Dungeon Crawl Stone Soup version 0.23-a0-470-g6f7cfd9 (webtiles) character file. 3 Strongylus the Sneak (level 1, -3/13 HPs) Began as a Vine Stalker Enchanter on Nov 26, 2018. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (535 turns). Strongylus the Sneak (Vine Stalker Enchanter) Turns: 535, Time: 00:01:08 Health: -3/13 AC: 2 Str: 15 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 15 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... c - amulet of rage HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, very quick A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Evoke Berserk Rage You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of rage (around neck) Comestibles d - 2 rations Skills: * Level 1.1 Short Blades - Level 1.5 Dodging * Level 3.8 Stealth - Level 2.1 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 19% 2 ###.... Confuse Hex ##...... 19% 3 ###.... Tukima's Dance Hex ##...... 19% 3 ###.... Dazzling Spray Conj/Hex #..... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History A kobold comes into view. It is wielding a +0 dagger. The bat hits you but does no damage. The bat misses you. The bat closely misses you. The bat barely misses you. All of the chunks of flesh in your inventory have rotted away. A goblin comes into view. It is wielding a -3 dagger. The bat misses you. The bat hits you but does no damage. The hobgoblin misses you. The bat misses you. The bat closely misses you. The bat hits you. The bat barely misses you. You hit the hobgoblin but do no damage. The bat closely misses you. x2 The hobgoblin hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a lot more hungry. The bat hits you. You barely miss the goblin. Your bite misses the goblin. The bat barely misses you. The hobgoblin hits you with a +0 club. You die... ....... ### #....# .... #....# ..... #K...# ......#####....#... .......>†.......... ######......###### #......########### ..........K.b@.....# ########....gg.....# #...........# ..............# ...............# ................# .................. ....#............. You could see a hobgoblin, a goblin, a bat and a kobold. Vanquished Creatures A quokka (D:2) 3 rats 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strongylus the Vine Stalker Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 313 | D:2 | Reached skill level 1 in Short Blades 535 | D:1 | Slain by a hobgoblin Vault maps used: D:1: minmay_arrival_hallway D:2: skrybe_limestone_x Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.1 Dodging | | 1.5 Stealth | | 3.8 Spellcasting | | 2.1 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 23 Bite || 3 Abil: Evoke Berserk Rag || 1 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------