ASSERT(col < NUM_TERM_COLOURS) in 'options.h' at line 630 failed. Version: Dungeon Crawl Stone Soup 0.20-a0-903-g7e3609c Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-7e3609c97b -name Terrapin -rc /dgldir/rcfiles/crawl-git/Terrapin.rc -macro /dgldir/rcfiles/crawl-git/Terrapin.macro -webtiles-socket /crawl-master/webserver/sockets/Terrapin:dcss-git.sock -morgue /dgldir/morgue/Terrapin/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-7e3609c97b(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5ce233]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-7e3609c97b(_Z13do_crash_dumpv+0x2f2) [0x5d54a2]: do_crash_dump() /usr/games/crawl-git-7e3609c97b(_Z20crash_signal_handleri+0x9c) [0x5ce4cc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f1d1918d4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f1d19523b7b]: /usr/games/crawl-git-7e3609c97b() [0x5d4c59] /usr/games/crawl-git-7e3609c97b() [0x5d4f21] /usr/games/crawl-git-7e3609c97b() [0xb32fa3] /usr/games/crawl-git-7e3609c97b(_Z17set_mouse_enabledb+0) [0xb31d90]: set_mouse_enabled(bool) /usr/games/crawl-git-7e3609c97b(_Z10textcolouri+0x9d) [0xb32a6d]: textcolour(int) /usr/games/crawl-git-7e3609c97b(_ZN15MenuDisplayText15draw_stock_itemEiPK9MenuEntry+0x4d) [0x8397ed]: MenuDisplayText::draw_stock_item(int, MenuEntry const*) /usr/games/crawl-git-7e3609c97b(_ZN4Menu9draw_menuEv+0x9f) [0x83487f]: Menu::draw_menu() /usr/games/crawl-git-7e3609c97b(_ZN8ShopMenu9draw_menuEv+0x18b) [0x9be45b]: ShopMenu::draw_menu() /usr/games/crawl-git-7e3609c97b(_ZN4Menu7do_menuEv+0x24) [0x836fd4]: Menu::do_menu() /usr/games/crawl-git-7e3609c97b(_ZN4Menu4showEb+0xe5) [0x83b995]: Menu::show(bool) /usr/games/crawl-git-7e3609c97b(_Z4shopv+0xcc) [0x9c880c]: shop() /usr/games/crawl-git-7e3609c97b(_Z15process_command12command_type+0x658) [0xba7968]: process_command(command_type) /usr/games/crawl-git-7e3609c97b() [0xbaa629] /usr/games/crawl-git-7e3609c97b() [0xbab235] /usr/games/crawl-git-7e3609c97b(main+0x2eb) [0xbae73b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f1d1917876d]: /usr/games/crawl-git-7e3609c97b() [0x5343b9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f1d1952384e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f1d1952384e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005ce93b in call_gdb (file=0x7f1d1950e180) at crash.cc:432 gdb = attach_cmd = "attach 30948\000\000\000\000\000\000\000" #2 0x00000000005d54c2 in do_crash_dump () at dbg-asrt.cc:670 t = 1490130892 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2e2e488 "/dgldir/morgue/Terrapin/"}} name = "/dgldir/morgue/Terrapin/crash-Terrapin-20170321-211452.txt", '\000' file = 0x7f1d1950e180 #3 0x00000000005ce4cc in crash_signal_handler (sig_num=6) at crash.cc:195 No locals. #4 No symbol table info available. #5 0x00007f1d19523b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d4c59 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff47c66570 "ASSERT(col < NUM_TERM_COLOURS) in 'options.h' at line 630 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x00000000005d4f21 in AssertFailed (expr=0xbe7ee9 "col < NUM_TERM_COLOURS", file=0xbe7edf "options.h", line=630, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(col < NUM_TERM_COLOURS) in 'options.h' at line 630 failed.", '\000' , "\002\000\000\000\002\000\000\000(\350\342\002\000\000\000\000\004\000\000\000\000\000\000\000\002\000\000\000\000\000\000\000\377\377\377\377 wan\377\377\377\377RUIR\f\000\000\000H\000\000\000\ff\306G\377\177\000\000\000\000\000\000ڊҤ", '\000' , "\034k\306G\377\177\000\000\230\332\342\002\000\000\000\000\002\000\000\000\000\000\000\000\003\000\000\000\000\000\000\000\377\377\377\377\035\177\000\000\377\377\377\377", '\000' "\377, \377\377\377", '\000' "\377, \177\000\000\377\377\377\377\000\000\000\000"... args = {{gp_offset = 435538741, fp_offset = 32541, overflow_arg_area = 0x0, reg_save_area = 0x0}} fileName = #8 0x0000000000b32fa3 in macro_colour (col=) at options.h:630 No locals. #9 0x0000000000b31d90 in curs_attr_mapped (attr=@0x7fff47c66eb8: 0, color_pair=@0x7fff47c66eb6: 0, fg=, bg=, brand=0) at libunix.cc:1003 fg_mod = bg_mod = flags = 0 temp_color_pair = 0 temp_attr = 0 #10 0x0000000000b32a6d in curs_attr_fg (col=40, color_pair=@0x7fff47c66eb6: 0, attr=@0x7fff47c66eb8: 0) at libunix.cc:958 No locals. #11 textcolour (col=40) at libunix.cc:1356 attr = 0 color_pair = 0 #12 0x00000000008397ed in MenuDisplayText::draw_stock_item (this=0x2e037d0, index=5, me=0x2e2d830) at menu.cc:108 col = 40 #13 0x000000000083487f in draw_menu (this=) at menu.cc:1296 i = 6 #14 Menu::draw_menu (this=0x7fff47c67110) at menu.cc:1279 No locals. #15 0x00000000009be45b