ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1907 failed. Version: Dungeon Crawl Stone Soup 0.23-a0-335-gba3dfdf Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-ba3dfdfc94 -name TheMeInTeam -rc /dgldir/rcfiles/crawl-git/TheMeInTeam.rc -macro /dgldir/rcfiles/crawl-git/TheMeInTeam.macro -morgue /dgldir/morgue/TheMeInTeam/ -webtiles-socket /crawl-master/webserver/sockets/TheMeInTeam:2018-10-18.01:20:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-git-ba3dfdfc94(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5feea3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-ba3dfdfc94(_Z13do_crash_dumpv+0x419) [0x606b49]: do_crash_dump() /usr/games/crawl-git-ba3dfdfc94(_Z20crash_signal_handleri+0x9c) [0x5ff12c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f9706dcd0b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f9707167b7b]: /usr/games/crawl-git-ba3dfdfc94() [0x6061b9] /usr/games/crawl-git-ba3dfdfc94() [0x606481] /usr/games/crawl-git-ba3dfdfc94(_Z11monster_dieR7monster11killer_typeibbb+0x489b) [0x8e714b]: monster_die(monster&, killer_type, int, bool, bool, bool) /usr/games/crawl-git-ba3dfdfc94(_Z20uskayaw_grand_finaleb+0x5f6) [0x701be6]: uskayaw_grand_finale(bool) /usr/games/crawl-git-ba3dfdfc94() [0x564c53] /usr/games/crawl-git-ba3dfdfc94(_Z15activate_talentRK6talent+0x90) [0x568270]: activate_talent(talent const&) /usr/games/crawl-git-ba3dfdfc94(_Z16activate_abilityv+0x208) [0x5686a8]: activate_ability() /usr/games/crawl-git-ba3dfdfc94(_Z15process_command12command_type+0x1ea) [0xc17e0a]: process_command(command_type) /usr/games/crawl-git-ba3dfdfc94() [0xc1af59] /usr/games/crawl-git-ba3dfdfc94(main+0x54d) [0xc1ee0d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f9706db87ed]: /usr/games/crawl-git-ba3dfdfc94() [0x55d779] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f970716784e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f970716784e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005ff55b in call_gdb (file=0x7f9707152180) at crash.cc:435 gdb = attach_cmd = "attach 28524\000\000\000\000\000\000\000" #2 0x0000000000606b69 in do_crash_dump () at dbg-asrt.cc:677 dir = "/dgldir/morgue/TheMeInTeam/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1907 failed." file = 0x7f9707152180 t = 1539834862 name = "/dgldir/morgue/TheMeInTeam/crash-TheMeInTeam-20181018-035422.txt", '\000' #3 0x00000000005ff12c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f9707167b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006061b9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffcad928350 "ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1907 failed.", assert=) at dbg-asrt.cc:802 No locals. #7 0x0000000000606481 in AssertFailed (expr=0xc4552b "!invalid_monster(&mons)", file=0xc45214 "mon-death.cc", line=1907, text=0x0) at dbg-asrt.cc:840 mesg = "ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1907 failed.\000\000x(\217\a\227\177\000\000\t\000\000\000\000\000\000\000)Ɣ\a\227\177\000\000\000\000\000\000\000\000\000\000\001ɔ\a\227\177\000\000\t", '\000' "\360, ?\250\026\070\003\000\000\000\000\335[\243\000\000\000\000\000\234)\a\000\000\000\000\000\t", '\000' , " \027\025\a\227\177\000\000\277\204\222\255\374\177\000\000\031\002\000\000\000\000\000\000\240\226\060\001\000\000\000\000\070\246\347\002\000\000\000\000\220\205\222\255\374\177\000\000Ŏ\341\006\227\177\000\000\000\206\222\255\374\177\000\000\031\002\000\000\000\000\000\000\277\204\222\255\374\177"... args = {{gp_offset = 118822688, fp_offset = 32663, overflow_arg_area = 0x0, reg_save_area = 0x22}} fileName = #8 0x00000000008e714b in monster_die (mons=..., killer=KILL_YOU, killer_index=27000, silent=false, wizard=, fake=) at mon-death.cc:1907 summoned = monster_killed = gives_player_xp = drop_items = leaves_corpse = pet_kill = corpse = was_visible = did_death_message = player_xp = duration = timeout = mwhere = {x = 16843009, y = 16843009} in_transit = was_banished = anon = targ_holy = submerged = mons_reset = death_message = #9 0x0000000000701be6 in uskayaw_grand_finale (fail=) at god-abil.cc:6735 beam = {isValid = true, isTarget = true, isEndpoint = false, isCancel = false, choseRay = true, target = {x = 40, y = 29}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 40.5, y = 26.5}, dir = {x = 0, y = 1}}, on_corner = false, cycle_idx = 0}} mons = 0x124a698 #10 0x0000000000564c53 in _do_ability (fail=fail@entry=false, abil=) at ability.cc:2984 abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 14, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} #11 0x0000000000568270 in activate_talent (tal=...) at ability.cc:1699 fail = false ability_result = #12 0x00000000005686a8 in activate_ability () at ability.cc:1239 talents = std::vector of length 5, capacity 8 = {{which = ABIL_USKAYAW_STOMP, hotkey = 97, fail = 0, is_invocation = true}, {which = ABIL_USKAYAW_LINE_PASS, hotkey = 98, fail = 0, is_invocation = true}, {which = ABIL_USKAYAW_GRAND_FINALE, hotkey = 99, fail = 41, is_invocation = true}, {which = ABIL_RENOUNCE_RELIGION, hotkey = 88, fail = 0, is_invocation = true}, {which = ABIL_EVOKE_BLINK, hotkey = 102, fail = 22, is_invocation = false}} selected = #13 0x0000000000c17e0a in process_command (cmd=cmd@entry=CMD_USE_ABILITY) at main.cc:1834 No locals. #14 0x0000000000c1af59 in _input () at main.cc:1116 cmd = CMD_USE_ABILITY player_disabled = {was_disabled = false} #15 0x0000000000c1ee0d in _launch_game () at main.cc:467 game_start = true ccon = {cstate = false, smartcstate = false} #16 _launch_game_loop () at main.cc:376 game_ended = false #17 main (argc=, argv=) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Oct 17 2018 at 14:16:47 