Dungeon Crawl Stone Soup version 0.25-a0-797-g0023389 (webtiles) character file. Game seed: 584656708418604179, levelgen mode: deterministic 1 Thatotherguy the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 18, 2020. Slain by a gnoll ... wielding a cursed -1 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (110 turns). Thatotherguy the Conjurer (Octopode Conjurer) Turns: 110, Time: 00:01:12 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) Scrolls a - a scroll of immolation {unknown} d - a scroll of remove curse {unknown} Potions e - a potion of lignification {unknown} Comestibles b - a ration Skills: - Level 2.0 Dodging - Level 2.7 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 5% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Fulminant Prism Conj/Hex #......... 63% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a -1 spear (heavily wounded) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. A bat comes into view. The dart slug bites you but does no damage. You completely miss the dart slug. You grab the dart slug. You constrict the dart slug, but do no damage. The gnoll hits you from afar with a cursed -1 spear. The dart slug closely misses you. You release your grip on the dart slug. The gnoll barely misses you. You closely miss the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll barely misses you. The dart slug launches a dart at you. The slug dart misses you. The slug dart hits the gnoll. The gnoll hits you with a cursed -1 spear! Ouch! That really hurt! You die... #.........# #.........# #.........# #. #####'''####### #.#####...8...8...... #.........[......#### ##.####w###...#.## #. #...# #.# #...#.# #..# ###...###@# ###g#.# .....##.......#g# #.# # #.$..b..........# #.# #.##.##.b.....### #.# ###...#########[# #.[..g........# ############### You could see a gnoll and a dart slug. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thatotherguy the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 110 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring Action || total -------------------------++------- Melee: Hand axe || 2 Constrict || 2 Cast: Magic Dart || 7 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------