in ShopMenu::draw_menu (this=0x7fff47c67110) at shopping.cc:1113 No locals. #16 0x0000000000836fd4 in Menu::do_menu (this=this@entry=0x7fff47c67110) at menu.cc:359 No locals. #17 0x000000000083b995 in Menu::show (this=0x7fff47c67110, reuse_selections=) at menu.cc:343 No locals. #18 0x00000000009c880c in shop () at shopping.cc:1461 shop = @0x2dd85e8: {pos = {x = 37, y = 52}, greed = 25 '\031', type = SHOP_GENERAL_ANTIQUE, level = 12 '\f', shop_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1277c98 ""}}, shop_type_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1277c98 ""}}, shop_suffix_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1277c98 ""}}, keeper_name = {mData = "\233\225["}, stock = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2dd8ed0, _M_finish = 0x2dd93b0, _M_end_of_storage = 0x2dd93b0}}, }, num = 1 '\001'} shopname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2e26ae8 "Othrunwur's Assorted Antiques"}} culled = false menu = { = { = {_vptr.Menu = 0xc93410, f_selitem = 0, f_drawitem = 0, f_keyfilter = 0, action_cycle = Menu::CYCLE_NONE, menu_action = Menu::ACT_EXAMINE, title = 0x2e2e2a0, title2 = 0x0, flags = 33356, tag = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2de5018 "shop"}}, first_entry = 0, y_offset = 2, pagesize = 22, max_pagesize = 24, more = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e2efe0, _M_finish = 0x2e2f400, _M_end_of_storage = 0x2e2f400}}, }}, items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e2dcc0, _M_finish = 0x2e2dd20, _M_end_of_storage = 0x2e2dd40}}, }, sel = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, select_filter = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, highlighter = 0x2de8060, num = -1, lastch = 0, alive = false, last_selected = -1, mdisplay = 0x2e037d0, _webtiles_section_start = -1, _webtiles_section_end = -1, _webtiles_title_changed = true, _webtiles_title = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e2dfa0, _M_finish = 0x2e2dfd0, _M_end_of_storage = 0x2e2dfd0}}, }}, _webtiles_suffix = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}}, type = MT_INVLIST, pre_select = 0x0, title_annotate = 0, temp_title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1277c98 ""}}}, shop = @0x2dd85e8, looking = false, order = ORDER_DEFAULT, pos = {id = {branch = BRANCH_DUNGEON, depth = 7}, pos = {x = 37, y = 52}}, can_purchase = true, bought_something = false} #19 0x0000000000ba7968 in _can_take_stairs (known_shaft=, down=, ftype=) at main.cc:1549 min_runes = #20 _take_stairs (down=true) at main.cc:1767 ygrd = DNGN_ENTER_SHOP shaft = #21 process_command (cmd=cmd@entry=CMD_GO_DOWNSTAIRS) at main.cc:2050 No locals. #22 0x0000000000baa629 in _input () at main.cc:1484 cmd = CMD_GO_DOWNSTAIRS player_disabled = {was_disabled = false} #23 0x0000000000bab235 in _launch_game () at main.cc:483 game_start = false ccon = {cstate = false, smartcstate = false} #24 0x0000000000bae73b in _launch_game_loop () at main.cc:384 game_ended = false #25 main (argc=, argv=0x7fff47c67b98) at main.cc:340 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Mar 20 2017 at 03:12:34 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-7e3609c97b/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-7e3609c97b/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-7e3609c97b/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = corridors, absdepth0 = 6 Level vaults: layout_loops_cross nicolae_overflow_crystal_walls serial_shops shop kennysheep_mini shop shop the_bakery Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Firing (i - inventory. (,) - cycle): i - 75 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded) You shoot a stone. The stone hits the ooze. The ooze is severely wounded. You hear a splash. Firing (i - inventory. (,) - cycle): i - 74 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (severely wounded) You shoot a stone. The stone hits the ooze. You kill the ooze! You hear a splash. Firing (i - inventory. (,) - cycle): i - 73 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Unknown command. a - a +0 hand axe (weapon) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. The bat completely misses you. You hit the bat but do no damage. The bat hits you but does no damage. The bat closely misses you. Some of the chunks of flesh in your inventory have rotted away. The bat hits you but does no damage. The bat closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The bat hits you. The bat misses you. The bat barely misses you. Your unstable footing causes you to fumble your attack. The bat closely misses you. The bat hits you but does no damage. Your unstable footing causes you to fumble your attack. The bat misses you. The bat barely misses you. