Dungeon Crawl Stone Soup version 0.24-a0-250-g6074511 (webtiles) character file. Game seed: 12472916185035376842 8 Tarl the Slasher (level 2, 5/22 HPs) Began as a Demonspawn Gladiator on Apr 14, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (71 turns). Tarl the Slasher (Demonspawn Gladiator) Turns: 71, Time: 00:00:58 Health: 5/22 AC: 5 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 13 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . g - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of gloves (worn) Jewellery e - an uncursed ring of flight {unknown} Comestibles f - a ration Skills: + Level 2.1 Fighting * Level 3.0 Long Blades - Level 1.7 Throwing + Level 0.5 Armour - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You riposte. You hit the hobgoblin. You kill the hobgoblin! Your Long Blades skill increases to level 3! You closely miss the bat. The bat completely misses you. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. You riposte. You closely miss the bat. Things that are here: a hobgoblin corpse; a goblin corpse The bat barely misses you. You riposte. You closely miss the bat. You are too injured to fight recklessly! You are too injured to fight recklessly! The bat closely misses you. You slash the bat! You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You see here a bat corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....## .. ..... #. ....# #. ....# #.# ....# #..####....### #.....#....... #.....†....... #.8..@8....##. ####'''####.# #.........# # #.........# #......)..# #≈.......≈# #§.......≈# #≈.......≈# #≈.......≈# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A ball python (D:1) A goblin (D:1) 2 hobgoblins (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tarl the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 62 | D:1 | Reached skill level 3 in Long Blades 69 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 69 | D:1 | Reached XP level 2. HP: 5/22 MP: 2/2 71 | D:1 | Quit the game Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 2.1 Throwing | | 1.7 Armour | | 0.5 Dodging | | 2.6 Action || total -------------------------++------- Melee: Long sword || 20 Armor: Leather armour || 15 Dodge: Dodged || 29 Rpst.: Long sword || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------