Dungeon Crawl Stone Soup version 0.23.2-11-gf996548 (webtiles) character file. Game seed: 14512034267132334241 271 Temamet the Shield-Bearer (level 6, -2/57 HPs) Began as a Deep Dwarf Fighter on June 4, 2019. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:01 (1934 turns). Temamet the Shield-Bearer (Deep Dwarf Fighter) Turns: 1934, Time: 00:04:02 Health: -2/57 AC: 8 Str: 21 XL: 6 Next: 2% Magic: 6/6 EV: 5 Int: 9 God: Gold: 99 SH: 14 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . m - +0 large shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... g - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: + Level 3.8 Fighting + Level 4.0 Axes + Level 4.6 Armour + Level 4.6 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) g - a +0 pair of boots (worn) m - a +0 large shield (worn) r - a +2 hat Jewellery n - a cursed ring of teleportation {unknown} o - an uncursed amulet of the gourmand {unknown} Scrolls e - 5 scrolls of identify {unknown} h - a scroll of magic mapping {unknown} j - 3 scrolls of remove curse {unknown} k - 3 scrolls of enchant weapon {unknown} q - 2 scrolls of amnesia {unknown} Potions d - a potion of might i - a potion of agility {unknown} l - a potion of curing {unknown} p - a potion of heal wounds {unknown} Comestibles c - 9 chunks of flesh f - 10 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet #######.###.........# #####.......##..▒▒▒▒▒▒▒..# ..........).##.▒▒ ,⌠.▒ # ####.#.....##.▒* ...▒* * #........#.▒ , ....▒ * ###......#.▒ ,..8.▒ * * #####.....#.▒,,,....▒,* , ,...####.#.[..▒ #.........o@▒ , #.####...)#o▒, .#####.####).#.#.▒, * ..........)).#.#.. * ###.<...#..).#...>#* , ,, #.##....#######..,, , , #.*##.#....# , .. #.* #...<..# * ... ........##^# * , You could see an orc priest and an orc. Message History Your shield prevents you from hitting the orc wizard. You block the orc wizard's attack. You block the orc priest's attack. The orc wizard barely misses you. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. You hit the orc priest. The orc priest is moderately wounded. You slash the orc wizard! The orc wizard gestures at you while chanting. You block the puff of frost. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. You hit the orc priest. The orc priest is heavily wounded. You hit the orc wizard. You block the orc wizard's attack. The orc priest hits you but does no damage. The orc wizard miscasts a cantrip. You hit the orc priest. The orc priest is almost dead. You slash the orc wizard! You kill the orc wizard! Your Axes skill increases to level 4! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You closely miss the orc. You closely miss the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 | 3.8 Axes | 3 4 | 4.0 Shields | 4 | 4.6 Armour | 4 | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 118 | 93 || 211 Abil: Heal Wounds | 1 | || 1 Eat: Chunk | 2 | 2 || 4 Armor: Scale mail | 42 | 28 || 70 Dodge: Dodged | 24 | 13 || 37 Block: Shield | 25 | || 25 Large shield | 45 | 81 || 126 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_cross, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_broadway_b, co_window_paths_c, co_window_2corner, co_window_paths_c, co_window_of_opportunity_b, co_window_broadway_c, co_window_corner_ca, co_window_4corner_a D:2: layout_loops_ring, vehumet_crystals D:3: cheibrodos_pilgrimage, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, okawaru_gym_becter Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Temamet the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 25/27 MP: 2/2 385 | D:1 | Reached skill level 3 in Fighting 527 | D:1 | Reached XP level 3. HP: 28/34 MP: 3/3 1199 | D:2 | Found a radiant altar of Vehumet. 1280 | D:2 | Reached skill level 3 in Axes 1412 | D:2 | Reached XP level 4. HP: 42/42 MP: 4/4 1520 | D:2 | Reached skill level 4 in Shields 1540 | D:2 | Reached skill level 4 in Armour 1808 | D:3 | Reached XP level 5. HP: 39/49 MP: 5/5 1933 | D:3 | Reached skill level 4 in Axes 1933 | D:3 | Reached XP level 6. HP: 9/57 MP: 6/6 1934 | D:3 | Killed from afar by an orc priest Vanquished Creatures A crimson imp (D:2) 3 orc priests (D:3) An orc wizard (D:3) 3 adders (D:2) 3 oozes 2 worms (D:2) 3 dart slugs (D:1) 3 leopard geckos 7 orcs (D:3) 2 giant cockroaches (D:1) A goblin (D:1) 10 hobgoblins 7 kobolds 4 bats 6 frilled lizards 8 rats 64 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.7 | 0.0 | 73.3 | 588.3 Dungeon | 100.0 | 100.0 | 8.7 | 0.0 | 73.3 | 588.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 299 | 89 | 22.9 | 60 | 4 | 6.2 +---------+---------+-------+---------+---------+------- D:1 | 64 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 130 | 0 | 0.0 | 22 | 0 | 0.0 D:3 | 105 | 89 | 45.9 | 10 | 4 | 28.6 +---------+---------+-------+---------+---------+-------