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. The bat completely misses you. You closely miss the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. L - 3 chunks of flesh (gained 1) You see here a bat skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Some of the chunks of flesh in your inventory have rotted away. A bat comes into view. Throwing (i - inventory. (,) - cycle): i - 73 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You throw a stone. The stone hits the bat but does no damage. The bat moves out of view. 3 bats come into view. The bat barely misses you. The bat closely misses you. You barely miss the bat. x2; The bat closely misses you. The bat barely misses you. You miss the bat. You hit the bat. You kill the bat! The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. You hit the bat. The bat is moderately wounded. You hit the bat. You kill the bat! The bat hits you but does no damage. The bat hits you but does no damage. x2 You barely miss the bat. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. You see here a bat corpse. You hit the bat but do no damage. The bat closely misses you. The bat barely misses you. You see here a bat corpse. You miss the bat. The bat closely misses you. x2 You miss the bat. x2; The bat hits you but does no damage. x3 You closely miss the bat. You hit the bat. You kill the bat! The bat closely misses you. The bat closely misses you. You see here a bat corpse. You miss the bat. The bat barely misses you. The bat barely misses you. You hit the bat. You kill the bat! Things that are here: a bat corpse x2 Butcher a bat corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the bat corpse. x2 L - 2 chunks of flesh (gained 1); L - 3 chunks of flesh (gained 1) You see here a bat skeleton. Found an amethyst potion. Found a potion of invisibility and a fizzy puce potion. Found 3 amethyst potions. i - 73 stones (gained 1) F - 2 amethyst potions (gained 1) You are feeling hungry. R - a fizzy puce potion F - 3 amethyst potions (gained 1) s - 4 potions of invisibility (gained 1) F - 5 amethyst potions (gained 2) Why would you want to do that? Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. You enter the shallow water. Moving in this stuff is going to be slow. You see here a bat skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You see here a bat skeleton. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some items and places. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Okay, then. As you read the scroll of identify, it crumbles to dust. F - 5 potions of flight You feel very buoyant. You fly up into the air. Unknown command. You are starting to lose your buoyancy. A bat comes into view. A leopard gecko comes into view. You float gracefully downwards. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The leopard gecko hisses angrily. The bat barely misses you. The bat hits you. The bat barely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. You hit the leopard gecko. The leopard gecko is lightly wounded. The bat closely misses you. The leopard gecko bites you. You barely miss the leopard gecko. The leopard gecko is lightly wounded. You closely miss the bat. The bat barely misses you. The leopard gecko barely misses you. You slash the leopard gecko! You kill the leopard gecko! The bat barely misses you. The bat hits you. You see here a leopard gecko corpse. The bat hits you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The bat hits you but does no damage. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. The bat barely misses you. You see here 2 chunks of flesh. Your unstable footing causes you to fumble your attack. The bat barely misses you. L - 4 chunks of flesh (gained 2) The bat barely misses you. You hit the bat. You kill the bat! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. i - 78 stones (gained 5) As you open the large door, it creaks loudly! There is a large open door here. You now have 361 gold pieces (gained 13). You now have 370 gold pieces (gained 9). You now have 377 gold pieces (gained 7). You now have 388 gold pieces (gained 11). There is a large open door here. You open the large door. Found a pair of glowing gloves. There is a large open door here. n - 2 potions of magic (gained 1) S - a golden potion You see here a pair of glowing gloves. T - a pair of glowing gloves Wear which item (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 pair of gloves. x4 You finish taking off your +2 pair of gloves. You start putting on your armour. You continue putting on your pair of glowing gloves. x3 Some of the chunks of flesh in your inventory have rotted away. You continue putting on your pair of glowing gloves. x2 You finish putting on your +1 pair of gloves. Wear which item (? for menu, Esc to quit) You start removing your armour. You continue taking off your +1 pair of gloves. x4 You finish taking off your +1 pair of gloves. You start putting on your armour. You continue putting on your +2 pair of gloves. x5 You finish putting on your +2 pair of gloves. Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) You drop a +1 pair of gloves. S - 3 golden potions (gained 2) There is a large open door here. Some of the chunks of flesh in your inventory have rotted away. Found two gates leading back out of this place. You open the large door. A worm comes into view. b - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): i - 78 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You shoot a stone. The stone hits the worm! The worm is heavily wounded. Firing (i - inventory. (,) - cycle): i - 77 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone barely misses the worm. Firing (i - inventory. (,) - cycle): i - 76 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a stone. The stone barely misses the worm. a - a +0 hand axe (weapon) You hit the worm. The worm is heavily wounded. You hit the worm. The worm is heavily wounded. The worm bites you! You hit the worm but do no damage. The worm is heavily wounded. Your ring mail prevents you from hitting the worm. The worm is heavily wounded. The worm bites you but does no damage. You hit the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. The worm misses you. You hit the worm. The worm is almost dead. You slash the worm! You kill the worm! No target in view! You see here a worm corpse. You butcher the worm corpse. L - 4 chunks of flesh (gained 2) i - 76 stones (gained 1) i - 77 stones (gained 1) A worm comes into view. There is a large open door here. You slash the worm! The worm is heavily wounded. You slash the worm! You kill the worm! There is a large open door here. You see here a worm corpse. You butcher the worm corpse. L - 7 chunks of flesh (gained 3) There is a large open door here. You start resting. HP restored. You open the large door. 2 oozes come into view. The ooze quivers. The ooze jiggles. You slash the ooze! The ooze is severely wounded. The ooze hits you but does no damage. You hit the ooze. You kill the ooze! No target in view! The ooze quivers. You slash the ooze! You kill the ooze! An ooze comes into view. The ooze closely misses you. You slash the ooze! The ooze is severely wounded. The ooze hits you but does no damage. You hit the ooze but do no damage. The ooze is severely wounded. You slash the ooze! You kill the ooze! Some of the chunks of flesh in your inventory have rotted away. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Some of the chunks of flesh in your inventory have rotted away. You found a teleport trap! You enter the shallow water. Moving in this stuff is going to be slow. All of the chunks of flesh in your inventory have rotted away. Things that are here: a ring mail; a club You now have 397 gold pieces (gained 9). N - 18 arrows (gained 1) Found 21 sling bullets. Found an escape hatch in the ceiling. N - 19 arrows (gained 1) N - 20 arrows (gained 1) There is a stone staircase leading up here. L - a wand of random effects (?/48) Search for what [? for help]? bull Found a stone staircase leading up. There is an escape hatch in the ceiling here. You see here 21 sling bullets. T - 21 sling bullets Found an escape hatch in the floor. There is an escape hatch in the floor here. You are feeling hungry. q - 4 potions of curing (gained 1) j - 2 scrolls of identify (gained 1) j - 4 scrolls of identify (gained 2) Done exploring. As you read the scroll of identify, it crumbles to dust. S - 3 potions of degeneration As you read the scroll of identify, it crumbles to dust. D - 2 potions of mutation As you read the scroll of identify, it crumbles to dust. Q - a potion of ambrosia Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) You drop 2 potions of mutation. You drop 3 potions of degeneration. Okay, then. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Unknown command. Done exploring. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) t - a +0 battleaxe (weapon) You swing at nothing. You swing at nothing. You swing at nothing. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +0 hand axe (weapon) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labeled LEC ZIASOHUKKI, it crumbles to dust. It is a scroll of recharging. Charge which item? (? for menu, Esc to quit) Your wand of random effects (?/48) glows for a moment. As you read the scroll labeled LUKLEY ECROLYWI, it crumbles to dust. It is a scroll of enchant armour. Your scale mail glows green for a moment. As you read the scroll labeled GENLUJ HEMIMY, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labeled MASTRE NANN, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. As you read the scroll labeled KUCUNL BALUZ, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. You open the door. An adder zombie comes into view. Found 14 stones and a club. There is an open door here. You closely miss the adder zombie. You hit the adder zombie. The adder zombie is lightly damaged. The adder zombie bites you but does no damage. You closely miss the adder zombie. The adder zombie is lightly damaged. The adder zombie misses you. You hit the adder zombie. The adder zombie is moderately damaged. The adder zombie closely misses you. You barely miss the adder zombie. The adder zombie is moderately damaged. You closely miss the adder zombie. The adder zombie is moderately damaged. The adder zombie barely misses you. You hit the adder zombie. The adder zombie is heavily damaged. The adder zombie closely misses you. You closely miss the adder zombie. The adder zombie is heavily damaged. You closely miss the adder zombie. The adder zombie is heavily damaged. The adder zombie bites you but does no damage. You barely miss the adder zombie. The adder zombie is heavily damaged. The adder zombie misses you. You hit the adder zombie. The adder zombie is severely damaged. The adder zombie bites you. You hit the adder zombie. You destroy the adder zombie! No target in view! A jelly comes into view. You see here 14 stones. You see here a club. You see here 14 stones. i - 91 stones (gained 14) The jelly quivers. b - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): i - 91 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly You shoot a stone. The stone hits the jelly! The jelly is heavily wounded. Firing (i - inventory. (,) - cycle): i - 90 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded) You shoot a stone. The stone hits the jelly. The jelly is severely wounded. Firing (i - inventory. (,) - cycle): i - 89 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded) You shoot a stone. The stone hits the jelly. The jelly is almost dead. Firing (i - inventory. (,) - cycle): i - 88 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (almost dead) You shoot a stone. The stone hits the jelly. You kill the jelly! a - a +0 hand axe (weapon) i - 88 stones (gained 1) i - 89 stones (gained 1) i - 90 stones (gained 1) H - 2 scrolls labeled AMONEC ZUEGAUS (gained 1) A leopard gecko and an adder come into view. The leopard gecko hisses angrily. The adder hisses angrily. An orc comes into view. It is wielding a flail. You barely miss the adder. You hit the adder. The adder is heavily wounded. The adder misses you. You hit the adder. The adder is severely wounded. You miss the leopard gecko. The adder bites you but does no damage. You slash the adder! You kill the adder! You hit the leopard gecko but do no damage. The leopard gecko bites you. You miss the leopard gecko. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko closely misses you. You slash the leopard gecko! You kill the leopard gecko! You see here an adder corpse. You are feeling very hungry. You hit the orc. The orc is heavily wounded. The orc hits you with a flail. You closely miss the orc. The orc is heavily wounded. You hit the orc. The orc is almost dead. The orc misses you. You hit the orc. You kill the orc! No target in view! You butcher the adder corpse. c - 2 chunks of flesh You see here an adder skeleton. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. c - 3 chunks of flesh (gained 1) Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. You open the door. A quokka comes into view. There is an open door here. You closely miss the quokka. The quokka bites you but does no damage. You barely miss the quokka. The quokka bites you but does no damage. You closely miss the quokka. The quokka closely misses you. You barely miss the quokka. You hit the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka. You kill the quokka! Unknown command. You open the door. There is an open door here. HP restored. N - 35 arrows (gained 15) You see here a ring mail. You open the door. There is an open door here. Found a stone staircase leading down. r - a wand of confusion (?/48) Found a stone staircase leading up. Found a club. You see here a club. