Dungeon Crawl Stone Soup version 0.21-a0-228-g14ccbf3 (webtiles) character file. 0 Sun the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Aug 31, 2017. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (16 turns). Sun the Conjurer (Deep Elf Conjurer) Turns: 16, Time: 00:00:34 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You barely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You die... ##.# ... ## ..## ## ... ... . ##.# #..#. ... ## #...# ... ##≈## ##g.##.# ##≈P≈≈♣≈##@...##.## #≈P8P♣8♣≈#......... ####.P..♣≈##.######.. .......<......# ..##.P..P≈##..# #≈P8PP8P≈#.## ##≈P≈≈P≈##.. ##≈##≈##.... ## ### ....# You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sun the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 16 | D:1 | Slain by a hobgoblin Vault maps used: D:1: ldierk_walled_garden_2 Action || total -------------------------++------- Melee: Unarmed || 10 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 16 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------