Dungeon Crawl Stone Soup version 0.18-a0-1435-gee79d65 (webtiles) character file. 8 SuperBee the Magician (level 2, -1/15 HPs) Began as a Deep Elf Wizard on Feb 28, 2016. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (213 turns). SuperBee the Magician (Deep Elf Wizard) Turns: 213, Time: 00:01:13 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 0/9 EV: 13 Int: 22 God: Gold: 10 SH: 0 Dex: 13 Spells: 2 memorised, 7 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Potions e - a potion of haste {unknown} g - a potion of heal wounds {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration f - 2 chunks of flesh Skills: + Level 2.7 Dodging + Level 2.5 Stealth + Level 4.8 Spellcasting * Level 1.2 Conjurations + Level 1.1 Summonings Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 None b - Call Imp Summ ##...... 12% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The jackal barely misses your crimson imp. Your white imp barely misses the jackal. Your crimson imp barely misses the jackal. A dart slug comes into view. What do you say? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal Attack! You hear a shout! x2 The jackal barely misses you. Your white imp hits the jackal. Your white imp freezes the jackal. Your crimson imp barely misses the jackal. The jackal bites you. You die... ....w.. ....".. ...... #g... #.hl. #...h #..5h## #...5@# ##+#### You could see a dart slug, 3 jackals, a goblin, a giant newt, a friendly crimson imp and a friendly white imp. Vanquished Creatures A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | SuperBee the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 204 | D:2 | Reached XP level 2. HP: 1/15 MP: 4/9 208 | D:2 | Learned a level 2 spell: Call Imp 213 | D:2 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_castle D:2: kennysheep_six_static_rooms, marbit_many_paths Action || total -------------------------++------- Melee: Short sword || 1 Cast: Magic Dart || 18 Call Imp || 2