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Found a robe. All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. You now have 405 gold pieces (gained 8). R - 2 fizzy puce potions (gained 1) c - a sedimented grey potion Found a rapier. Found a staircase to the Ecumenical Temple. You see here a rapier. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. Found three altars. Found four altars. Unknown command. Unknown command. Found three altars. Found a bloodstained altar of Trog. There is a radiant altar of Vehumet here. Found a snail-covered altar of Cheibriados. There is a basalt altar of Yredelemnul here. You kneel at the altar of Yredelemnul. Yredelemnul welcomes you! You can now animate remains. You can now recall your undead slaves. You can now mirror injuries on your foes. Unknown command. Press < or > to pray at altars. Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Unknown command. You open the door. There is an open door here. Found a scroll of immolation. i - 108 stones (gained 18) You see here a scroll of immolation. B - a scroll of immolation You can no longer recall your undead slaves. You can no longer mirror injuries on your foes. You open the door. There is an open door here. You open the door. There is an open door here. You now have 412 gold pieces (gained 7). As you open the door, it creaks loudly! 2 orcs come into view. An orc is wielding a whip of distortion. The orc shouts! x2 The orc moves out of view. Press: ? - help, v - describe, . - travel Here: an orc, wielding a whip of distortion The floor. Unknown command. b - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): i - 108 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a dagger You shoot a stone. The stone barely misses the orc. The stone hits the orc. The orc is almost dead. Firing (i - inventory. (,) - cycle): i - 107 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a dagger You shoot a stone. The stone closely misses the orc. The stone hits the orc! You kill the orc! Yredelemnul accepts your kill. Firing (i - inventory. (,) - cycle): i - 106 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a dagger You shoot a stone. The stone barely misses the orc. Press: ? - help, v - describe, . - travel Here: an orc, wielding a dagger The floor. Unknown command. The orc hits you but does no damage. Really attack while wielding your +0 hunting sling? Okay, then. Unknown command. a - a +0 hand axe (weapon) You barely miss the orc. The orc hits you but does no damage. You hit the orc. The orc is severely wounded. The orc completely misses you. You slash the orc! You kill the orc! Yredelemnul accepts your kill. You see here a dagger. i - 106 stones (gained 1) You see here a whip of distortion. i - 108 stones (gained 2) There is an open door, spattered with blood here. An orc priest comes into view. It is wielding a flail. The orc priest casts a cantrip, but nothing happens. Found a hand axe and a scroll of identify. The orc priest calls down the wrath of Beogh upon you. You easily resist. You closely miss the orc priest. You hit the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest is lightly wounded. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest is lightly wounded. You hit the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a flail. You barely miss the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest is heavily wounded. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a flail. You closely miss the orc priest. The orc priest is heavily wounded. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest misses you. You closely miss the orc priest. The orc priest is heavily wounded. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. You hit the orc priest. The orc priest is almost dead. You hit the orc priest. You kill the orc priest! Yredelemnul accepts your kill. No target in view! Things that are here: a flail; a leather armour; an orc corpse You butcher the orc corpse. D - 3 chunks of flesh Things that are here: a flail; a leather armour There is an open door, spattered with blood here. You see here a whip of distortion. There is an open door, spattered with blood here. An ogre comes into view. It is wielding a giant spiked club. b - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): i - 108 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club You shoot a stone. The stone hits the ogre. The ogre is lightly wounded. Firing (i - inventory. (,) - cycle): i - 107 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (lightly wounded) You shoot a stone. The stone hits the ogre! The ogre is heavily wounded. Firing (i - inventory. (,) - cycle): i - 106 