Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 9 Strat the Charmwright (level 1, 0/17 HPs) Began as a Demigod Skald on Oct 25, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (173 turns). Strat the Charmwright (Demigod Skald) Turns: 173, Time: 00:00:46 Health: 0/17 AC: 3 Str: 14 XL: 1 Next: 93% Magic: 3/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: infused A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 chunks of flesh {@w0} d - a ration Skills: - Level 1.7 Fighting + Level 2.5 Maces & Flails - Level 0.8 Armour - Level 1.7 Dodging - Level 1.7 Spellcasting - Level 2.6 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 12% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 22% 2 ###.... Regeneration Chrm/Necr #......... 38% 3 ###.... Spectral Weapon Hex/Chrm #....... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You barely miss the jackal. The jackal closely misses you. A goblin comes into view. You miss the jackal. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 16/17 hp. You hit the jackal. The jackal bites you but does no damage. The jackal bites you. You take 2 damage, and have 14/17 hp. You hit the jackal. You kill the jackal! You begin infusing your attacks with magical energy. You now have 0/5 mp. You miss the goblin. The goblin closely misses you. You sock the goblin! You kill the goblin! A jackal comes into view. There is a staircase leading out of the dungeon here. You start resting. Your magical infusion is running out. You start resting. You are no longer magically infusing your attacks. You start resting. Health restored: 17; MP restored: 5 There is an open door here. You see here a club. You open the door. There is an open door here. You miscast Infusion. You are very lightly contaminated with residual magic. Waves of light ripple over your body. The jackal bites you. The jackal bites you but does no damage. You take 3 damage, and have 14/17 hp. You now have 4/5 mp. You barely miss the jackal. The jackal completely misses you. The jackal misses you. You miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 13/17 hp. You begin infusing your attacks with magical energy. The jackal bites you but does no damage. x2 You now have 3/5 mp. You hit the jackal. You kill the jackal! You now have 2/5 mp. You see here a jackal corpse. You butcher the jackal corpse. c - 2 chunks of flesh {@w0} You see here a jackal skeleton. Your magical infusion is running out. There is an open door here. You start resting. You are no longer magically infusing your attacks. You start resting. Your magical contamination has completely faded away. You start resting. Health restored: 17; MP restored: 5 A jackal comes into view. There is an open door here. A jackal comes into view. You begin infusing your attacks with magical energy. The jackal barks! The jackal completely misses you. You now have 4/5 mp. You hit the jackal. The jackal bites you. The jackal closely misses you. You take 3 damage, and have 14/17 hp. You now have 3/5 mp. You completely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. You take 2 damage, and have 12/17 hp. You closely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 4 damage, and have 8/17 hp. MASSIVE DAMAGE!! You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. You take 3 damage, and have 5/17 hp. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The jackal closely misses you. You take 1 damage, and have 4/17 hp. You closely miss the jackal. The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/17 hp. You hit the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/17 hp. You now have 3/5 mp. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You die... ########## #....<#@.# ###'###†h# +.h)..'..# #..#.÷#### ....###....# #.... .....# #.#.⌠ #.⌠.#.# #.#. ....#.# # ## ...### # You could see a jackal. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 5 jackals (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Demigod Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 15 | D:1 | Reached skill level 2 in Maces & Flails 170 | D:1 | HP: 4/17 [jackal (1)] 173 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Maces & Flails | 2 | 2.5 Fighting | | 1.7 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 1.7 Charms | | 2.6 Action || total -------------------------++------- Melee: Mace || 26 Cast: Infusion || 4 Armor: Leather armour || 16 Dodge: Dodged || 17 Vault maps used: D:1: dpeg_arrival_court, serial_glass, glass_columns_a, glass_columns_c, minmay_octomino_c4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 60.7 | 1.7 | 173.0 Dungeon | 100.0 | 100.0 | 0.0 | 60.7 | 1.7 | 173.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------