #####..... 3% 3 N/A Call Imp Summ ####.... 4% 2 N/A Ensorcelled Hibernation Hex/Ice ###... 4% 2 N/A Dazzling Spray Conj/Hex ####.. 5% 3 N/A Recall Summ/Tloc N/A 5% 3 N/A Corona Hex ###.... 6% 1 N/A Slow Hex ###..... 9% 2 N/A Call Canine Familiar Summ ####.... 9% 3 N/A Portal Projectile Hex/Tloc ####.. 9% 3 N/A Inner Flame Hex/Fire ###..... 10% 3 N/A Spectral Weapon Hex/Chrm ###..... 10% 3 N/A Confuse Hex ###..... 17% 3 N/A Tukima's Dance Hex ###..... 17% 3 N/A Agony Necr #######. 2% 5 N/A Sticky Flame Conj/Fire #####... 10% 4 N/A Throw Icicle Conj/Ice #####... 10% 4 N/A Excruciating Wounds Chrm/Necr ######.... 12% 5 N/A Leda's Liquefaction Hex/Erth ####...... 16% 4 N/A Petrify Tmut/Erth ####.... 16% 4 N/A Lightning Bolt Conj/Air #####..... 16% 5 N/A Summon Ice Beast Ice/Summ ####.... 21% 4 N/A Fireball Conj/Fire #####..... 26% 5 N/A Irradiate Conj/Tmut ####...... 43% 5 N/A Silence Hex/Air ####...... 43% 5 N/A Summon Forest Summ/Tloc ####...... 43% 5 N/A Cause Fear Hex ###....... 50% 4 N/A Simulacrum Ice/Necr ######.... 52% 6 N/A Aura of Abjuration Summ ####...... 56% 5 N/A Summon Demon Summ ####...... 56% 5 N/A Metabolic Englaciation Hex/Ice ###....... 63% 5 N/A Summon Mana Viper Hex/Summ ###..... 69% 5 N/A Freezing Cloud Conj/Ice/Air #####..... 73% 6 N/A Yara's Violent Unravell Hex/Tmut ###....... 82% 5 N/A Shadow Creatures Summ N/A 98% 6 N/A Haunt Necr/Summ ######.... 98% 7 N/A Infestation Necr #######... 99% 8 N/A Invisibility Hex ###..... 100% 6 N/A Malign Gateway Summ/Tloc ####...... 100% 7 N/A Monstrous Menagerie Summ ####...... 100% 7 N/A Ring of Flames Chrm/Fire ####...... 100% 7 N/A Spellforged Servitor Conj/Summ #####..... 100% 7 N/A Summon Greater Demon Summ ####...... 100% 7 N/A Summon Hydra Summ ####...... 100% 7 N/A Summon Horrible Things Summ ####...... 100% 8 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Statue Form Tmut/Erth Unusable N/A 6 N/A Borgnjor's Revivificati Necr Unusable N/A 8 N/A Hydra Form Tmut Unusable N/A 6 N/A Dragon Form Tmut Unusable N/A 7 N/A Death's Door Chrm/Necr Unusable N/A 8 N/A Necromutation Tmut/Necr Unusable N/A 8 N/A Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (6/6) D:10 Swamp (4/4) Lair:2 Snake (0/4) Lair:3 Slime (0/5) Lair:6 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/5) D:15 Sewer (visited) Gauntlet (visited) Altars: Dithmenos Elyvilon Hepliaklqana Kikubaaqudgha Makhleb Sif Muna Trog Beogh Shops: D:4 = Orc:2 [(!( Annotations: D:4 1 runed translucent door, Fishmonger's ghost, amateur TrBe D:5 1 runed translucent door, ezpacito's ghost, novice MiGl D:14 2 runed translucent doors Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. You are in touch with the powers of death. Message History The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! A ghost crab comes into view. The spiny frog stings you! The bog body gestures at you while chanting. The bolt of cold hits you. You resist. The seven-headed hydra barely misses you. The seven-headed hydra bites you! The seven-headed hydra completely misses you. The seven-headed hydra bites you. You block the seven-headed hydra's attack. The seven-headed hydra closely misses you. The seven-headed hydra completely misses you. There is a stone staircase leading up here. Okay, then. Unknown command. Okay, then. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. Casting: Confusing Touch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Confusing Touch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - seven-headed hydra Aim: a seven-headed hydra (translocational energy) Out of range. Okay, then. Casting: Bolt of Draining (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 6% risk of failure) Press: ? - help, Dir - move target cursor, f - seven-headed hydra Aim: a seven-headed hydra You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the seven-headed hydra. The zombie hands constrict the seven-headed hydra! The spiny frog stings you! The seven-headed hydra struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (lightly wounded, constricted by zombie hands) You feel a surge of power! The bolt of negative energy misses the spiny frog. The bolt of negative energy hits the seven-headed hydra!! The seven-headed hydra is drained! The seven-headed hydra is severely wounded. The zombie hands constrict the seven-headed hydra! The spiny frog stings you! The blink frog blinks! The seven-headed hydra escapes! The spiny frog closely misses you. Casting: Bolt of Draining (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (translocational energy, severely wounded, lightly drained) You feel a surge of power! The bolt of negative energy hits the spiny frog!! The spiny frog is drained! The spiny frog is severely