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (heavily wounded) You shoot a stone. The stone hits the ogre but does no damage. The ogre is heavily wounded. You are feeling hungry. a - a +0 hand axe (weapon) You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. You hit the ogre. The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. The ogre closely misses you. You hit the ogre. The ogre is severely wounded. You slash the ogre! The ogre is almost dead. The ogre closely misses you. You hit the ogre. You kill the ogre! Yredelemnul accepts your kill. You see here a giant spiked club. i - 106 stones (gained 1) Things that are here: a flail; a leather armour i - 107 stones (gained 1) Found a royal jelly. i - 108 stones (gained 1) j - 2 scrolls of identify (gained 1) Press: ? - help, v - describe, . - travel, g - get item A hand axe. The floor. Unknown command. w - 2 royal jellies (gained 1) Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. A crimson imp comes into view. The crimson imp shouts! A bullfrog comes into view. The crimson imp misses you. You miss the crimson imp. You closely miss the crimson imp. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is lightly wounded. You barely miss the crimson imp. The crimson imp is lightly wounded. The crimson imp shouts, "Slither away, thou craven folly-fallen nobody!" The crimson imp closely misses you. The bullfrog croaks. You hit the crimson imp but do no damage. The crimson imp is lightly wounded. The crimson imp misses you. You hit the crimson imp. The crimson imp is lightly wounded. You miss the bullfrog. You hit the crimson imp but do no damage. The bullfrog barely misses you. The crimson imp spits at you. The crimson imp barely misses you. You hit the bullfrog but do no damage. You closely miss the crimson imp. The bullfrog hits you. The crimson imp blinks! You hit the bullfrog. The bullfrog is moderately wounded. The bullfrog misses you. You hit the bullfrog but do no damage. The bullfrog is moderately wounded. The bullfrog barely misses you. You closely miss the bullfrog. The bullfrog is moderately wounded. The bullfrog hits you. You hit the bullfrog. The bullfrog is moderately wounded. The bullfrog hits you but does no damage. The bullfrog hits you. You hit the bullfrog. The bullfrog is heavily wounded. You slash the bullfrog! The bullfrog is almost dead. You miss the crimson imp. The bullfrog hits you. The crimson imp hits you but does no damage. The bullfrog closely misses you. You hit the bullfrog. The bullfrog is almost dead. You hit the crimson imp. The bullfrog closely misses you. You barely miss the bullfrog. The bullfrog is almost dead. You barely miss the crimson imp. The crimson imp blinks! The bullfrog hits you. You hit the bullfrog. You kill the bullfrog! Yredelemnul accepts your kill. You see here a bullfrog corpse. You hit the crimson imp. The crimson imp is moderately wounded. You slash the crimson imp! The crimson imp is almost dead. The crimson imp hits you but does no damage. You closely miss the crimson imp. The crimson imp is almost dead. The crimson imp closely misses you. You miss the crimson imp. The crimson imp is almost dead. You slash the crimson imp! You kill the crimson imp! Yredelemnul accepts your kill. You butcher the bullfrog corpse. D - 5 chunks of flesh (gained 3) You see here a bullfrog skeleton. You open the door. There is an open door here. i - 134 stones (gained 26) S - a bubbling clear potion Found a stone staircase leading down. U - a wand of iceblast (?/15) Okay, then. Unknown command. Found a scroll of teleportation. You now have 423 gold pieces (gained 11). HP restored. Found a potion of degeneration. e - 5 scrolls of teleportation (gained 1) j - 3 scrolls of identify (gained 1) V - a glowing moonstone ring You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. w - 3 royal jellies (gained 1) You open the door. There is an open door here. A phantom comes into view. The phantom blinks! The phantom hits you but does no damage. You hit the phantom. The phantom is lightly damaged. The phantom hits you. You barely miss the phantom. The phantom is lightly damaged. You closely miss the phantom. The phantom is lightly damaged. The phantom hits you but does no damage. You slash the phantom! The phantom is heavily damaged. The phantom hits you. You barely miss the phantom. The phantom is moderately damaged. You closely miss the phantom. The phantom is moderately damaged. The phantom blinks! The phantom blinks! You barely miss the phantom. The phantom is moderately damaged. The phantom misses you. Some of the chunks of flesh in your inventory have rotted away. You