Dungeon Crawl Stone Soup version 0.23-a0-49-gd9f7a49 (webtiles) character file. 42 Tanorik the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Aug 7, 2018. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (1384 turns). Tanorik the Poker (Merfolk Gladiator) Turns: 1384, Time: 00:03:46 Health: -1/28 AC: 4 Str: 15 XL: 3 Next: 54% Magic: 3/3 EV: 14 Int: 7 God: Gold: 82 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) e - a +1 robe of magic resistance Scrolls i - 2 scrolls of identify {unknown} k - 2 scrolls of remove curse {unknown} l - a scroll of magic mapping {unknown} n - a scroll of blinking {unknown} o - a scroll of enchant armour {unknown} Potions g - a potion of ambrosia {unknown} h - a potion of flight {unknown} m - a potion of lignification {unknown} Comestibles f - 2 rations j - a chunk of flesh Skills: + Level 2.4 Fighting + Level 5.2 Polearms + Level 2.1 Throwing + Level 0.3 Armour + Level 4.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Terence Message History The jackal closely misses you. The jackal barely misses you. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! The jackal bites you but does no damage. Terence shouts, "Now you die!" You hit the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you. Terence hits you with a hand axe. You puncture the jackal! You kill the jackal! Terence closely misses you. You closely miss Terence. Terence hits you with a hand axe! You hit Terence but do no damage. Terence closely misses you. You barely miss Terence. Terence completely misses you. You hit Terence but do no damage. Terence barely misses you. You closely miss Terence. Terence hits you with a hand axe. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence hits you with a hand axe. You die... .. .. #.######## # #........# #.#...%....# ...........# #.......# #...@...# #..@....# ##.###### ... .## #. ≈ You could see Terence. Vanquished Creatures An ooze (D:1) 2 dart slugs (D:1) A leopard gecko (D:1) 2 bats (D:1) 4 goblins (D:1) 6 hobgoblins 5 jackals A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tanorik the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 104 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 492 | D:1 | Reached skill level 5 in Polearms 640 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 941 | D:2 | Noticed Robin 1372 | D:2 | Noticed Terence 1384 | D:2 | Slain by Terence Vault maps used: D:1: shiori_arrival_oz, hangedman_decor_diamond_cutter, hangedman_abyss_or_decor_stabs D:2: elyvilon_altar_4, first_ration, uniq_terence, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.2 Fighting | | 2.4 Throwing | | 2.1 Armour | | 0.3 Dodging | | 4.8 Action || total -------------------------++------- Melee: Trident || 116 Eat: Chunk || 2 Armor: Leather armour || 35 Dodge: Dodged || 87 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 60 | 0.0 | 0 | 28 | 0.0 | 1384 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 56 | 0.0 | 0 | 26 | 0.0 | 1368 D:2 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 16 +---------+---------+-------+---------+---------+-------+---------