Dungeon Sprint DCSS version 0.26-a0-614-g457a34c (webtiles) character file. Game seed: 7756421102001685487 0 TerrariaFan the Shield-Bearer (level 1, -1/20 HPs) Began as a Deep Dwarf Fighter on Sept 11, 2020. Slain by a merfolk siren ... wielding a +0 trident (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (11 turns). TerrariaFan the Shield-Bearer (Deep Dwarf Fighter) Turns: 11, Time: 00:00:07 Health: -1/20 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.6 Fighting + Level 2.1 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. 2 hippogriffs come into view. The hippogriff screeches! x2 Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. Found 243 gold pieces. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the merfolk siren. The merfolk siren hits you with a +0 trident! You die... ** + * , ** ,* , , * ≈ * *, , , ## ## ** + * ≈ .# #.* , , #* H#H* ## ##. #+# #.## ∩ #.w$##.##...#, , +≈ #+.<.@m# , #.w.##.##...#, , ##. #+# #.##, , * ≈# * ,**## ≈, * , ≈≈ * + * * , * ≈ , ≈ ≈ ≈ ≈ ≈≈ * You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | TerrariaFan the Deep Dwarf Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 5 | D | Noticed a hippogriff 5 | D | Noticed a hippogriff 9 | D | Noticed a merfolk siren 11 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: War axe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts