Dungeon Crawl Stone Soup version 0.23.0-3-gf3c87f2 (webtiles) character file. Game seed: 8573962849915784954 0 Strat the Grave Robber (level 1, -2/9 HPs) Began as a Vine Stalker Necromancer on Feb 20, 2019. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:06 (11 turns). Strat the Grave Robber (Vine Stalker Necromancer) Turns: 11, Time: 00:00:07 Health: -2/9 AC: 2 Str: 10 XL: 1 Next: 10% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of invisibility {unknown} Comestibles c - a ration Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 #...... Vampiric Draining Necr ##........ 13% 3 ###.... Regeneration Chrm/Necr #......... 28% 3 ###.... Animate Dead Necr N/A 38% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, Strat the Vine Stalker Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a dark potion. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. b - a dark potion You open the large door. A dart slug comes into view. A bat comes into view. There is a large open door here. The bat closely misses you. The dart slug bites you. You take 2 damage, and have 7/9 hp. MASSIVE DAMAGE!! You now have 3/4 mp. The bat barely misses you. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/9 hp. MASSIVE DAMAGE!! You now have 2/4 mp. Aim: a bat (chance to defeat MR: 83%) The bat writhes in agony. You kill the bat! The dart slug launches a dart at you. The slug dart hits you. You die... #≈..≈≈≈.≈≈.≈# #≈.≈≈.<.≈≈.≈# #≈.≈≈.≈≈≈..≈# #≈.≈≈..≈..≈≈# #≈..≈≈...≈≈≈# #≈≈..≈≈≈≈≈≈.#. ##≈≈.......8.. .######''###... .......@.##.... .........[..... .......w....... ...........#... .........##.... ........#. ..). ......##.#. ... #....# # . .. $#..# . You could see a dart slug. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Vine Stalker Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 11 | D:1 | Killed from afar by a dart slug Action || total -------------------------++------- Cast: Pain || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, nrook_mini_backslash, minmay_misc_feat_secret_circle, grunt_decor_resistance, minmay_splitting_lines, chequers_serial_rivers_large_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 45.5 | 11.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 45.5 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------