Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 9 Talea the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on May 16, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (238 turns). Talea the Conjurer (Demigod Conjurer) Turns: 238, Time: 00:01:12 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 86% Magic: 0/5 EV: 12 Int: 19 God: Gold: 47 SH: 0 Dex: 16 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt + Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of random uselessness {unknown} g - a scroll of magic mapping {unknown} Potions d - a potion of cancellation {unknown} Books b - a book of Conjurations Comestibles c - 2 bread rations {@e1} Skills: + Level 1.9 Dodging - Level 1.7 Stealth + Level 1.8 Spellcasting + Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History A rat comes into view. Found an escape hatch in the floor. You see here a bread ration {@e1}. c - 2 bread rations {@e1} (gained 1) The rat twitches its whiskers. Aim: a rat The magic dart hits the rat. You kill the rat! You now have 4/5 mp. You now have 47 gold pieces (gained 9). A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! MP restored: 5 Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. You now have 4/5 mp. Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! A giant newt and a jackal come into view. You now have 3/5 mp. Aim: a giant newt (hasn't noticed you) The magic dart hits the giant newt. You kill the giant newt! The jackal barks! A jackal and a hobgoblin come into view. You now have 2/5 mp. Aim: a jackal The magic dart hits the jackal. The jackal barks! The hobgoblin shouts! A jackal comes into view. You now have 1/5 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. The jackal barks! You kill the jackal! The jackal moves out of view. A jackal comes into view. You now have 0/5 mp. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. The hobgoblin drinks a potion. The hobgoblin suddenly seems more agile. Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal barely misses you. The jackal misses you. You now have 0/5 mp. You hit the jackal. You kill the jackal! You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!! You don't have enough magic to cast that spell. The hobgoblin closely misses you. The hobgoblin completely misses you. The hobgoblin completely misses you. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin hits you with a club. You take 4 damage, and have 7/14 hp. MASSIVE DAMAGE!! Unknown command. Aim: a hobgoblin, wielding a club (moderately wounded, unusually agile) The magic dart hits the hobgoblin. The hobgoblin barely misses you. You now have 0/5 mp. Aim: a hobgoblin, wielding a club (moderately wounded, unusually agile) The magic dart hits the hobgoblin. The jackal closely misses you. The hobgoblin misses you. You now have 0/5 mp. The jackal barely misses you. You don't have enough magic to cast that spell. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You take 2 damage, and have 6/14 hp. You hit the jackal but do no damage. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 5/14 hp. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/14 hp. You don't have enough magic to cast that spell. Aim: a hobgoblin, wielding a club (almost dead, unusually agile) The magic dart hits the jackal. The jackal bites you but does no damage. x2 You now have 0/5 mp. The jackal bites you. You die... #.####......#........... ...................†.... #......>................ ..##...######.......... # #.#.# #.###...... ..###.#.# #..##...... ......#g# ##......... .......h# ####$#.... ..####.@# .# ## #.......# .. #........... ... #.......#... h).g #.......# .. †.... #.......# h..... #.......# ######### You could see a jackal and a hobgoblin. Vanquished Creatures A giant gecko (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A giant newt (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Talea the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 234 | D:1 | HP: 3/14 [jackal (2)] 238 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 16 Armor: Robe || 6 Dodge: Dodged || 19 Vault maps used: D:1: scummos_arrival_hexagon Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.8 | 12.3 | 73.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.8 | 12.3 | 73.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------