Dungeon Crawl Stone Soup version 0.22-a0-580-gd5db89c (webtiles) character file. 4 Synox the Grave Robber (level 1, 0/9 HPs) Began as a Vine Stalker Necromancer on July 2, 2018. Slain by a leopard gecko (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (218 turns). Synox the Grave Robber (Vine Stalker Necromancer) Turns: 218, Time: 00:01:41 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 0/4 EV: 12 Int: 15 God: Gold: 19 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} Potions d - a potion of flight {unknown} Comestibles c - a ration f - a chunk of flesh Skills: + Level 0.2 Fighting + Level 1.6 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... b - Animate Skeleton Necr N/A 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 38% 4 #####.. Vampiric Draining Necr ##........ 12% 3 ###.... Regeneration Chrm/Necr #......... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History There is an open door here. The bat hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Animate Skeleton (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 83%) The bat barely resists. The bat closely misses you. x2 Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (chance to defeat MR: 83%) The bat writhes in agony! You kill the bat! The leopard gecko bites you. You die... ####........... ............... ####.................. .....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #....≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ #####....≈≈≈#+#+#≈≈≈≈≈≈≈# ###...#....≈≈≈+...##'###+## ...........≈≈≈+.@.#.......# ...........≈≈≈#l#'#.#####.# ............≈≈≈K#...#...# ..........⌠..K≈≈+.⌠.'.<.# ###...#...⌠..Kr≈+.⌠.'...# #...#....w≈≈≈≈#...#...# #####....≈≈≈#+###.##### #....≈≈≈+ +.. #....≈≈≈+ ##+# You could see a dart slug, a leopard gecko, 3 kobolds and a rat. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 3 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Synox the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 186 | D:1 | Learned a level 1 spell: Animate Skeleton 218 | D:1 | Slain by a leopard gecko Vault maps used: D:1: dpeg_arrival_castle Action || total -------------------------++------- Melee: Short sword || 3 Bite || 1 Cast: Pain || 7 Animate Skeleton || 1 Armor: Robe || 4 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 5 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 5 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+---------