Dungeon Crawl Stone Soup version 0.18.0-1-g0107ab7 (webtiles) character file. 0 Swan the Conjurer (level 1, 15/15 HPs) Began as a Mummy Wanderer on May 6, 2016. Safely got out of the dungeon. The game lasted 00:00:07 (1 turns). Swan the Conjurer (Mummy Wanderer) Turns: 1, Time: 00:00:07 Health: 15/15 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 2 levels left rFire x . . SeeInvis . c - +0 spear rCold + . . Gourm . d - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Armour d - a +0 robe (worn) Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 b - the Compendium of Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 1.0 Fighting + Level 1.0 Dodging + Level 1.0 Stealth Level 1.0 Shields + Level 1.0 Spellcasting Level 2.4 Conjurations Level 1.0 Translocations Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Swan the Mummy Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########. #@....... ######### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Swan the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Swan set off with: a book of Minor Magic, the Compendium of Toxins, a +0 spear, a +0 robe 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Safely got out of the dungeon.