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ba3dfdfc94/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ba3dfdfc94/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ba3dfdfc94/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 3, depth = 2 Level id: Elf:2 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 16 Level vaults: elven_hall_of_blades_hangedman_alternative [nicolae_blade_entry_antechamber] layout_geoelf_octagon special_room [special_room_orc] serial_shops nicolae_shop_trees Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: an orc knight, wielding a +0 great mace and wearing a +0 plate armour You shoot a stone. The stone hits the orc knight but does no damage. The orc knight is moderately wounded. The orc knight is no longer paralysed. x2 Firing (i - inventory. (/) - cycle) e - 700 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 great mace and wearing a +0 plate armour You shoot a stone. The stone hits the orc knight! The orc knight is moderately wounded. Firing (i - inventory. (/) - cycle) e - 699 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +3 dire flail and wearing a +0 chain mail You shoot a stone. The stone hits the orc knight! The orc knight is severely wounded. Firing (i - inventory. (/) - cycle) e - 698 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 great mace and wearing a +0 plate armour You shoot a stone. The stone hits the orc knight. The orc knight is severely wounded. Firing (i - inventory. (/) - cycle) e - 697 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 great mace and wearing a +0 plate armour You shoot a stone. The stone barely misses the orc knight. Firing (i - inventory. (/) - cycle) e - 696 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 great mace and wearing a +0 plate armour You shoot a stone. The stone hits the orc knight. The orc knight is almost dead. Firing (i - inventory. (/) - cycle) e - 695 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 great mace and wearing a +0 plate armour You shoot a stone. The stone barely misses the orc knight. Firing (i - inventory. (/) - cycle) e - 694 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 great mace and wearing a +0 plate armour You shoot a stone. The stone barely misses the orc knight. You block the orc knight's attack. GONNNNG! The orc knight roars a battlecry! The orc knight goes into a battle-frenzy! You hear a shout! x5 Firing (i - inventory. (/) - cycle) e - 693 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 great mace and wearing a +0 plate armour You shoot a stone. The stone closely misses the orc knight. You hear a shout! You hear the crackle of electricity. b - a +7 dagger of electrocution (weapon) You block the orc knight's attack. GONNNNG! You block the orc knight's attack. SHROANNG! You hear a shout! x2 You hit the orc knight but do no damage. The orc knight is almost dead. You hit the orc knight but do no damage. The orc knight is almost dead. You block the orc knight's attack. GONNNNG! You block the orc knight's attack. GONNNNG! You hit the orc knight but do no damage. The orc knight is almost dead. The orc knight is no longer sharing its pain. You puncture the orc knight! Lightning courses through the orc knight! You kill the orc knight! You block the orc knight's attack. PANG! You hit the orc knight. The orc knight is heavily wounded. You closely miss the orc knight. The orc knight is heavily wounded. You block the orc knight's attack. BONNNG! You hear a shout! You hit the orc knight. Lightning courses through the orc knight! The orc knight is severely wounded. You hit the orc knight. The orc knight is severely wounded. You block the orc knight's attack. BONNNG! You hit the orc knight but do no damage. The orc knight is severely wounded. You hit the orc knight. The orc knight is severely wounded. You closely miss the orc knight. The orc knight is severely wounded. You block the orc knight's attack. GONNNNG! You hear a shout! You hit the orc knight. Lightning courses through the orc knight! You kill the orc knight! Your Evocations skill increases to level 9! No target in view! No target in view! Your +7 dagger of electrocution stops crackling. a - a +1 hunting sling (weapon) e - 696 stones (gained 4) Things that are here: a +0 halberd; a +0 plate armour; an orc corpse An orc priest comes into view. It is wielding a +0 hand axe. The orc priest shouts! You see here a stone. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! Firing (i - inventory. (/) - cycle) e - 696 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (unusually strong) You shoot a stone. The stone hits the orc priest! The orc priest is almost dead. Firing (i - inventory. (/) - cycle) e - 695 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (almost dead, unusually strong) You shoot a stone. The stone barely misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Firing (i - inventory. (/) - cycle) e - 694 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (almost dead, unusually strong) You shoot a stone. The stone hits the orc priest. You kill the orc priest! No target in view! No target in view! You hear the crackle of electricity. b - a +7 dagger of electrocution (weapon) Your +7 dagger of electrocution stops crackling. a - a +1 hunting sling (weapon) e - 694 stones (gained 1) e - 695 stones (gained 1) Things that are here: a +3 dire flail; a +0 chain mail; an orc corpse An orc knight comes into view. It is wielding a +0 long sword. Items here: ( ) [ † a +0 great mace; a +0 plate armour; a stone; an orc corpse An orc knight is nearby! An orc knight is nearby! Firing (i - inventory. (/) - cycle) e - 695 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a