wounded. The bolt of negative energy hits the seven-headed hydra!! The seven-headed hydra is drained! You kill the seven-headed hydra! Kikubaaqudgha accepts your kill. The spiny frog stings you! * * * LOW HITPOINT WARNING * * * Casting: Bolt of Draining (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 6% risk of failure) Press: ? - help, Dir - move target cursor, f - spiny frog Aim: a spiny frog (severely wounded, lightly drained) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the spiny frog. The zombie hands constrict the spiny frog! You kill the spiny frog! Kikubaaqudgha accepts your kill. You closely miss the blink frog. You miss the blink frog. The blink frog barely misses you. You hit the blink frog. The blink frog is lightly wounded. The blink frog hits you! * * * LOW HITPOINT WARNING * * * A swamp dragon comes into view. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The blink frog blinks! The bog body points at you and mumbles some strange words. The bolt of cold hits you. You resist. * * * LOW HITPOINT WARNING * * * Casting: Borgnjor's Vile Clutch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dispel Undead (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ghost crab Aim: a ghost crab (water) You feel a surge of power! The ghost crab is dispelled!!! Casting: Dispel Undead (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dispel Undead (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ghost crab Aim: a ghost crab (almost destroyed) You feel a surge of power! The bog body is dispelled!!! Casting: Dispel Undead (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dispel Undead (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ghost crab Aim: a ghost crab (severely damaged) You feel a surge of power! The ghost crab is dispelled!!! You destroy the ghost crab! Kikubaaqudgha accepts your kill. The bog body misses you. You block the bog body's attack. Casting: Dispel Undead (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the bog body but do no damage. The bog body is almost destroyed. You block the bog body's attack. The bog body touches you but does no damage. You hit the bog body. You destroy the bog body! Kikubaaqudgha accepts your kill. Your surroundings suddenly seem different. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. A four-headed hydra comes into view. The four-headed hydra roars! A six-headed hydra comes into view. The six-headed hydra roars! A swamp drake comes into view. The swamp drake roars! x2; You hear a loud, deep croak! A bog body comes into view. Found 27 stones, 21 sling bullets and a ration. Found an escape hatch in the ceiling. A swamp worm and a bog body come into view. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The swamp worm bites you but does no damage. The swamp drake breathes noxious fumes at you. The noxious blast engulfs you but does no damage. The bog body hits you but does no damage. You block the bog body's attack. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm (noxious fumes, chance to defeat MR: 76%) The swamp worm barely resists. The swamp worm is engulfed in noxious fumes. The swamp worm bites you but does no damage. The swamp drake bites you. * * * LOW HITPOINT WARNING * * * The bog body hits you! * * * LOW HITPOINT WARNING * * * The bog body barely misses you. The swamp drake breathes noxious fumes at you. The noxious blast misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - swamp worm Aim: a swamp worm (noxious fumes, lightly wounded, chance to defeat MR: 76%) The swamp worm suddenly stops moving! Your surroundings seem slightly different. The swamp worm is engulfed in noxious fumes. The swamp worm appears confused. A spiny frog comes into view. A bog body comes into view. x2 Found 36 stones, a large rock and a scroll of identify. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Okay, then. A swamp drake comes into view. Found 29 stones. A swamp drake comes into view. The bog body casts a spell at you. The bolt of cold hits you. You resist. * * * LOW HITPOINT WARNING * * * You hear a croak. You see here a large rock. An alligator comes into view. The alligator puts on a burst of speed! The swamp drake breathes noxious fumes at you. The noxious blast engulfs the spiny frog but does no damage. The bog body points at you and mumbles some strange words. The bolt of cold misses you. The alligator moves out of view. You hear an angry buzzing noise. The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you but does no damage. The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you. You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" .≈≈§≈≈..≈≈k# ≈≈≈w≈≈.≈≈≈≈## P≈# ≈≈≈≈≈≈.≈D≈≈≈#### .≈P.## ≈≈≈J≈≈.