Dungeon Crawl Stone Soup version 0.24-a0-84-g25a2d9f (webtiles) character file. Game seed: 14987778918676229775 44 Strat the Ducker (level 3, -2/43 HPs) Began as a Merfolk Hunter on Feb 7, 2019. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1693 turns). Strat the Ducker (Merfolk Hunter) Turns: 1693, Time: 00:03:03 Health: -2/43 AC: 21 Str: 13 XL: 3 Next: 60% Magic: 3/3 EV: 2 Int: 10 God: Gold: 69 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.08/turn (no ring) @: tree-form A: (change form in water), (swift swim), (stealthy swim) a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 6 javelins (quivered) h - 12 stones Armour b - a +0 leather armour (melded) m - a +2 pair of gloves (You found it on level 1 of the Dungeon) Scrolls i - a scroll of teleportation {unknown} l - a scroll of identify {unknown} n - a scroll of fear {unknown} p - a scroll of blinking {unknown} q - a scroll of remove curse {unknown} Potions e - a potion of resistance {unknown} k - a potion of flight {unknown} o - a potion of degeneration {unknown} Comestibles f - 5 rations r - 3 chunks of flesh {@w0} Skills: + Level 3.2 Fighting - Level 4.0 Throwing - Level 4.2 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering h - 16 stones for throwing. Things that are here: a +0 short sword; a kobold skeleton An adder and 2 gnolls come into view. The gnoll shouts! You hear a shout! You see here 12 arrows. Things that are here: a +0 short sword; a kobold skeleton Throwing (i - inventory. (/) - cycle) h - 16 stones (quivered) Aim: a gnoll, wielding a +0 flail You throw a stone. The stone hits the gnoll. Throwing (i - inventory. (/) - cycle) h - 15 stones (quivered) Aim: a gnoll, wielding a +0 flail (lightly wounded) You throw a stone. The stone hits the gnoll but does no damage. Throwing (i - inventory. (/) - cycle) h - 14 stones (quivered) Aim: a gnoll, wielding a +0 flail (lightly wounded) You throw a stone. The stone closely misses the gnoll. Throwing (i - inventory. (/) - cycle) h - 13 stones (quivered) Aim: a gnoll, wielding a +0 flail (lightly wounded) You throw a stone. The stone hits the gnoll. You hit the gnoll. The gnoll hits you with a +0 flail. You take 3 damage, and have 26/29 hp. You closely miss the gnoll. You closely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll closely misses you. You barely miss the gnoll. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll hits you with a +0 flail. You take 4 damage, and have 22/29 hp. You barely miss the gnoll. The gnoll hits you with a +0 flail. You take 1 damage, and have 21/29 hp. You hit the gnoll. You kill the gnoll! No target in view! No target in view! Things that are here: a +0 flail; a gnoll corpse You butcher the gnoll corpse. r - 3 chunks of flesh {@w0} Things that are here: a +0 flail; a gnoll skeleton You start resting. A gnoll comes into view. It is wielding a +0 flail. There is a stone staircase leading up here. You start resting. The gnoll is too close now for your liking. You see here a +0 club. The gnoll shouts! You hear a shout! x2 You see here a +0 club. The gnoll hits you from afar with a cursed +0 halberd! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 11/29 hp. MASSIVE DAMAGE!! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - a throwing net {=f, !d} for throwing. Throwing (i - inventory. (/) - cycle) d - a throwing net (quivered) {=f, !d} Aim: a gnoll, wielding a +0 halberd You throw a throwing net {=f, !d}. The throwing net {=f, !d} barely misses the gnoll. The gnoll misses you. You see here a +0 club. The adder hisses angrily. You see here a scale mail. You see here a throwing net {=f, !d}. d - a throwing net {=f, !d} The adder bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 12/29 hp. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a shout! The gnoll hits you from afar with a cursed +0 halberd! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 3/29 hp. MASSIVE DAMAGE!! Throwing (i - inventory. (/) - cycle) d - a throwing net (quivered) {=f, !d} Aim: a gnoll, wielding a +0 halberd You throw a throwing net {=f, !d}. The throwing net {=f, !d} closely misses the adder. The throwing net {=f, !d} hits the gnoll. The gnoll is caught in the net! The adder bites you but does no damage. The gnoll struggles against the net. The gnoll struggles against the net. As you read the scroll labeled ARGHIAXT FOCRA, it crumbles to dust. It is a scroll of enchant armour. Your pair of glowing gloves glows green for a moment. The adder misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll struggles against the net. The adder closely misses you. You take 1 damage, and have 2/29 hp. It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. The gnoll hits you but does no damage. The gnoll struggles against the net. The adder bites you but does no damage. You now have 4/43 hp. You closely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... # #.########### #.......g...# ###...#####)# #.#.# #.# ##### ####.#.#####<######...# .....................).# .........[..g..S♣.g....# ######.....)..#######g## #.######## #(# ######.##############.# ....................g.# ######.######.......#.### ...............g.......# ......#####.#####.###.# #####..#####.# #.# #.# You could see 3 gnolls and an adder. Vanquished Creatures A gnoll (D:2) An adder (D:2) A worm (D:2) A dart slug (D:1) 2 bats (D:1) 3 hobgoblins (D:1) A jackal (D:1) A kobold (D:2) A quokka (D:2) 2 frilled lizards (D:1) 3 goblins 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Merfolk Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 95 | D:1 | Reached skill level 3 in Dodging 305 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1265 | D:2 | Reached skill level 3 in Fighting 1297 | D:2 | Reached XP level 3. HP: 19/29 MP: 3/3 1439 | D:2 | Reached skill level 4 in Dodging 1687 | D:2 | HP: 3/29 [gnoll/cursed +0 halberd (9)] 1693 | D:2 | HP: 1/43 [adder (3)] 1693 | D:2 | Slain by a gnoll Levels and vault maps discovered: Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 | 4.2 Fighting | 3 | 3.2 Throwing | | 4.0 Stealth | | 1.1 Action || total -------------------------++------- Melee: Short sword || 93 Throw: Stone || 26 Throwing net || 4 Use: Scroll || 1 Potion || 1 Stab: Held in net/web || 1 Eat: Chunk || 2 Armor: Leather armour || 16 Skin || 2 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 57 | 6 | 9.5 | 18 | 2 | 10.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 6 | 26.1 | 12 | 2 | 14.3 D:2 | 40 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 29.8 | 46.1 | 841.0 Dungeon | 100.0 | 100.0 | 0.6 | 29.8 | 46.1 | 841.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 +-------+-------+-------+-------+-------+----------------------