Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 0 Swan the Magician (level 1, 13/13 HPs) Began as a Mummy Wanderer on May 21, 2016. Safely got out of the dungeon. The game lasted 00:00:08 (1 turns). Swan the Magician (Mummy Wanderer) Turns: 1, Time: 00:00:09 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 4 levels left rFire x . . SeeInvis . e - +0 club rCold + . . Gourm . d - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 b - the Almanac of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - the Compendium of Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 1.0 Throwing + Level 2.0 Spellcasting Level 1.5 Fire Magic Level 1.5 Ice Magic Level 1.5 Earth Magic Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Swan the Mummy Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scroll labeled WANLOU VI KIKAU. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ?. ... ##. ... ... .≈# #≈# #≈♣≈#####≈♣≈# ♣⌠♣≈≈≈≈≈♣⌠♣ ..≈♣.......♣≈.. ...≈...@...≈... ..≈P.......♣≈.. .≈P⌠P≈≈≈≈≈♣⌠♣ ..≈P≈.....≈♣≈. #..≈..###..≈. . ...... ..... #.#### ....#. .. ....# There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Swan the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Swan set off with: a book of Geomancy, the Almanac of Flames, the Compendium of Weightlessness, a +0 robe, a +0 club 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Safely got out of the dungeon.