cursed +0 chain mail You shoot a stone. The stone hits the orc knight but does no damage. Firing (i - inventory. (/) - cycle) e - 694 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a cursed +0 chain mail You shoot a stone. The stone hits the orc knight. The orc knight is lightly wounded. Firing (i - inventory. (/) - cycle) e - 693 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a cursed +0 chain mail You shoot a stone. The stone hits the orc knight but does no damage. The orc knight is lightly wounded. Firing (i - inventory. (/) - cycle) e - 692 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a cursed +0 chain mail You shoot a stone. The stone hits the orc knight but does no damage. The orc knight is lightly wounded. Firing (i - inventory. (/) - cycle) e - 691 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a cursed +0 chain mail You shoot a stone. The stone hits the orc knight! The orc knight is moderately wounded. Firing (i - inventory. (/) - cycle) e - 690 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a cursed +0 chain mail You shoot a stone. The stone closely misses the orc knight. Firing (i - inventory. (/) - cycle) e - 689 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a cursed +0 chain mail You shoot a stone. The stone hits the orc knight! The orc knight is moderately wounded. Firing (i - inventory. (/) - cycle) e - 688 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a cursed +0 chain mail You shoot a stone. The stone hits the orc knight. The orc knight is moderately wounded. Firing (i - inventory. (/) - cycle) e - 687 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a cursed +0 chain mail You shoot a stone. The stone hits the orc knight! The orc knight is heavily wounded. Firing (i - inventory. (/) - cycle) e - 686 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 long sword and wearing a cursed +0 chain mail You shoot a stone. The stone hits the orc knight. The orc knight is heavily wounded. You hear the crackle of electricity. b - a +7 dagger of electrocution (weapon) You hit the orc knight but do no damage. Lightning courses through the orc knight! The orc knight is almost dead. You block the orc knight's attack. GONNNNG! You hear a shout! x6 You barely miss the orc knight. The orc knight is almost dead. You hit the orc knight. The orc knight is almost dead. You block the orc knight's attack. BONNNG! You hear a shout! x2 You puncture the orc knight! You kill the orc knight! No target in view! Your +7 dagger of electrocution stops crackling. a - a +1 hunting sling (weapon) e - 686 stones (gained 1) Things that are here: a +0 great mace; a +0 plate armour; an orc corpse e - 689 stones (gained 3) Items here: )) [[ †† e - 690 stones (gained 1) e - 691 stones (gained 1) e - 692 stones (gained 1) e - 697 stones (gained 5) You can no longer merge with and destroy a victim. e - 701 stones (gained 4) HP restored. e - 702 stones (gained 1) You can no longer pass through a line of other dancers. e - 703 stones (gained 1) e - 704 stones (gained 1) e - 711 stones (gained 7) e - 713 stones (gained 2) An orc knight comes into view. It is wielding a -3 great sword. You see here a stone. An orc knight is nearby! An orc knight is nearby! An orc knight is nearby! Firing (i - inventory. (/) - cycle) e - 713 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a -3 great sword and wearing a +0 plate armour You shoot a stone. The orc knight shouts! The stone hits the orc knight. The orc knight is lightly wounded. You hear a shout! The orc knight roars a battlecry! You hear a shout! Firing (i - inventory. (/) - cycle) e - 712 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a -3 great sword and wearing a +0 plate armour You shoot a stone. The stone barely misses the orc knight. You hear a shout! Firing (i - inventory. (/) - cycle) e - 711 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a -3 great sword and wearing a +0 plate armour You shoot a stone. The stone hits the orc knight! The orc knight is lightly wounded. Firing (i - inventory. (/) - cycle) e - 710 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a -3 great sword and wearing a +0 plate armour You shoot a stone. The stone hits the orc knight!! The orc knight is heavily wounded. You can now pass through a line of other dancers. Firing (i - inventory. (/) - cycle) e - 709 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a -3 great sword and wearing a +0 plate armour You shoot a stone. The stone hits the orc knight! The orc knight is severely wounded. Firing (i - inventory. (/) - cycle) e - 708 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a -3 great sword and wearing a +0 plate armour You shoot a stone. The stone closely misses the orc knight. You hear the crackle of electricity. b - a +7 dagger of electrocution (weapon) You puncture the orc knight! The orc knight is severely wounded. The orc knight hits you but does no damage. You closely miss the orc knight. The orc knight is severely wounded. You hit the orc knight. The orc knight is almost dead. An orc knight comes into view. It is wielding a +0 dire flail. You hit the orc knight. The orc knight is almost dead. You block the orc knight's attack. PTOANNNG! You hear a shout! x3 You hit the orc knight. Lightning courses through the orc knight! You kill the orc knight! Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! Things that are here: a cursed -3 great sword; a +0 plate armour; 3 stones An orc knight comes into view. It is wielding a +0 great sword. You see here 3 stones. The helpless orc knight fails to defend itself. You perforate the orc knight like a sieve!!! The orc knight is heavily wounded. The helpless orc knight fails to defend itself. You spit the orc knight like a pig!!! You kill the orc knight! Uskayaw will force your foes to share their pain. You hit the orc knight but do no damage. Lightning courses through the orc knight! The orc knight is lightly wounded. You hit the orc knight. The orc knight is moderately wounded. You block the orc knight's attack. GONNNNG! You hear a shout! You hit the orc knight. The orc knight is moderately wounded. An orc knight comes into view. It is wielding a +2 long sword. You closely miss the orc knight. The orc knight is moderately wounded. You block the orc knight's attack. GONNNNG! Uskayaw links your audience in an emotional bond! You hit the orc knight but do no damage. Lightning courses through the orc knight! The orc knight is heavily wounded. You can now merge with and destroy a victim. You hit the orc knight but do no damage. The orc knight is heavily wounded. You hit the orc knight. The orc knight is heavily wounded. You block the orc knight's attack. PANG! You hear a shout! You puncture the orc knight! The orc knight is severely wounded. You hit the orc knight but do no damage. The orc knight is severely wounded. You completely miss the orc knight. The orc knight is severely wounded. You hit the orc knight. Lightning courses through the orc knight! The orc knight is almost dead. You hit the orc knight. The orc knight is almost dead. The orc knight no longer looks unusually strong. The orc knight is no longer sharing its pain. The orc knight roars a battlecry! The orc knight goes into a battle-frenzy! You hit the orc knight. Lightning courses through the orc knight! You kill the orc knight! The orc knight is no longer sharing its pain. The orc knight hits you but does no damage. You completely miss the orc knight. The orc knight is heavily wounded. You hit the orc knight. The orc knight is heavily wounded. You block the orc knight's attack. PTOANNNG! You hear a shout! x3 You hit the orc knight. The orc knight is heavily wounded. You puncture the orc knight! The orc knight is severely wounded. You puncture the orc knight! Lightning courses through the orc knight! You kill the orc knight! No target in view! e - 710 stones (gained 3) You now have 1463 gold pieces (gained 22). Things that are here: a +0 great sword; a +0 plate armour e - 711 stones (gained 1) There is an escape hatch in the floor here. e - 715 stones (gained 4) Things that are here: a +0 hand axe; an orc corpse An orc knight comes into view. It is wielding a +0 great sword. An orc knight is nearby! An orc knight is nearby! An orc knight is nearby! There is an escape hatch in the floor here. You block the orc knight's attack. GONNNNG! You hear a shout! x2 You can no longer merge with and destroy a victim. Things that are here: a +0 great sword; a +0 plate armour You hit the orc knight but do no damage. Lightning courses through the orc knight! The orc knight is moderately wounded. You closely miss the orc knight. The orc knight is moderately wounded. You block the orc knight's attack. BOUMMMMG! You barely miss the orc knight. The orc knight is moderately wounded. You hit the orc knight. The orc knight is moderately wounded. You can now merge with and destroy a victim. You hit the orc knight but do no damage. The orc knight is moderately wounded. You block the orc knight's attack. PANG! You hear a shout! x2 Your plate armour "Etikethrau" prevents you from hitting the orc knight. The orc knight is moderately wounded. You hit the orc knight but do no damage. Lightning courses through the orc knight! The orc knight is heavily wounded. You block the orc knight's attack. BOUMMMMG! You hit the orc knight but do no damage. The orc knight is heavily wounded. You puncture the orc knight! The orc knight is heavily wounded. You closely miss the orc knight. The orc knight is heavily wounded. You block the orc knight's attack. GONNNNG! You hear a shout! You hit the orc knight but do no damage. Lightning courses through the orc knight! The orc knight is severely wounded. You barely miss the orc knight. The orc knight is severely wounded. You hit the orc knight. The orc knight is severely wounded. You block the orc knight's attack. PTOANNNG! You hit the orc knight. The orc knight is severely wounded. A long sword of protection comes into view. It is a long sword of protection. You hit the orc knight but do no damage. The orc knight is severely wounded. The orc knight roars a battlecry! You closely miss the orc knight. The orc knight is severely wounded. You hit the orc knight. The orc knight is almost dead. A trident of venom comes into view. It is a trident of venom. You block the orc knight's attack. PANG! You hit the orc knight but do no damage. The orc knight is almost dead. You hit the orc knight but do no damage. Lightning courses through the orc knight! You kill the orc knight! There is an escape hatch in the floor here. You barely miss the long sword of protection. You block the long sword of protection's attack. PANG! You miss the long sword of protection. You block the trident of venom's attack. BOUMMMMG! The long sword of protection hits you but does no damage. Your plate armour "Etikethrau" prevents you from hitting the long sword of You hit the long sword of protection. The long sword of protection is moderately damaged. The trident of venom hits you but does no damage. You block the long sword of protection's attack. BOUMMMMG! You hear a shout! You closely miss the long sword of protection. The long sword of protection is lightly damaged. You block the trident of venom's attack. PANG! The long sword of protection barely misses you. You hear a shout! You puncture the long