closely miss the phantom. The phantom is moderately damaged. You barely miss the phantom. The phantom is moderately damaged. The phantom blinks! The phantom blinks! You hit the phantom but do no damage. The phantom is moderately damaged. The phantom hits you. You hit the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You hit the phantom but do no damage. The phantom is heavily damaged. You slash the phantom! The phantom is severely damaged. The phantom blinks! You barely miss the phantom. The phantom is severely damaged. The phantom blinks! The phantom barely misses you. You barely miss the phantom. The phantom is severely damaged. You hit the phantom. The phantom is severely damaged. The phantom completely misses you. You hit the phantom. The phantom is almost destroyed. The phantom hits you! You barely miss the phantom. The phantom is almost destroyed. You slash the phantom! You destroy the phantom! Yredelemnul accepts your kill. Your Armour skill increases to level 7! No target in view! W - a scroll labeled JOXU CACLAIC You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. All of the chunks of flesh in your inventory have rotted away. There is an open door here. There is an open door here. You are feeling hungry. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a whip of distortion. There is an open door, spattered with blood here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. A worker ant comes into view. Found a stone staircase leading up. There is an open door here. The helpless worker ant fails to defend itself. You slash the worker ant! The worker ant is severely wounded. You hit the worker ant but do no damage. The worker ant is severely wounded. The worker ant bites you! You closely miss the worker ant. The worker ant is severely wounded. The worker ant bites you but does no damage. You barely miss the worker ant. The worker ant is severely wounded. The worker ant barely misses you. Your ring mail prevents you from hitting the worker ant. The worker ant is severely wounded. You barely miss the worker ant. The worker ant is severely wounded. The worker ant bites you but does no damage. You completely miss the worker ant. The worker ant is severely wounded. The worker ant bites you. You hit the worker ant. The worker ant is almost dead. The worker ant closely misses you. You hit the worker ant. The worker ant is almost dead. You slash the worker ant! You kill the worker ant! Yredelemnul accepts your kill. You see here a worker ant corpse. You butcher the worker ant corpse. D - a chunk of flesh Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Done exploring. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. A quokka zombie comes into view. Found 13 stones and a smoking chain mail. Found Othrunwur's Assorted Antiques. Found a stone staircase leading down. There is a stone staircase leading up here. Save game and exit? Welcome back, Terrapin the Hill Orc Monk. Yredelemnul says: Carry the black torch! Rouse the idle dead! Welcome back, Terrapin the Hill Orc Monk. Yredelemnul says: Carry the black torch! Rouse the idle dead! Welcome back, Terrapin the Hill Orc Monk. Yredelemnul says: Carry the black torch! Rouse the idle dead! Press ? for a list of commands and other information. There is an entrance to Othrunwur's Assorted Antiques here. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Terrapin] Species: Hill Orc Job: Monk HP: 71/71; mods: 0/0 MP: 9/9; mod: 0 Stats: 17 (17) 10 (10) 13 (13) Position: (37, 52), god: Yredelemnul (4), turn_is_over: 0, banished: 0 Standing on/in/over feature: shop Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 351 | 139/141 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/42 Axes | X | 2 | 66 | 12 | 2991 | 494/505 Maces & Flails | | 0 | 0 | 0 | 0 | 0/42 Polearms | | 0 | 0 | 0 | 0 | 0/42 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 33 | 7 | 1200 | 23/336 Dodging | X | 0 | 0 | 2 | 301 | 89/212 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/84 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/84 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 423 #23: 6787 #24: -510107878 #27: 2961 #34: 1 #49: 445 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 hand axe eq slot #3, inv slot #24: +2 pair of gloves eq slot #6, inv slot #14: +0 ring mail eq slot #7, inv slot #15: ring of resist corrosion eq slot #8, inv slot #25: ring of protection from magic }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.. .. # .. .. Z# .# .## .# ###.###.# #@......# #...<(..# #..[....# #.......# #.......# #...>...# #.......# ######### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>