Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 TechNoir the Caller (level 1, 10/10 HPs) Began as a Gargoyle Wanderer on July 12, 2016. Got out of the dungeon alive. The game lasted 00:00:16 (1 turns). TechNoir the Caller (Gargoyle Wanderer) Turns: 1, Time: 00:00:16 Health: 10/10 AC: 7 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 6 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . c - +0 ring mail rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour c - a +0 ring mail (worn) Books a - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 b - the Volume of the Birds Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 Comestibles f - a bread ration Skills: Level 1.0 Axes + Level 2.1 Armour + Level 1.1 Stealth Level 1.1 Shields + Level 1.0 Spellcasting Level 2.6 Summonings Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, TechNoir the Gargoyle Wanderer. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found a whip. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! P..P#....# .♣P♣P#....# ♣..P.#....# ♣♣P.P#....# PPP.P#..).# ...PP#....# .P♣.P#....# .PP..#.@..# .P..P#....# PP.♣P#....# . P.♣#....# PP .#....# .. P.#....# . ♣.♣#....# ♣. #....# There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | TechNoir the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | TechNoir set off with: a book of Flames, the Volume of the Birds, a +0 ring mail, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D:$ | Got out of the dungeon alive.