Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707 (webtiles) character file. Game seed: 3411441058704411541, levelgen mode: deterministic 16 Strat the Vexing (level 2, 0/25 HPs) Began as a Hill Orc Arcane Marksman on Nov 5, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (458 turns). Strat the Vexing (Hill Orc Arcane Marksman) Turns: 458, Time: 00:01:46 Health: 0/25 AC: 3 Str: 12 XL: 2 Next: 58% Magic: 3/3 EV: 12 Int: 13 God: Gold: 40 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . SeeInvis . h - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... l - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons h - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles b - 24 stones c - 4 javelins (quivered) Armour a - a +0 robe (worn) l - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery j - a +2 ring of protection {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} Comestibles f - 2 rations i - 2 chunks of flesh {@w0} Skills: + Level 2.8 Fighting - Level 2.0 Throwing - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 41% 3 ####... Portal Projectile Hex/Tloc #..... 41% 3 ####... Cause Fear Hex #......... 63% 4 #####.. Leda's Liquefaction Hex/Erth #......... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You take 2 damage, and have 16/25 hp. You hit the jackal. You kill the jackal! The jackal barely misses you. You closely miss the jackal. The jackal completely misses you. The jackal bites you. You take 1 damage, and have 15/25 hp. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 14/25 hp. You hit the jackal. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal misses you. The jackal bites you. You take 1 damage, and have 13/25 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 12/25 hp. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 3 damage, and have 9/25 hp. You barely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 8/25 hp. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/25 hp. You closely miss the jackal. The jackal misses you. The jackal barely misses you. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - 2 throwing nets {=f, !d} for throwing. Throwing (i - inventory. (/) - cycle) d - 2 throwing nets (quivered) {=f, !d} Aim: a jackal (severely wounded) You throw a throwing net {=f, !d}. The throwing net {=f, !d} hits the jackal. The jackal is caught in the net! The jackal struggles against the net. You hit the jackal but do no damage. The jackal struggles against the net. x2 You hit the jackal but do no damage. The jackal struggles against the net. x2 You barely miss the jackal. The jackal struggles against the net. The net rips apart, and the jackal comes free! The jackal barely misses you. Throwing (i - inventory. (/) - cycle) d - a throwing net (quivered) {=f, !d} Aim: a jackal (severely wounded) You throw a throwing net {=f, !d}. The throwing net {=f, !d} closely misses the jackal. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/25 hp. The jackal bites you but does no damage. The jackal bites you but does no damage. As you read the scroll labeled JIAFUN TITRESA, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/25 hp. You aren't carrying any potions. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. x2; The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. Some of the chunks of flesh in your inventory have rotted away. You take 3 damage, and have 1/25 hp. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/25 hp. You closely miss the jackal. The jackal bites you. You die... ###.###.....###.#.#### #..#.§§....#..#..... #...§§§..........#.. #....§#§###.###..... #.#.#§§§# #.###.##.. ##.#.#§### #.....###. #...h#§# ####### ## ##.###h#§# ########## ... #@#.# #......... ###.###.#.# #.######## ...##.#####.###### # ######.###.##.........# # h.......##.##.##.####.# # ####.)##$##.##.# ##.### #....h..(##.##.###....# #.##..#####.##.....#... ##. #..#####.##..##....# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A bat (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Hill Orc Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 163 | D:1 | Reached skill level 2 in Throwing 243 | D:1 | Reached skill level 2 in Fighting 244 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 430 | D:1 | HP: 6/25 [jackal (2)] 436 | D:1 | HP: 4/25 [jackal (2)] 442 | D:1 | HP: 3/25 [jackal (1)] 446 | D:1 | HP: 1/25 [jackal (3)] 457 | D:1 | HP: 1/25 [jackal (1)] 458 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, minmay_misc_feat_iff Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | 2 | 2.8 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 3.0 Action || total -------------------------++------- Melee: Club || 73 Unarmed || 3 Throw: Javelin || 2 Throwing net || 2 Use: Scroll || 1 Armor: Robe || 35 Dodge: Dodged || 82 Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, minmay_misc_feat_iff Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.2 | 41.3 | 458.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.2 | 41.3 | 458.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------