Dungeon Crawl Stone Soup version 0.23-a0-419-g0174fd8 (webtiles) character file. 42 Strat the Insei (level 3, 0/28 HPs) Began as a Vine Stalker Monk on Nov 11, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:05 (1775 turns). Strat the Insei (Vine Stalker Monk) Turns: 1775, Time: 00:02:06 Health: 0/28 AC: 21 Str: 14 XL: 3 Next: 56% Magic: 3/4 EV: 2 Int: 10 God: Gold: 87 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit + (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -7), tree-form A: magic shield, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Missiles g - 5 stones (quivered) Armour a - a +0 robe (melded) Jewellery j - an uncursed ring of protection from magic {unknown} (You found it on level 1 of the Dungeon) l - an uncursed ring of protection from fire {unknown} (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} k - 2 scrolls of enchant armour {unknown} m - a scroll of remove curse {unknown} n - a scroll of noise {unknown} p - a scroll of enchant weapon {unknown} Potions c - a potion of curing {unknown} d - a potion of berserk rage {unknown} i - a potion of brilliance {unknown} Comestibles b - 3 rations Skills: - Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You have extremely sharp teeth.)) When hurt, damage is shared between your health and your magic reserves. ((Your bite disrupts and absorbs the magic of your enemies.)) Potions cannot restore your health. You are immune to rotting. Message History There is a stone staircase leading down here. You climb downwards. A frilled lizard comes into view. There is a stone staircase leading up here. The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! There is a stone staircase leading up here. A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 18/19 hp. You now have 3/4 mp. You hit the hobgoblin. You kill the hobgoblin! You are feeling hungry. MP restored: 4 A giant cockroach comes into view. Health restored: 19 Found a stone staircase leading down. The helpless giant cockroach fails to defend itself. You hit the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. You bite the giant cockroach. You drain its power. The giant cockroach waves its antennae. The giant cockroach bites you. You take 1 damage, and have 18/19 hp. You hit the giant cockroach but do no damage. The giant cockroach bites you. You take 1 damage, and have 17/19 hp. You hit the giant cockroach. You kill the giant cockroach! There is a stone staircase leading down here. You now have 87 gold pieces (gained 4). b - 3 rations (gained 1) The adder is too close now for your liking. Health restored: 19 Throwing (i - inventory) g - 8 stones (quivered) Aim: an adder (hasn't noticed you) You throw a stone. The stone closely misses the adder. There is a stone staircase leading down here. Throwing (i - inventory) g - 7 stones (quivered) Aim: an adder You throw a stone. The stone hits the adder. Throwing (i - inventory) g - 6 stones (quivered) Aim: an adder (lightly wounded) You throw a stone. The stone hits the adder but does no damage. You barely miss the adder. Your bite misses the adder. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 16/19 hp. You now have 3/4 mp. You miss the adder. You bite the adder. You drain its power. You feel invigorated. You feel sick. The adder completely misses you. You take 1 damage, and have 15/19 hp. MP restored: 4 You hit the adder but do no damage. Your bite misses the adder. The adder bites you. You are more poisoned. The adder poisons you! You take 2 damage, and have 13/19 hp. You miss the adder. You punch the adder. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 12/19 hp. You barely miss the adder. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 8/19 hp. MASSIVE DAMAGE!! You now have 2/4 mp. You miss the adder. The adder misses you. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You take 1 damage, and have 7/19 hp. You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You take 1 damage, and have 6/19 hp. You hit the adder. Your bite misses the adder. The adder closely misses you. You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 3 damage, and have 3/19 hp. You now have 0/4 mp. You hit the adder but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. You take 1 damage, and have 2/19 hp. You closely miss the adder. You bite the adder. You drain its power. You feel invigorated. The adder barely misses you. You regained 3 mp, and now have 3/4 mp. You punch the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/19 hp. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You die... ..............<. ..........##.#### ..........##.# ........### ##.#.####(####.## #. #.....(....... #. ######.####### ## #( #># ..# #. ##♣# #...# #.######.#.### ####...#### #.......###.. ..........# ########.#.#####......... ##.....##........ ##.......##.).# #.##.##.##...# #.##.##.##...#### #................ There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) 8 bats 2 giant cockroaches 2 goblins (D:1) 2 hobgoblins 4 jackals (D:1) A frilled lizard (D:2) 4 kobolds (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 329 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 902 | D:1 | Reached skill level 4 in Unarmed Combat 1193 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/4 1242 | D:2 | HP: 1/19 [worm (7)] 1771 | D:2 | HP: 3/19 [adder (3)] 1774 | D:2 | HP: 1/19 [poisoned by an adder] 1775 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_stonehenge_12_columns D:2: lemuel_doored_altar, vehumet_crystals, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.5 Fighting | | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 101 Bite || 24 Punch || 2 Throw: Stone || 25 Use: Potion || 1 Stab: Sleeping || 6 Eat: Chunk || 2 Armor: Robe || 15 Dodge: Dodged || 78 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 61 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 28 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_stonehenge_12_columns D:2: lemuel_doored_altar, vehumet_crystals, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 44.0 | 37.1 | 859.5 Dungeon | 100.0 | 100.0 | 3.2 | 44.0 | 37.1 | 859.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 +-------+-------+-------+-------+-------+----------------------