sword of protection! The long sword of protection is moderately damaged. You block the trident of venom's attack. GONNNNG! Uskayaw prepares the audience for your solo! The helpless long sword of protection fails to defend itself. You spit the long sword of protection like a pig!!! The long sword of protection falls from the air. Things that are here: a +4 long sword of protection; a +0 hand axe; an orc corpse The helpless trident of venom fails to defend itself. You stick the trident of venom like a pincushion!!! The trident of venom falls from the air. No target in view! No target in view! e - 716 stones (gained 1) A deep elf mage comes into view. It is wielding a +0 short sword. A deep elf mage is nearby! A deep elf mage is nearby! A deep elf mage is nearby! Your +7 dagger of electrocution stops crackling. a - a +1 hunting sling (weapon) Firing (i - inventory. (/) - cycle) e - 716 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - deep elf mage Aim: a deep elf mage, wielding a +0 short sword and wearing a +0 leather armour You shoot a stone. The stone barely misses the deep elf mage. Firing (i - inventory. (/) - cycle) e - 715 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 short sword and wearing a +0 leather armour You shoot a stone. The stone hits the deep elf mage! The deep elf mage is heavily wounded. Firing (i - inventory. (/) - cycle) e - 714 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 short sword and wearing a +0 leather armour You shoot a stone. The stone closely misses the deep elf mage. Firing (i - inventory. (/) - cycle) e - 713 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 short sword and wearing a +0 leather armour You shoot a stone. The stone hits the deep elf mage. The deep elf mage is heavily wounded. Firing (i - inventory. (/) - cycle) e - 712 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 short sword and wearing a +0 leather armour You shoot a stone. The stone hits the deep elf mage! The deep elf mage is severely wounded. Firing (i - inventory. (/) - cycle) e - 711 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 short sword and wearing a +0 leather armour You shoot a stone. The stone barely misses the deep elf mage. Firing (i - inventory. (/) - cycle) e - 710 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 short sword and wearing a +0 leather armour You shoot a stone. The stone hits the deep elf mage! You kill the deep elf mage! No target in view! No target in view! You hear the crackle of electricity. b - a +7 dagger of electrocution (weapon) e - 712 stones (gained 3) Things that are here: a cursed -3 great sword; a +0 plate armour e - 713 stones (gained 1) Found a roughly hewn altar of Beogh. e - 714 stones (gained 1) Items here: ))) [[[ †† An orc high priest comes into view. It is wielding a +0 trident. The orc high priest shouts! The orc high priest utters an invocation to Beogh. You see here a stone. There are monsters nearby! There are monsters nearby! There are monsters nearby! You don't know any spells. Aiming: Grand Finale Press: ? - help, Shift-Dir - straight line, f - orc high priest Aim: an orc high priest, wielding a +0 trident The orc high priest explodes violently! You blow up the orc high priest! The hellwing disappears in a puff of smoke! Your +7 dagger of electrocution stops crackling. a - a +1 hunting sling (weapon) e - 717 stones (gained 3) e - 718 stones (gained 1) Items here: ))) [[[ †† e - 720 stones (gained 2) Things that are here: a +0 short sword; a +0 leather armour; an elf corpse e - 721 stones (gained 1) e - 722 stones (gained 1) Things that are here: a +0 halberd; a +0 plate armour; an orc corpse e - 723 stones (gained 1) e - 725 stones (gained 2) Things that are here: a +3 dire flail; a +0 chain mail There is an open door, spattered with blood here. Items here: )))) [[ †† Items here: )) [[ a +0 long sword; a cursed +0 chain mail; a +0 broad axe; a +0 plate armour There is an open door here. Items here: ( )) [ ÷ an arrow; a +0 long sword; a +0 ring mail; a +0 flail; an orc skeleton You see here a dagger. You see here an arrow. Things that are here: a cursed +0 ring mail; a +0 dagger k - 8 scrolls of enchant armour (gained 1) e - 733 stones (gained 8) Items here: ( )) [ ÷ a +0 shortbow; a +0 long sword; 2 arrows; a +0 ring mail; an elf skeleton The deep elf mage is too close now for your liking. A deep elf mage is nearby! A deep elf mage is nearby! A deep elf mage is nearby! A deep elf mage is nearby! A deep elf mage is nearby! A deep elf mage is nearby! A deep elf mage is nearby! A deep elf mage is nearby! Found a glowing flail. There is an open door here. Found a scroll of magic mapping. There is an open door here. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? You stop removing your armour. Firing (i - inventory. (/) - cycle) e - 733 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - deep elf mage Aim: a deep elf mage, wielding a +0 dagger and wearing a +0 scale mail You shoot a stone. The stone hits the deep elf mage! The deep elf mage is heavily wounded. Firing (i - inventory. (/) - cycle) e - 732 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 dagger and wearing a +0 scale mail (heavily You shoot a stone. The stone barely misses the deep elf mage. The deep elf mage gestures at you while chanting. You block the lance of force. PTOANNNG! You hear a shout! x14 Firing (i - inventory. (/) - cycle) e - 731 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 dagger and wearing a +0 scale mail (heavily You shoot a stone. The stone hits the deep elf mage. The deep elf mage is heavily wounded. Firing (i - inventory. (/) - cycle) e - 730 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 