Dungeon Crawl Stone Soup version 0.24-a0-252-g5076262 (webtiles) character file. Game seed: 166226254821191312 2 TekDriveTruck the Chopper (level 1, 0/20 HPs) Began as a Hill Orc Monk on Apr 17, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (67 turns). TekDriveTruck the Chopper (Hill Orc Monk) Turns: 67, Time: 00:00:12 Health: 0/20 AC: 2 Str: 13 XL: 1 Next: 40% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Comestibles c - 2 rations Skills: + Level 3.6 Fighting * Level 4.1 Axes + Level 0.1 Armour - Level 2.4 Dodging - Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is severely wounded. You hit the jackal but do no damage. The jackal barely misses you. You closely miss the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You completely miss the jackal. The jackal is almost dead. You closely miss the jackal. The jackal splashes around in the water. The jackal completely misses you. The jackal bites you. You die... #..........#≈PP≈≈P♣♣≈≈ .≈ #.....?....#≈♣♣≈≈P.♣≈≈.♣≈# #..........#≈.♣≈≈.PP≈≈♣♣≈# #..........#≈.♣≈≈..♣≈≈P.≈# ...........#≈♣P≈≈≈≈≈≈≈.P≈#### ...........#≈.♣≈.....≈PP≈#... ......†....#h≈≈≈.###.≈≈≈≈#... #.....)...hh@....#§#.....'..< #..........#≈≈≈≈.###.≈≈≈≈#... #..........#≈.♣≈.....≈PP≈#... .........#.#≈♣.≈≈≈≈≈≈≈♣♣≈#### .....>...#.#≈♣♣≈≈PP♣≈≈.♣≈# .........#.#≈♣♣≈≈♣P♣≈≈P♣≈# ...#######.#≈♣P≈≈P.♣≈≈♣P≈# ... #.#≈♣P≈≈.PP≈≈P.≈# #≈♣P≈≈P♣P≈≈P.≈# You could see 3 jackals. Vanquished Creatures A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TekDriveTruck the Hill Orc Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 65 | D:1 | HP: 1/20 [jackal (3)] 67 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic Action || total -------------------------++------- Melee: Hand axe || 15 Armor: Robe || 4 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------