Dungeon Crawl Stone Soup version 0.23.2-11-gf996548 (webtiles) character file. Game seed: 10608605146589641579 104 Temamet the Shield-Bearer (level 4, 0/42 HPs) Began as a Deep Dwarf Fighter on June 6, 2019. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:36 (1693 turns). Temamet the Shield-Bearer (Deep Dwarf Fighter) Turns: 1693, Time: 00:04:37 Health: 0/42 AC: 12 Str: 20 XL: 4 Next: 52% Magic: 3/4 EV: 4 Int: 9 God: Gold: 159 SH: 9 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . g - +0 plate armour rPois . Spirit . i - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 159 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: + Level 3.2 Fighting + Level 3.0 Axes + Level 3.9 Armour + Level 1.8 Dodging + Level 3.9 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour c - a +0 shield (worn) g - a +0 plate armour (worn) i - a +1 hat (worn) Wands s - a wand of polymorph (10) Scrolls h - 2 scrolls of enchant weapon {unknown} j - a scroll of teleportation {unknown} k - a scroll of identify {unknown} l - a scroll of fog {unknown} m - 2 scrolls of blinking {unknown} n - a scroll of remove curse {unknown} o - a scroll of magic mapping {unknown} p - 4 scrolls of amnesia {unknown} Potions b - a potion of haste {unknown} d - 3 potions of might e - a potion of cancellation {unknown} q - a potion of curing {unknown} r - a potion of agility {unknown} u - a potion of lignification {unknown} Comestibles f - 6 rations {@e1} t - 6 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Crazy Yiuf ......####.# #..........# #.# ......# #.# #......###.# #.# ......# #'# #...##.# #.# #(# ##.#### ### ##########.#####.# ......### #..##..... .#.##.#.# #####.##.# ...##...#### ▒▒▒ *####.##)# .........#.## ##▒).)▒ ......[.. ..###.......####@g...▒ *####..... ..# #.#.....)#..#▒).)▒ #..#.# #.###.##.#..#.### ▒▒▒ #..... ...>..######### ##)#.# ####### #.#.# ##### ### #.#.# ....# #.# #.#.# .##.### ##.## #.#.# ......###...## , #.... You could see Crazy Yiuf. Message History You block Crazy Yiuf's attack. You closely miss Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you but does no damage. Your shield and plate armour prevent you from hitting Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf draws strength from your wounds! You block Crazy Yiuf's attack. Your shield prevents you from hitting Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf whimpers, "Action mobile unthinkable!" Crazy Yiuf hits you but does no damage. You closely miss Crazy Yiuf. Crazy Yiuf is severely wounded. You block Crazy Yiuf's attack. Your plate armour prevents you from hitting Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you but does no damage. You are electrocuted!! * * * LOW HITPOINT WARNING * * * You hit Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You block Crazy Yiuf's attack. You hit Crazy Yiuf but do no damage. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 1 | 1.8 Fighting | 3 | 3.2 Axes | 3 | 3.0 Armour | | 3.9 Shields | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 94 | 63 || 157 Abil: Heal Wounds | | 1 || 1 Eat: Chunk | 2 | 1 || 3 Armor: Scale mail | 17 | || 17 Plate armour | 33 | 34 || 67 Dodge: Dodged | 18 | 11 || 29 Block: Shield | 66 | 26 || 92 Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners D:2: layout_loops_corners, fiery_altar_vehumet, minmay_quantized, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Temamet the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 2 | D:1 | Noticed a demonspawn 2 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed a merfolk 6 | D:1 | Noticed a human 6 | D:1 | Noticed an octopode 8 | D:1 | Noticed a naga 10 | D:1 | Noticed a centaur 10 | D:1 | Noticed a minotaur 12 | D:1 | Noticed an ogre 12 | D:1 | Noticed a demigod 14 | D:1 | Noticed a dwarf 14 | D:1 | Noticed a halfling 16 | D:1 | Noticed a draconian 18 | D:1 | Noticed a spriggan 18 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed a formicid 20 | D:1 | Noticed a ghoul 22 | D:1 | Noticed a tengu 24 | D:1 | Noticed a felid 24 | D:1 | Noticed a vampire 26 | D:1 | Noticed an elf 26 | D:1 | Noticed a troll 149 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 831 | D:1 | Reached skill level 1 in Dodging 1073 | D:2 | Reached skill level 3 in Fighting 1073 | D:2 | Reached XP level 3. HP: 22/34 MP: 3/3 1230 | D:2 | Found a radiant altar of Vehumet. 1369 | D:2 | Reached XP level 4. HP: 23/42 MP: 4/4 1573 | D:2 | Reached skill level 3 in Axes 1675 | D:2 | Found a runed translucent door. 1676 | D:2 | Noticed Crazy Yiuf 1692 | D:2 | HP: 1/42 [Crazy Yiuf/+2 quarterstaff of chaos (6)] 1693 | D:2 | Slain by Crazy Yiuf Vanquished Creatures 5 adders (D:2) An ooze (D:2) 2 worms (D:2) 2 dart slugs 3 leopard geckos 2 giant cockroaches (D:2) 5 goblins 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:2) 3 bats 2 frilled lizards 7 kobolds 5 rats 44 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 0.0 | 71.8 | 820.0 Dungeon | 100.0 | 100.0 | 3.1 | 0.0 | 71.8 | 820.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 112 | 37 | 24.8 | 40 | 4 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 78 | 37 | 32.2 | 22 | 4 | 15.4 +---------+---------+-------+---------+---------+-------