dagger and wearing a +0 scale mail (heavily You shoot a stone. The stone hits the deep elf mage. The deep elf mage is severely wounded. Firing (i - inventory. (/) - cycle) e - 729 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 dagger and wearing a +0 scale mail You shoot a stone. The stone hits the deep elf mage. The deep elf mage is severely wounded. The deep elf mage gestures at you while chanting. The lance of force hits you! Firing (i - inventory. (/) - cycle) e - 728 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 dagger and wearing a +0 scale mail You shoot a stone. The stone hits the deep elf mage! The deep elf mage is almost dead. You can now pass through a line of other dancers. You hear the crackle of electricity. b - a +7 dagger of electrocution (weapon) You hit the deep elf mage. You kill the deep elf mage! No target in view! No target in view! Things that are here: a +0 dagger; a +0 scale mail; an elf corpse The deep elf mage shouts! The deep elf mage is too close now for your liking. You see here 2 stones. A deep elf mage is nearby! A deep elf mage is nearby! There is an open door, spattered with blood here. You see here 3 stones. You block the deep elf mage's attack. BONNNG! The deep elf knight casts a spell. The deep elf knight seems to speed up. You hear a shout! x2; You hear an angry buzzing noise. You hear a shout! x6 You can no longer pass through a line of other dancers. You hit the deep elf mage. The deep elf mage is lightly wounded. You can now pass through a line of other dancers. You miss the deep elf mage. The deep elf mage is lightly wounded. The deep elf mage gestures at you while chanting. The orb of energy hits you! The orb of energy explodes! You closely miss the deep elf mage. The deep elf mage is lightly wounded. The deep elf mage gestures wildly while chanting. You miss the deep elf mage. The deep elf mage is lightly wounded. You block the deep elf mage's attack. GONNNNG! You hear a shout! x3 Your plate armour "Etikethrau" prevents you from hitting the deep elf mage. The deep elf mage is lightly wounded. You puncture the deep elf mage! The deep elf mage is moderately wounded. You hit the deep elf archer. The deep elf archer is lightly wounded. You puncture the deep elf archer! The deep elf archer is moderately wounded. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless deep elf archer fails to defend itself. You spit the deep elf archer like a pig!!! You kill the deep elf archer! The deep elf knight is no longer paralysed. The deep elf mage is no longer paralysed. You block the deep elf mage's attack. GONNNNG! You hear a shout! Items here: ( )) [ a +0 dagger; a +0 shortbow; 23 arrows; a +0 leather armour You puncture the deep elf mage! The deep elf mage is severely wounded. Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! You puncture the deep elf mage! The deep elf mage is almost dead. The earth elemental is no longer paralysed. x2 You block the deep elf mage's attack. BONNNG! You hear a shout! You puncture the deep elf mage! Lightning courses through the deep elf mage! You kill the deep elf mage! The hell rat is no longer paralysed. x2 The hell rat twitches its whiskers. The earth elemental hits you. Things that are here: a +0 long sword; an elf corpse You hit the earth elemental but do no damage. The earth elemental is lightly damaged. You hit the earth elemental. The earth elemental is lightly damaged. The deep elf mage gestures wildly while chanting. You block the earth elemental's attack. GONNNNG! You hear a shout! You hit the earth elemental but do no damage. The earth elemental is lightly damaged. You hit the earth elemental but do no damage. The earth elemental is lightly damaged. The deep elf mage gestures wildly while chanting. The deep elf mage blinks! You hit the earth elemental. You kill the hell rat! The hell rat's corpse disappears in a puff of smoke! The earth elemental is moderately damaged. The earth elemental is no longer sharing its pain. The deep elf knight is no longer sharing its pain. The earth elemental is no longer sharing its pain. You block the earth elemental's attack. GONNNNG! You hear a shout! x2 You puncture the earth elemental! The earth elemental is heavily damaged. The deep elf mage casts a spell. The deep elf mage blinks! You hit the earth elemental but do no damage. The earth elemental is heavily damaged. You hit the earth elemental. The earth elemental is heavily damaged. The hell rat is no longer sharing its pain. You block the earth elemental's attack. BOUMMMMG! You hear a shout! x3 You hit the earth elemental but do no damage. The earth elemental is heavily damaged. You hit the earth elemental but do no damage. The earth elemental is heavily damaged. You hit the earth elemental but do no damage. The earth elemental is heavily damaged. You hit the earth elemental but do no damage. The earth elemental is heavily damaged. The earth elemental hits you but does no damage. A water elemental comes into view. You hit the earth elemental. The earth elemental is severely damaged. You hit the earth elemental. The earth elemental is almost destroyed. You hit the earth elemental. The earth elemental is almost destroyed. The deep elf mage mumbles some strange words. You block the earth elemental's attack. GONNNNG! You hear a shout! x2 You hit the earth elemental. You destroy the earth elemental! You hit the deep elf knight. Lightning courses through the deep elf knight! The deep elf knight is moderately wounded. You can now merge with and destroy a victim. You puncture the deep elf knight! The deep elf knight is heavily wounded. You block the deep elf knight's attack. PTOANNNG! You hear a shout! x2 You closely miss the deep elf knight. The deep elf knight is heavily wounded. The deep elf knight hits you but does no damage. The deep elf knight blocks your attack. The deep elf knight is heavily wounded. You block the deep elf knight's attack. PANG! You hear a shout! x3 You puncture the deep elf knight! Lightning courses through the deep elf knight! You kill the deep elf knight! You block the demonic crawler's attack. GONNNNG! The demonic crawler hits you but does no damage. You block the demonic crawler's attack. PANG! You hear a shout! x2 Things that are here: a +0 short sword; a +0 ring mail; a +0 buckler You puncture the demonic crawler! The demonic crawler is moderately wounded. You puncture the demonic crawler! The demonic crawler is heavily wounded. You block the demonic crawler's attack. GONNNNG! The demonic crawler hits you but does no damage. x2 You hear a shout! x5 You puncture the demonic crawler! The demonic crawler is severely wounded. You block the demonic crawler's attack. BONNNG! You block the demonic crawler's attack. BOUMMMMG! The demonic crawler hits you but does no damage. You hear a shout! You hit the demonic crawler. The demonic crawler is severely wounded. You hit the demonic crawler. The demonic crawler is almost dead. You block the demonic crawler's attack. GONNNNG! You block the demonic crawler's attack. PTOANNNG! The demonic crawler hits you but does no damage. You hit the demonic crawler. The demonic crawler is almost dead. You block the demonic crawler's attack. PANG! You block the demonic crawler's attack. SHROANNG! You block the demonic crawler's attack. GONNNNG! You hear a shout! x2 You puncture the demonic crawler! You kill the demonic crawler! The demonic crawler's corpse disappears in a puff of smoke! You closely miss the hell rat. The hell rat is severely wounded. You completely miss the hell rat. The hell rat is severely wounded. You block the hell rat's attack. SHROANNG! You can no longer merge with and destroy a victim. You puncture the hell rat! You kill the hell rat! The hell rat's corpse disappears in a puff of smoke! You puncture the deep elf mage! The deep elf mage is moderately wounded. The deep elf mage hits you but does no damage. You puncture the deep elf mage! The deep elf mage is heavily wounded. You puncture the deep elf mage! The deep elf mage is almost dead. You can now merge with and destroy a victim. You closely miss the deep elf mage. The deep elf mage is almost dead. You block the deep elf mage's attack. GONNNNG! You puncture the deep elf mage! Lightning courses through the deep elf mage! You kill the deep elf mage! The chaos spawn degenerates into a cloud of primal chaos! The hell rat disappears in a puff of smoke! You puncture the water elemental! The water elemental is moderately damaged. You puncture the water elemental! The water elemental is heavily damaged. You block the water elemental's attack. GONNNNG! You hear a shout! You hear an angry hiss. You hear a shout! x2 You hit the water elemental. The water elemental is severely damaged. You hit the water elemental. The water elemental is severely damaged. You block the water elemental's attack. SHROANNG! You puncture the water elemental! The water elemental is almost destroyed. You puncture the water elemental! You destroy the water elemental! You block the earth elemental's attack. SHROANNG! You hear a shout! There is an open door, spattered with blood here. You see here a +5 long sword. You hit the earth elemental. The earth elemental is lightly damaged. You hit the earth elemental but do no damage. The earth elemental is lightly damaged. You hit the earth elemental but do no damage. The earth elemental is lightly damaged. You block the earth elemental's attack. BONNNG! You hear a shout! You puncture the earth elemental! The earth elemental is moderately damaged. Your plate armour "Etikethrau" prevents you from hitting the earth elemental. The earth elemental is moderately damaged. You hit the earth elemental. The earth elemental is moderately damaged. You block the earth elemental's attack. SHROANNG! You hit the earth elemental. The earth elemental is heavily damaged. You hit the earth elemental. The earth elemental is heavily damaged. You hit the earth elemental but do no damage. The earth elemental is heavily damaged. You block the earth elemental's attack. PANG! You barely miss the earth elemental. The earth elemental is heavily damaged. You hit the earth elemental but do no damage. The earth elemental is heavily damaged. Uskayaw prepares the audience for your solo! The helpless earth elemental fails to defend itself. You stick the earth elemental like a pincushion!!! You destroy the earth elemental! No target in view! No target in view! No target in view! Your +7 dagger of electrocution stops crackling. a - a +1 hunting sling (weapon) A deep elf demonologist comes into view. It is wielding a +0 great mace. Things that are here: a +0 short sword; a +0 ring mail; a +0 buckler A deep elf demonologist is nearby! A deep elf demonologist is nearby! A deep elf demonologist is nearby! Firing (i - inventory. (/) - cycle) e - 727 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 great mace You shoot a stone. The stone hits the deep elf demonologist. The deep elf demonologist is lightly wounded. Firing (i - inventory. (/) - cycle) e - 726 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 great mace (lightly wounded) You shoot a stone. The stone closely misses the deep elf demonologist. The deep elf demonologist casts a spell. Firing (i - inventory. (/) - cycle) e - 725 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 great mace (lightly wounded) You shoot a stone. The stone hits the deep elf demonologist! The deep elf demonologist is moderately wounded. Firing (i - inventory. (/) - cycle) e - 724 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 great mace (moderately wounded) You shoot a stone. The stone hits the deep elf demonologist! The deep elf demonologist is heavily wounded. Firing (i - inventory. (/) - cycle) e - 723 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 great mace (heavily wounded) You shoot a stone. The stone barely misses the deep elf demonologist. Firing (i - inventory. (/) - cycle) e - 722 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 great mace (heavily wounded) You shoot a stone. The stone closely misses the deep elf demonologist. Firing (i - inventory. (/) - cycle) e - 721 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 great mace (heavily wounded) You shoot a stone. The stone hits the deep elf demonologist! The deep elf demonologist is severely wounded. The deep elf demonologist gestures wildly while chanting. Firing (i - inventory. (/) - cycle) e - 720 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 great mace (severely wounded) You shoot a stone. The stone hits the deep elf demonologist. The deep elf demonologist is severely wounded. Firing (i - inventory. (/) - cycle) e - 719 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 great mace (severely wounded) You shoot a stone. The stone misses the deep elf demonologist. The stone closely misses the sun demon. The stone hits the ice devil. The ice devil is lightly wounded. The deep elf demonologist mumbles some strange words. Uskayaw links your audience in an emotional bond! Firing (i - inventory. (/) - cycle) e - 718 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 great mace (severely wounded, You shoot a stone. The stone hits the green death but does no damage. Firing (i - inventory. (/) - cycle) e - 717 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - green death Aim: a green death (sharing its pain, summoned) You shoot a stone. The stone hits the green death! The green death is moderately wounded. Firing (i - inventory. (/) - cycle) e - 716 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - green death Aim: a green death (moderately wounded, sharing its pain, summoned) You shoot a stone. The stone hits the green death! The green death is moderately wounded. The deep elf demonologist mumbles some strange words. You hear the crackle of electricity. b - a +7 dagger of electrocution (weapon) You block the green death's attack. SHROANNG! You hear an angry hiss. You hear a shout! Aiming: Grand Finale Press: ? - help, Shift-Dir - straight line, f - deep elf demonologist, p - Aim: a deep elf demonologist, wielding a +0 great mace (almost dead, sharing You fail to use your ability. The green death is no longer sharing its pain. The green death hits you but does no damage. Aiming: Grand Finale Press: ? - help, Shift-Dir - straight line, f/p - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 great mace (almost dead, sharing The deep elf demonologist explodes violently! The sun demon is hit by a flying piece of the deep elf demonologist! You blow up the deep elf demonologist! The ice devil disappears in a puff of smoke! The soul eater disappears in a puff of smoke! The green death disappears in a puff of smoke! The Brimstone Fiend disappears in a puff of smoke! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.23-a0-335-gba3dfdf Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [TheMeInTeam] Species: Mummy Job: Hunter HP: 167/167; mods: 0/0 MP: 25/25; mod: 0 Stats: 21 (21) 15 (15) 12 (12) Position: (40, 26), god: Uskayaw (24), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 2 | 33 | 19 | 13143 | 843/1650 Short Blades | X | 0 | 0 | 10 | 3974 | 15/920 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/70 Slings | X | 0 | 0 | 11 | 5290 | 411/1060 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 6 | 1843 | 359/495 Armour | X | 1 | 16 | 10 | 4182 | 223/920 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 0 | 43 | 43/59 Shields | X | 2 | 33 | 14 | 9033 | 548/1485 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 0 | 0 | 0/35 Conjurations | | 0 | 0 | 0 | 0 | 0/70 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/70 Summonings | | 0 | 0 | 0 | 0 | 0/70 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 8 | 2145 | 5/535 Evocations | X | 1 | 16 | 9 | 3278 | 97/778 Spell bugs: Durations: Attributes: #12: 2775 #13: 1312 #23: 60293 #24: 1127215202 #27: 470729 #49: 2842 #59: 1 Mutations: cold resistance: 1 (innate) negative energy resistance: 3 (innate) torment resistance: 1 (innate) unbreathing: 1 (innate) in touch with death: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +7 dagger of electrocution eq slot #1, inv slot #28: +0 cloak eq slot #2, inv slot #13: +2 helmet eq slot #3, inv slot #45: +0 pair of fencer's gloves {+Riposte Dex+3} eq slot #4, inv slot #34: +0 pair of boots of Parts Unknown {+Blink rPois Dex-4 Slay+5} eq slot #5, inv slot #20: +18 shield of the Gong {rElec rN+ MR+ EV-5} eq slot #6, inv slot #19: +10 plate armour "Etikethrau" {rF+} eq slot #7, inv slot #43: +3 ring of strength eq slot #8, inv slot #21: ring of protection from fire eq slot #9, inv slot #30: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.###.# ##### '...#<# ###.(.### ##...'## ###.......####.....# #.......=...##.....## #...>.......#.......# #[..........#.......# (<)[........####)# #)).....!...# #@# #...........# #§# #..(...$...!# #§# ###[[.....### #e# ###.).#'## #§# ######.#####3## ##.#..(§(#.# ##'.).(('# #.......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>