Dungeon Crawl Stone Soup version 0.21-a0-531-gacddea6 (webtiles) character file. 2 THUG4L1F3 the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Monk on Dec 12, 2017. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (90 turns). THUG4L1F3 the Skirmisher (Gargoyle Monk) Turns: 90, Time: 00:01:47 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Potions e - a potion of lignification {unknown} Comestibles c - a bread ration d - 2 chunks of flesh Skills: + Level 3.3 Fighting + Level 3.0 Maces & Flails + Level 2.4 Dodging + Level 2.2 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a club. You die... ### #.. #.#.# # #.#.# .# #####.#.###.# ### ....#.#.#... ..# ###...#.#.# ## #.# # ###....)#.##.##.##.# #.....#.##.g@....# .####.......#####.#### ..........### ##.## .##.##....# #.#.# #. #....# ##..# #. ##..## ##.# #.##...## #.# #.......## ##.# ##.......## ##..# You could see a hobgoblin. Vanquished Creatures A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | THUG4L1F3 the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 90 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_rhombus, minmay_tetromino_i2 Action || total -------------------------++------- Melee: Mace || 9 Stab: Sleeping || 3 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 4 | 0.0 | 90 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 4 | 0.0 | 90 +---------+---------+-------+---------+---------+-------+---------